[Abandoned] - Russian Revolution

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Industrial Helix
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Re: Russian Revolution: GFX overhaul 2/24/11

Post by Industrial Helix »

natty_dread wrote:=D>

Looks good!

Something's missing though... a title.


Hmm yes... that might be important. lol
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
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natty dread
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Re: Russian Revolution: GFX overhaul 2/24/11

Post by natty dread »

I suggest incorporating a hammer & sickle in the title in some way.
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theBastard
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Re: Russian Revolution: GFX overhaul 2/24/11

Post by theBastard »

this is how historical map should looks. very nice :)

one quick question: somewhere you have Russian names (written in english), somewhere you have English names. if you are ok with this I am too :D . but if you can help with Russian names I will...
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Teflon Kris
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Re: Russian Revolution: GFX overhaul 2/24/11

Post by Teflon Kris »

Nice work - just wondering if captial letter might look better for the commander links ?
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Industrial Helix
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Re: Russian Revolution: GFX overhaul 2/24/11

Post by Industrial Helix »

@Bastard If you mean territory names, then let me know and I'll change them. If you mean commander names, I'd rather leave them as the more recognizable names.

@DJ I tried it and there was something wonky about it. It didn't fit right. I think maybe it was the font style.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
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Victor Sullivan
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Re: Russian Revolution: GFX overhaul 2/24/11

Post by Victor Sullivan »

Enough with the "oohs" and "ahs", it's Criticism time!

  • The city texture - bleh. It throws off the hand-painted effect.
  • The outer glow on some of the names, is it necessary? If it doesn't hinder readability, I think it'd be best without it.
  • The flags look a little flat and don't quite "absorb" the texture, if that makes sense.

-Sully
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

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Industrial Helix
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Re: Russian Revolution: GFX overhaul 2/24/11

Post by Industrial Helix »

Hmm... the city texture... what am I going to do about that... dark gray blobs? Something more like what I had on the early versions, little city symbols? Maybe hatched cities instead of dotted? Thoughts?

The outer glow on the names is necessary because they got obscured by the city lines. Though, through carelessness some of the glows are overdone.

I hear ya on the flags. Same for the army groups. Stay tuned.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
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natty dread
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Re: Russian Revolution: GFX overhaul 2/24/11

Post by natty dread »

simple thin horizontal stripes could work for the city texture.
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iancanton
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Re: Russian Revolution: GFX overhaul 2/24/11

Post by iancanton »

i actually like the city texture, along with the faded look of the pink and yellow areas. however, i'm also interested to see the result of natty's suggestion.

can u keep an eye on the spellings? they were largely correct on page 7 (other than stavrapol on both, which ought to be stavropol), but mistakes have somehow crept in now!

the army group symbols in the legend need to be lined up with each other.

ian. :)
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Industrial Helix
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Re: Russian Revolution: GFX overhaul 2/24/11

Post by Industrial Helix »

Ok, implemented most suggestions... totally forgot about Ian's mention of Stravopol. I'll change that on my copy.

[bigimg]http://img841.imageshack.us/img841/1678/russianrevolutionsmall.jpg[/bigimg]

[bigimg]http://img16.imageshack.us/img16/3451/russianrevolutionlarge.jpg[/bigimg]



And as an added bonus, here's the result of an experiement I did on the railroads, the Moscow-Kursk line.

[bigimg]http://img228.imageshack.us/img228/9989/russianrevolutionlarger.jpg[/bigimg]
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
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Victor Sullivan
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Re: Russian Revolution: GFX overhaul 2/27/11

Post by Victor Sullivan »

Ah, very good. I like the new railroad much, much better. As for the cities, they're better...but it'd be nice to see something else - something that could legitimately be painted, to make it seem more realistic painting-wise, if that makes sense.
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Scaling back on my CC involvement...
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Industrial Helix
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Re: Russian Revolution: GFX overhaul 2/27/11

Post by Industrial Helix »

Well, its not a painting. It's a map. I stole the format for the cities directly from the Westpoint Atlas of the Wars of Napoleon. And by stole, I mean was inspired by. Generally, its how maps depict cities when they're close enough for the boundaries to matter, I just enlarged it to accommodate the army numbers.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
isaiah40
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Re: Russian Revolution: GFX overhaul 2/27/11

Post by isaiah40 »

I can deal with the railways, though a different color or more black so they don't get lost in the rest of the map would work. Right now it kind of blends with everything around it.
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Industrial Helix
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Re: Russian Revolution: GFX overhaul 2/27/11

Post by Industrial Helix »

What about making the borders light gray or something? I'll have to experiment.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
isaiah40
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Re: Russian Revolution: GFX overhaul 2/27/11

Post by isaiah40 »

Industrial Helix wrote:What about making the borders light gray or something? I'll have to experiment.


Hmmm ... That might work, or just a straight grey might work as well.
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theBastard
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Re: Russian Revolution: GFX overhaul 2/27/11

Post by theBastard »

I like all map. the new railways is great. yes a little bad visible, but fit with the map...

during weekend I will look at names.
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Industrial Helix
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Re: Russian Revolution: GFX overhaul 2/27/11

Post by Industrial Helix »

See, I'm not sure I like the pipeline style railroads. I just wish I cold figure out a way to make the traditional RR symbol/style to work.

Anyway, here are some border try outs to separate the borders from the RR lines. Personally, i like the dashed version. I know I did it on South Africa, but it does look good and I think it has an application that works to more than just one map.

[bigimg]http://img10.imageshack.us/img10/6021/russianrevolutionlarged.jpg[/bigimg]

[bigimg]http://img602.imageshack.us/img602/7528/russianrevolutionlargeg.jpg[/bigimg]

[bigimg]http://img87.imageshack.us/img87/4339/russianrevolutionlargew.jpg[/bigimg]
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
isaiah40
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Re: Russian Revolution: GFX overhaul 2/27/11

Post by isaiah40 »

I think I like the white borders. Easier to see both the borders and the rail lines IMO.
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natty dread
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Re: Russian Revolution: 2/28 - Border Control p. 10

Post by natty dread »

I like the grey ones. They're clear, but not as in-your-face as the white ones.

Also, I think the border between Minsk oblast & Latvia could be made clearer.
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Victor Sullivan
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Re: Russian Revolution: 2/28 - Border Control p. 10

Post by Victor Sullivan »

natty_dread wrote:I like the grey ones. They're clear, but not as in-your-face as the white ones.

This.

I think it could stand to have a bit darker grey borders, even.
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natty dread
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Re: Russian Revolution: 2/28 - Border Control p. 10

Post by natty dread »

How about try the grey borders with multiply mode?
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Riskismy
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Re: Russian Revolution: 2/28 - Border Control p. 10

Post by Riskismy »

The whites are by far the most clear, and that's not a bad thing when speaking of who can attack who. But naturally, we can't have the maps look untraditional ;-)
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Industrial Helix
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Re: Russian Revolution: 2/28 - Border Control p. 10

Post by Industrial Helix »

Seriously... I can't be the only one who likes the dashed borders?
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
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natty dread
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Re: Russian Revolution: 2/28 - Border Control p. 10

Post by natty dread »

If all the borders were dashed then they might work, but not the way you have so that part of the borders are normal and part are dashed...
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Industrial Helix
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Re: Russian Revolution: 2/28 - Border Control p. 10

Post by Industrial Helix »

Well yeah... the reason they're only partly dashed is because its a giant pain to dash them all. i just did some to show effect.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
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