Golfe du St-Laurent: Tisha Wins!

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Orange-Idaho-Dog
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Re: Golfe du St-Laurent [GFX Contest]

Post by Orange-Idaho-Dog »

I can't wait to see what everyone has come up with :o
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Victor Sullivan
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Re: Golfe du St-Laurent Voting Commences!

Post by Victor Sullivan »

Can you put up an announcement on the Home page to let people know the voting has started? I've been trying to guess who did which map, and I think I know who did the one I voted for :P
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Industrial Helix
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Re: Golfe du St-Laurent Voting Commences!

Post by Industrial Helix »

I personally can not update anything outside of the foundry. Andy is the man we want, and he's usually on top of things so i don't expect it will be long.
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Re: Golfe du St-Laurent Voting Commences!

Post by Victor Sullivan »

Industrial Helix wrote:I personally can not update anything outside of the foundry. Andy is the man we want, and he's usually on top of things so i don't expect it will be long.

Alright, cool.
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MrBenn
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Re: Golfe du St-Laurent Voting Commences!

Post by MrBenn »

The vote is on! Thanks to everyone who entered! Voting commences today and will end in two weeks.
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Bruceswar
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Re: Golfe du St-Laurent Voting Commences!

Post by Bruceswar »

Some interesting results... Good luck to those who entered
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natty dread
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Re: Golfe du St-Laurent Voting Commences!

Post by natty dread »

Why does the poll allow 7 options?
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Bruceswar
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Re: Golfe du St-Laurent Voting Commences!

Post by Bruceswar »

natty_dread wrote:Why does the poll allow 7 options?



I did not notice when I voted... Does it? And will it let you enter it?
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natty dread
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Re: Golfe du St-Laurent Voting Commences!

Post by natty dread »

Oh, they changed it to 3.
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Unit_2
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Re: Golfe du St-Laurent Voting Commences!

Post by Unit_2 »

Number 4 needs some border fixing, but they aren't too bad. #3 I think is the best of them.
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Ffraid
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Re: Golfe du St-Laurent Voting Commences!

Post by Ffraid »

Bruceswar wrote:
natty_dread wrote:Why does the poll allow 7 options?



I did not notice when I voted... Does it? And will it let you enter it?

Okay, I'm confused. Why would it not allow 7 options? Do you not see 7 entries?
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natty dread
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Re: Golfe du St-Laurent Voting Commences!

Post by natty dread »

Why would you want to vote all 7 entries, it would effectively be the same as voting none.
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Re: Golfe du St-Laurent Voting Commences!

Post by Ffraid »

natty_dread wrote:Why would you want to vote all 7 entries, it would effectively be the same as voting none.

Oh, okay. I see what you mean now. Apparently, I'm an idiot. I thought you meant that you didn't see all 7 entries.

They changed it to 3? I see, "You may select 1 option". Maybe they changed it again. I haven't tried to vote yet. Having a hard time deciding! I thought 1 was good, then I saw 3 and 7. Wow. Actually, they're all good, those are just my favorites. Congrats to all the mapmakers, these are some really fine entries.
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ender516
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Re: Golfe du St-Laurent Voting Commences!

Post by ender516 »

Yes, when I saw this yesterday, you could pick up to 3 of the 7. Now it is limited to a single choice. Do these changes to the poll reset the counts?
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natty dread
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Re: Golfe du St-Laurent Voting Commences!

Post by natty dread »

Entry 4... I see what you did there! :lol:
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isaiah40
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Re: Golfe du St-Laurent Voting Commences!

Post by isaiah40 »

What did #4 do??
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Bruceswar
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Re: Golfe du St-Laurent Voting Commences!

Post by Bruceswar »

So why is 3 different game play than any other map? Seems odd to me.
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MrBenn
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Re: Golfe du St-Laurent Voting Commences!

Post by MrBenn »

isaiah40 wrote:What did #4 do??

"Another ridiculously long name"
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Re: Golfe du St-Laurent Voting Commences!

Post by Ffraid »

MrBenn wrote:
isaiah40 wrote:What did #4 do??

"Another ridiculously long name"

Lol. I didn't even notice that. That's hilarious.
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Re: Golfe du St-Laurent Voting Commences!

Post by Orange-Idaho-Dog »

There are a few different spelling/border issues in most of the entries, this can all be hammered out in the Final Forge. The poll is to just pick which graphics style is to be used.

I did the original XML for this map back when it first tried getting through the foundry and Industrial Helix asked me to do it this time as well. I have the original, approved + Forza checked XML saved to fix up the gameplay/name issues later on.


Good luck to the entries.
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Re: Golfe du St-Laurent Voting Commences!

Post by isaiah40 »

Victor Sullivan wrote:Can you put up an announcement on the Home page to let people know the voting has started? I've been trying to guess who did which map, and I think I know who did the one I voted for :P


What one did you vote for? And who do you think it is? No wait don't say who it is, that will spoil it for everyone else ;)
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Re: Golfe du St-Laurent Voting Commences!

Post by Victor Sullivan »

isaiah40 wrote:
Victor Sullivan wrote:Can you put up an announcement on the Home page to let people know the voting has started? I've been trying to guess who did which map, and I think I know who did the one I voted for :P


What one did you vote for? And who do you think it is? No wait don't say who it is, that will spoil it for everyone else ;)

I'll keep quiet, don't worry :P
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morleyjoe
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Re: Golfe du St-Laurent Voting Commences!

Post by morleyjoe »

Like the style of 7, as it's realistic with land size and location. But voted for 3 for graphics (Don't like the dots though). 4 was close, but just a little lacking overall. And how did Prince Edward Island get put in Nova Scotia? That would be hard to swallow for an Islander.
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Re: Golfe du St-Laurent Voting Commences!

Post by Risky_Stud »

I really don't understand the taste for #3, the whole feel of the map is so bland.
And the pink dot's are horrible.
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Bruceswar
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Re: Golfe du St-Laurent Voting Commences!

Post by Bruceswar »

Risky_Stud wrote:I really don't understand the taste for #3, the whole feel of the map is so bland.
And the pink dot's are horrible.


3 is bland to me also.. Those pink does could be changed, but the other stuff hmmm..
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