[Official] Middle East REVAMP [Quenched]

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qeee1
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Post by qeee1 »

Keep the outline idea, no colours within continents, but change one of the greens and one of the greys.
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spinwizard
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Post by spinwizard »

can u use brighter colours and different 1ns...
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fluffybunnykins
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Post by fluffybunnykins »

it still looks great! better even than before. maybe you could try fuzzing the border colour a bit, like WM suggested. And maybe mute the colours a touch more... maybe... you could add a little yellow to the green of Arabia & a little brown to the green of Iran to help people who aren't getting it yet... maybe
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KEYOGI
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Post by KEYOGI »

Update - March 13

So I've attempted to make the highlights look a bit better, using different colours and bluring them up a bit. I still don't like how it looks so I came up with two other options.

Image

Different continent colours again:
Image

Thicker continent borders and lighter territory borders:
Image

I might have to leave this for a while and come back to it after some thought. I'm not 100% on any of the above, but if there's overwhelming support for one option over the others I guess that's the direction we'll go in. Once this issue is sorted, I'll work on those edges and put in a legend. I'll also neaten things up a bit, just trying to get the continents sorted at the moment.
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Wisse
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Post by Wisse »

i like 1 & 2

3 is just bad
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gavin_sidhu
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Post by gavin_sidhu »

1, dont like 2 because one corner of the map is coloured, the other not.
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for dummies
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Post by for dummies »

i like 1 except for the color of turkey. it is garish and just doesn't go with the rest of the map. Everything else looks great
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DiM
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Post by DiM »

visualy number 3 is the best but there's the problem with Cyprus being unclear.

number 2 is really spoiled by the bright turkey

and number one is really nice, probably the best of the 3. only change the colour of the turkey border to probably a pale red. that white is really out of the picture.
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Enigma
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Post by Enigma »

DiM wrote:and number one is really nice, probably the best of the 3. only change the colour of the turkey border to probably a pale red. that white is really out of the picture.

i was thinking exactly the same thing- number 1 is the best but turkey would prob look better w/ a light red.
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Guiscard
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Post by Guiscard »

Wither 1 with a pale red or 2, but Turkey is far too bright...

I'm pretty torn between the two to be honest. Either way your gonna need a really good title and legend to balance it out.

Anyway, this is shaping up to be my favourite map visually I think so keep up the good work!
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DiM
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Post by DiM »

Guiscard wrote:Anyway, this is shaping up to be my favourite map visually I think so keep up the good work!


this is exactly what i was thinking except now i realized what makes this map really really nice (except for the old map feeling) the MOUNTAINS, i adore them =P~
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Syzygy
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Post by Syzygy »

Option #2 of Update 13 is the one I'd go for.
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Bad Speler
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Post by Bad Speler »

I vote 1, but the colour for turkey is to light.
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sully800
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Post by sully800 »

I don't like option number one at all. And number 3 doesn't work because of the cypress problem.

I prefer option number 2, but I agree that Turkey is too light. Also Bactria is way too similar to the dead territories. The only way I think you can use that color is if you exchange it with the Near East, since that continent doesn't border any dead territories.

Anyway, I just want to reiterate that I hate option 1. I know others have supported it but I think the borders look childish and don't fit at all with the look of the map. They make your great visual appeal very elementary in my opinion.
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reverend_kyle
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Post by reverend_kyle »

I like 2.
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KEYOGI
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Post by KEYOGI »

I think I'll go back to working with option number 2, I prefer it and it seems to have enough support. I just don't like the colours around the borders of number 1, doesn't seem to sit right no matter what colours I use. With work I think number 2 is the best option. I'll come up with some different options for the next update.
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casper
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Post by casper »

sully800 wrote:I prefer option number 2, but I agree that Turkey is too light. Also Bactria is way too similar to the dead territories. The only way I think you can use that color is if you exchange it with the Near East, since that continent doesn't border any dead territories.


What he said. More so on the Bactria color issue. Turkey doesn't bother me so much.

Also is there any chance of changing the texture on the seas so that it has a different texture than the land? Otherwise it looks 1000 times better than the current Middle East map. I would actually play this map now. Nice job!!
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oaktown
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Post by oaktown »

i like #2. I like the idea of using the borders to distinguish continents, but then the borders are lost in the mountain ranges.
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joystickgenie
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Post by joystickgenie »

number 2. I find it to hard to make out the continents for bonus at a glance on the other two.
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KEYOGI
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Post by KEYOGI »

casper wrote:Also is there any chance of changing the texture on the seas so that it has a different texture than the land? Otherwise it looks 1000 times better than the current Middle East map. I would actually play this map now. Nice job!!

KEYOGI wrote:On the texture, I really dislike dominant textures. I chose this one because to me it reflected a paper texture. I can try others though if this really is a problem. I would like to keep it uniform across the whole map though since the idea is it's an old map drawn on an old bit of parchment.
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boberz
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Post by boberz »

number 2 please
WidowMakers
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Post by WidowMakers »

Number 2. I t is easier to distinguish between the different continents. Bu I too think that the white is too bright.
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KEYOGI
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Post by KEYOGI »

Image

March 21
- New colour scheme
- New mountains
- New water connections
- Title and bonus legend added
- Removed army shadows
- Some re-done territory borders
- Other minor graphical adjustments

Comments
I was a bit disappointed with the direction the map was going. I think it was mainly to do with so many little changes being made since I first came up with the original design, it felt like bit of a hack job, to me anyway.

So I've gone with a different colour scheme and made a number of other adjustments along the way, just things that were bugging me. I decided there's really no need for army shadows on this map at the moment, but I'll leave open the option to add them once the XML has been worked on and we see what numbers look like on the map.

I'm a little unsure on the title and bonus legend. I've spent many hours trying to come up with some nice fancy way of doing them, but none of the results have complemented the look of the rest of the map. I was wondering if keeping it simple was perhaps the best option. A lot of old maps are pretty basic when it comes to their titles.

Here's hoping you guys like some of the new changes at least. 8)
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mibi
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Post by mibi »

looks great, the only thing i would suggest is that maybe the continent names could be bigger and stretch across the whole continent more, like real maps do. some like Egypt and so would have to be diagonal, and probably a tad more transparent.
KEYOGI
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Post by KEYOGI »

mibi wrote:looks great, the only thing i would suggest is that maybe the continent names could be bigger and stretch across the whole continent more, like real maps do. some like Egypt and so would have to be diagonal, and probably a tad more transparent.

With the army shadows gone I think that could work. Anyone else like this idea?
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