Baseball: King of Diamonds (v15 p.27)
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- natty dread
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- natty dread
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Re: Baseball: King of Diamonds (v10.1 p.12)
Are these better?
[bigimg]http://img121.imageshack.us/img121/1579/baseball7.png[/bigimg]
[bigimg]http://img121.imageshack.us/img121/1579/baseball7.png[/bigimg]

- Victor Sullivan
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Re: Baseball: King of Diamonds (v10.1 p.12)
Yes, just fix the legend icon, dear 
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
- natty dread
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Re: Baseball: King of Diamonds (v10.1 p.12)
[bigimg]http://img14.imageshack.us/img14/1579/baseball7.png[/bigimg]
There.
Time for small?
There.
Time for small?

- Victor Sullivan
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Re: Baseball: King of Diamonds (v10.1 p.12)
Yup.
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
- Evil DIMwit
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Re: Baseball: King of Diamonds (v10.1 p.12)
Wait, I'm not a hundred percent on this, but is the pitcher's mound supposed to have a little white bar thingy on it, or is that optional?
- Victor Sullivan
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Re: Baseball: King of Diamonds (v10.1 p.12)
Evil DIMwit wrote:Wait, I'm not a hundred percent on this, but is the pitcher's mound supposed to have a little white bar thingy on it, or is that optional?
Oh, yeah... Duh!

[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
- natty dread
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Re: Baseball: King of Diamonds (v10.1 p.12)
Evil DIMwit wrote:Wait, I'm not a hundred percent on this, but is the pitcher's mound supposed to have a little white bar thingy on it, or is that optional?
I googled pitcher's mound, and it did show up on a lot of images. So here goes:
[bigimg]http://img156.imageshack.us/img156/1579/baseball7.png[/bigimg]
Anything else?

- Evil DIMwit
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Re: Baseball: King of Diamonds (v10.1 p.12)
Cool. Let me see, now...
I'm wondering if the background/legend looks too plain, but I'm not sure what you'd put there.
I'm wondering if the background/legend looks too plain, but I'm not sure what you'd put there.
Re: Baseball: King of Diamonds (v10.1 p.12)
Well you could put a couple of pictures as the background (really subdued of course) of say Babe Ruth, Mickey Mantle, etc. I think that would really fit in nicely.
- natty dread
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Re: Baseball: King of Diamonds (v10.1 p.12)
isaiah40 wrote:Well you could put a couple of pictures as the background (really subdued of course) of say Babe Ruth, Mickey Mantle, etc. I think that would really fit in nicely.
Yes but are we allowed to use their images?

- Evil DIMwit
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Re: Baseball: King of Diamonds (v10.1 p.12)
Here's an idea to zazz up all the legend pieces: Separate out the things in the corner with red baseball stitch borders, and give the corner background a texture like the surface of a baseball.
- Victor Sullivan
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Re: Baseball: King of Diamonds (v10.1 p.12)
The pitcher's mound is too small. It's supposed to be at least the width of a base.
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
- natty dread
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Re: Baseball: King of Diamonds (v10.1 p.12)
How's this?
[bigimg]http://img832.imageshack.us/img832/1579/baseball7.png[/bigimg]
[bigimg]http://img832.imageshack.us/img832/1579/baseball7.png[/bigimg]

- Victor Sullivan
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Re: Baseball: King of Diamonds (v10.1 p.12)
The legend is mildly zazzed, but the pitcher's mound still needs fixed.
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
- natty dread
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Re: Baseball: King of Diamonds (v10.1 p.12)
Victor Sullivan wrote:It's supposed to be at least the width of a base.
Yeah, and baseballs aren't actually the size of players' heads, and pitchers aren't actually giant walking gloves, and OMG! WHAT'S UP WITH THAT FREAKISHLY GIANT BATTER!

- Evil DIMwit
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Re: Baseball: King of Diamonds (v10.1 p.12)
What I meant by the stitch thing was something more to the tune of this:
[bigimg]http://i1011.photobucket.com/albums/af239/RASSyndrome/Baseball/BB_Stitch_Sample.png[/bigimg]
(The holes in the white surfaces just mean that the legend component should go over the white surface)
If you can get a kind of leathery look to the white surfaces, I think that could make for a fairly striking effect.
You might wish to not do it for the upper right corner since that's where the two home runs landed.
[bigimg]http://i1011.photobucket.com/albums/af239/RASSyndrome/Baseball/BB_Stitch_Sample.png[/bigimg]
(The holes in the white surfaces just mean that the legend component should go over the white surface)
If you can get a kind of leathery look to the white surfaces, I think that could make for a fairly striking effect.
You might wish to not do it for the upper right corner since that's where the two home runs landed.
- natty dread
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Re: Baseball: King of Diamonds (v10.1 p.12)
Ah, I see! Yes, I can see that could be a neat effect. And yeah, I think leaving out the upper right corner would be best.
I'll get on it...
I'll get on it...

- natty dread
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Re: Baseball: King of Diamonds (v10.1 p.12)
Something like this?
[bigimg]http://img534.imageshack.us/img534/5439/baseball8.png[/bigimg]
[bigimg]http://img534.imageshack.us/img534/5439/baseball8.png[/bigimg]

- Evil DIMwit
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Re: Baseball: King of Diamonds (v10.1 p.12)
1. Maybe make the outside text, minimap, and chart a bit smaller so they don't ride over the stitchy outline
2. Try a darker background for the map itself to contrast better with the white corners. Maybe something that's not a radial gradient, since the map has plenty of that going on everywhere.
2. Try a darker background for the map itself to contrast better with the white corners. Maybe something that's not a radial gradient, since the map has plenty of that going on everywhere.
- natty dread
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Re: Baseball: King of Diamonds (v10.1 p.12)
Ok here's a background that's just a darker version of the previous
[bigimg]http://img832.imageshack.us/img832/3945/baseball8a.png[/bigimg]
And here's a linear version
[bigimg]http://img834.imageshack.us/img834/8498/baseball8b.png[/bigimg]
Which is better? I can't decide.
[bigimg]http://img832.imageshack.us/img832/3945/baseball8a.png[/bigimg]
And here's a linear version
[bigimg]http://img834.imageshack.us/img834/8498/baseball8b.png[/bigimg]
Which is better? I can't decide.

Re: Baseball: King of Diamonds (v10.1 p.12)
Both look good.
One little nitpick, Ball 5 should be where ball 8 is and then you can move ball 7 to where ball 5 is now and then you can put ball 8 to where ball 7 is. Does that make sense?
One little nitpick, Ball 5 should be where ball 8 is and then you can move ball 7 to where ball 5 is now and then you can put ball 8 to where ball 7 is. Does that make sense?
- natty dread
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- Evil DIMwit
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- natty dread
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Re: Baseball: King of Diamonds (v11 p.17)
[bigimg]http://img135.imageshack.us/img135/2073/baseball9.png[/bigimg]
If nobody has any more complaints, I'm starting the small map.
If nobody has any more complaints, I'm starting the small map.


