Assassins Round Robin 2 (Winners: See first post)

Tournaments completed in 2011.

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alaskanassassin
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Assassins Round Robin 2 (Winners: See first post)

Post by alaskanassassin »

CONGRATULATIONS TO WINNERS: SLICKSTICK AND NIBOTHA!!!!

SCORES: (through 9 rounds)
1. Alaskanassassin and jrh_cardinal - 23 points
2. slickstick and nibotha - 36 points
3. aaronvollrath and beeps - 19 points
4. Gallant Pellham and Ryno99 - 20 points
5. Pirlo and thebest712 - 26 points
6. anonymus and genoke - 25 points
7. aspalm and bigroo4601 - 34 points
8. Danryan and Hairyp - 26 points
9. Bigragooch and jgalioto - 33 points
10. dustin800 and nate the great - 11 points
11. uckuki and Moonchild - 24 points
12. YUT and deadpool - 21 points


Everyone needs to be a doubles team.
Minimum player score of 1600 and team score of 3600
Pick your home map and settings (no freestyle and no manual)
Premiums only due to the ammount of games.
There will be 12 rounds, 1 round of each teams map. I will randomize team order for the rounds.
For your home team round you will play each team on your map, totaling 11 games.
Once the first round finishes (or mostly finishes) we will move to the next round, until we have finished all 8 rounds.
You will receive 2 points for winning on your map. You will receive 3 points for winning on an opposing teams map.
During your home stand you will be in 11 games, during all other rounds you will only be in 1 game.
After all 12 rounds the team with the most points wins.
If their is a tie a best of 3 will take place, on a random map, with flat rate, foggy, chained. (The random map cannot be one of the home teams maps)

Any questions please ask! I would like this tournament to be quick and fun competition. Please feel free to jeer at each other, but all in good fun of course! If you can't handling jeering, please don't join! If anyone misses turns, or joining games, or takes the jeering from fun to mean, I reserve the right to remove you from the tournament.
I am leanent and understanding with joining games, and tolerant of jeering, but if you just become obnoxious, and mean, and its obvious you've lost the sense of fun then you will be gone! Thanks!

Teams:
1. Alaskanassassin and jrh_cardinal (Jamaica, flat rate, foggy, unlimited)
2. slickstick and nibotha (Classic, flat rate, sunny, chained)
3. aaronvollrath and beeps (USA, flat rate, sunny, chained)
4. Gallant Pellham and Ryno99 (Celtic Nations, escalating, sunny, chained)
5. Pirlo and thebest712 (City Mogul, no spoils, foggy, unlimited)
6. anonymus and genoke (WWII Poland, no spoils, foggy, adjacent)
7. aspalm and bigroo4601 (Europe, flat rate, sunny, chained)
8. Danryan and Hairyp (Prohibition Chicago, escalating, foggy, chained)
9. Bigragooch and jgalioto (New World, flat rate, foggy, chained)
10. dustin800 and nate the great (Imperium Romanum, no spoils, foggy, chained)
11. uckuki and Moonchild (Balkan Peninsula, escalating, sunny, chained)
12. YUT and deadpool (Great Lakes, no spoils, foggy, chained)

Reserves:
1. Zpimpslappa and Texxdogg (Charleston, escalating, foggy, chained)
2. Jenbear and The Mantis (Feudal War, no spoils, foggy, chained)
Last edited by alaskanassassin on Mon May 30, 2011 4:19 pm, edited 16 times in total.
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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alaskanassassin
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Joined: Mon Aug 31, 2009 8:16 pm

Re: Assassins Round Robin 2 (1/12 teams)

Post by alaskanassassin »

Randomly generated order from random.org (Oh YAY!, I get to go first :o )
1. Alaskanassassin and jrh_cardinal (Jamaica, flat rate, foggy, unlimited)[spoiler=games]Game 8445834
Game 8445835
Game 8445836
Game 8445837
Game 8445838
Game 8445840
Game 8445841
Game 8445842
Game 8445843
Game 8445844
Game 8445845[/spoiler]
2. aspalm and bigroo4601 (Europe, flat rate, sunny, chained)[spoiler=games]Game 8516777
Game 8516780
Game 8516781
Game 8516784
Game 8516786
Game 8516788
Game 8516789
Game 8516791
Game 8516793
Game 8516795
Game 8516797[/spoiler]
3. anonymus and genoke (WWII Poland, no spoils, foggy, adjacent)[spoiler=games]Game 8663451
Game 8663452
Game 8663453
Game 8663454
Game 8663455
Game 8663456
Game 8663457
Game 8788574
Game 8663459
Game 8663460
Game 8663461[/spoiler]
4. aaronvollrath and beeps (USA, flat rate, sunny, chained) [spoiler=games]Game 8788592
Game 8788593
Game 8788594
Game 8788596
Game 8788598
Game 8788599
Game 8788600
Game 8788601
Game 8788602
Game 8788603
Game 8788604[/spoiler]
5. Danryan and Hairyp (Prohibition Chicago, escalating, foggy, chained) [spoiler=games]Game 8793815
Game 8793816
Game 8793818
Game 8793820
Game 8793822
Game 8793823
Game 8793824
Game 8793825
Game 8793826
Game 8793827
Game 8793828[/spoiler]
6. Bigragooch and jgalioto (New World, flat rate, foggy, chained)[spoiler=games]Game 8867725
Game 8867727
Game 8867728
Game 8867729
Game 8867730
Game 8867731
Game 8867732
Game 8867733
Game 8867734
Game 8867735
Game 8867737[/spoiler]
7. uckuki and Moonchild (Balkan Peninsula, escalating, sunny, chained)[spoiler=games]Game 8867739
Game 8867742
Game 8867744
Game 8867745
Game 8867748
Game 8867749
Game 8867750
Game 8867751
Game 8867752
Game 8867753
Game 8867754[/spoiler]
8. Gallant Pellham and Ryno99 (Celtic Nations, escalating, sunny, chained)[spoiler=games]Game 8996459
Game 8996460
Game 8996461
Game 8996463
Game 8996464
Game 8996466
Game 8996467
Game 8996468
Game 8996469
Game 8996471
Game 8996472[/spoiler]
9. Pirlo and thebest712 (City Mogul, no spoils, foggy, unlimited)[spoiler=games]Game 8996474
Game 8996475
Game 8996476
Game 8996478
Game 8996479
Game 8996480
Game 8996481
Game 8996482
Game 8996483
Game 8996484
Game 8996485[/spoiler]
10. YUT and deadpool (Great Lakes, no spoils, foggy, chained)
11. dustin800 and nate the great (Imperium Romanum, no spoils, foggy, chained)
12. slickstick and nibotha (Classic, flat rate, sunny, chained)
Last edited by alaskanassassin on Mon May 02, 2011 6:55 pm, edited 9 times in total.
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
nibotha
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Re: Assassins Round Robin 2 (1/12 teams)

Post by nibotha »

in please -
players - slickstick, nibotha
home map and settings = flat rate, sunny, chained, classic
total team score = 1936 + 2187 = 4123
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aaronvollrath
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Joined: Thu Feb 08, 2007 9:12 am

Re: Assassins Round Robin 2 (1/12 teams)

Post by aaronvollrath »

In please:

aaronvollrath
beeps

4398 total. Both above 2100

home map: USA
settings = flat rate, sunny, chained
Last edited by aaronvollrath on Tue Jan 25, 2011 3:09 am, edited 1 time in total.
Ryno99
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Re: Assassins Round Robin 2 (1/12 teams)

Post by Ryno99 »

IN please:

Ryno99 & Gallant Pellham
Pirlo
Posts: 1856
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Gender: Male

Re: Assassins Round Robin 2 (1/12 teams)

Post by Pirlo »

thebest712 & I please.

city mogul, fog, unlimited, no spoils

- Andrea the Charmer :geek:
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anonymus
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Location: Former DDR

Re: Assassins Round Robin 2 (1/12 teams)

Post by anonymus »

anonymus and genoke
innit to winnit

ww2 poland
manual (if allowed)
nospoils
adjacent
foggy

/ :?:
[bigimg]https://u.cubeupload.com/SoNic11111/eb7ezgifcomgifmaker2023.gif[/bigimg]
[spoiler=BoganGod speaks the truth][/spoiler]
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alaskanassassin
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Re: Assassins Round Robin 2 (1/12 teams)

Post by alaskanassassin »

no manual, its listed immediately under the score requirements! But the rest looks good!
anonymus wrote:anonymus and genoke
innit to winnit

ww2 poland
manual (if allowed)
nospoils
adjacent
foggy

/ :?:
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
aspalm
Posts: 337
Joined: Thu Feb 08, 2007 11:01 am

Re: Assassins Round Robin 2 (1/12 teams)

Post by aspalm »

we're in:
aspalm, bigroo4601

Europe, Flat, Sunny, Chained, auto
danryan
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Gender: Male

Re: Assassins Round Robin 2 (1/12 teams)

Post by danryan »

danryan
HairyP

Prohibition Chicago
Escalating
Foggy
Chained.
Sequential.
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hagardunor
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Gender: Male
Location: München

Re: Assassins Round Robin 2 (1/12 teams)

Post by hagardunor »

Minimum player score of 1600 and team score of 3600


:cry:
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alaskanassassin
Posts: 860
Joined: Mon Aug 31, 2009 8:16 pm

Re: Assassins Round Robin 2 (1/12 teams)

Post by alaskanassassin »

Sorry man, sometimes we just need a higher ranking tournament. I ran a similiar tournament that had no score limit. It quickly filled!

hagardunor wrote:
Minimum player score of 1600 and team score of 3600


:cry:


Updated to this point.
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
User avatar
jgalioto
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Location: Minnesota

Re: Assassins Round Robin 2 (8/12 teams)

Post by jgalioto »

Bigragooch and myself (jgalioto) - total score around 4600, around 2300 each.

Map: New World, Flat Rate, Foggy, Chained
[bigimg]http://i238.photobucket.com/albums/ff55/bryguy336/dcombat2.jpg[/bigimg]
dustin800
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Re: Assassins Round Robin 2 (8/12 teams)

Post by dustin800 »

dustin800 and nate the great
imperium romanum, fog, no spoils, standard, chained
4537
Image
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alaskanassassin
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Re: Assassins Round Robin 2 (10/12 teams)

Post by alaskanassassin »

updated!! need 2 more teams
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
User avatar
uckuki
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Location: California

Re: Assassins Round Robin 2 (10/12 teams)

Post by uckuki »

uckuki and Moonchild
Balkan Peninsula

tx
YUT
Posts: 75
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Location: Florida

Re: Assassins Round Robin 2 (10/12 teams)

Post by YUT »

Yut and Deadpool please
Great Lakes
no spoils, fog, chain
texxdogg
Posts: 25
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Location: Houston, Texas

Re: Assassins Round Robin 2 (10/12 teams)

Post by texxdogg »

Zpimpslappa/Texxdogg 1881+1824 = 3705

Charleston
Esc
Chained
Fog
The Mantis
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Re: Assassins Round Robin 2 (10/12 teams)

Post by The Mantis »

If you still looking

Jenbear / The Mantis

Feudal
No Spoils
Chained
Foggy
Seq

Cheers
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alaskanassassin
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Joined: Mon Aug 31, 2009 8:16 pm

Re: Assassins Round Robin 2 (10/12 teams)

Post by alaskanassassin »

full, thanks for joining!
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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NZHostel
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Re: Assassins Round Robin 2 (Full: Awaiting Approval)

Post by NZHostel »

let me know if you need more teams
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alaskanassassin
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Re: Assassins Round Robin 2 (Round 1)

Post by alaskanassassin »

Round 1 is almost finished, one game left. Starting Round 2!
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Genoke
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Location: Sweet Belgium!

Re: Assassins Round Robin 2 (Round 1)

Post by Genoke »

Will there be a score-table which we can see during the rounds?
My CC:
show
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alaskanassassin
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Re: Assassins Round Robin 2 (Round 1)

Post by alaskanassassin »

Yes there will. It will be at the top of my first post. I haven't generated it yet. I am waiting for the last game of the first round to finish and then I will post scores.
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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alaskanassassin
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Joined: Mon Aug 31, 2009 8:16 pm

Re: Assassins Round Robin 2 (Round 3)

Post by alaskanassassin »

Round 3 started!
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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