Japan Map [abandoned]

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
Post Reply
User avatar
Jota
Posts: 634
Joined: Wed Mar 29, 2006 7:38 pm

Post by Jota »

Yeah, that makes sense. It looks to me like this one's just about ready to be Finalized.
User avatar
Haydena
Posts: 634
Joined: Sun Mar 19, 2006 2:43 pm
Location: Sussex, England

Post by Haydena »

Just one question, about the larger version of the map...

Obviously when it is resized it loses its quality big time... Do I have to completely rework the smaller map to the larger map or is there a way to resize it without it being too bad?

I think I realise now I shoulda worked on the larger version first lol
User avatar
mrdexter
Posts: 212
Joined: Sun Mar 19, 2006 6:21 am
Location: England

Post by mrdexter »

Haydena wrote:I think I realise now I shoulda worked on the larger version first lol


:lol: :lol:
Positive: Great guy, will always play to his best. Honourable and fun to play with as well. You know you're in for a rough time playing mrdexter :) Game 31384 [player]Haydena[/player]
Positive: Mr D is the golden child of CC, if we had to elect a king he'd get my vote! Game 76700 [player]silus[/player]
User avatar
Jota
Posts: 634
Joined: Wed Mar 29, 2006 7:38 pm

Post by Jota »

Ack!

I have no idea what to suggest, except that maybe you could get away with calling this this large version, since it is pretty tall. You could try making one that doesn't require as much scrolling on lower-res screens, to see if it's reasonably legible as a small version.
User avatar
Augusta
Posts: 134
Joined: Wed Mar 15, 2006 3:31 pm
Location: On a cloud in the sky

Post by Augusta »

wow - what a great map this has become Haydena!

cannot wait to play it :-)

graphics are just so stylish and well-crafted this map deserves a reward:

The Map of Japan is hereby awarded The Far East Mapping Award for best design! (u'll get the diploma on a later date...)
In Somnis Veritas -
In Dreams There Is Truth

Member of The Imperial Dragoons
User avatar
Haydena
Posts: 634
Joined: Sun Mar 19, 2006 2:43 pm
Location: Sussex, England

Post by Haydena »

If the general concesus is that people like this map as it is, I think it's time to work on making the large version. Are there any objections? Especially by Andy... The XML for the small version is done, and in a few minutes (I'm playing Civ 4 across a network at the moment) I'll post up the version with the numbers on it so they can be checked...

Augusta, is it really that good? I think it looks quite inadequate compared to some of the maps myself, but hey, I enjoyed making it (Exept the XML heh) :)
User avatar
Augusta
Posts: 134
Joined: Wed Mar 15, 2006 3:31 pm
Location: On a cloud in the sky

Post by Augusta »

I think the design is great Haydena! (haven't studied the playability or anything... just how it looks)

I think it appears both stylish and very japanees (colors, texture etc.). It looks like a map someone has really made an effort with.

OK, so Europe and Africa both have great, bright colors (and design) - but the same colors would not suite Japan the same. Your choice of color is more delicate than bright - typical for Japan.

Only one suggestion:

Mount Fuji - why not make it stand out a bit? Its Japans holy mountain and important to almost all japanees. Its always snow on top of it so maybe it could be white at the top?
Or the mountain itself could be grey.

Just some thoughts - no big deal.
In Somnis Veritas -
In Dreams There Is Truth

Member of The Imperial Dragoons
User avatar
Haydena
Posts: 634
Joined: Sun Mar 19, 2006 2:43 pm
Location: Sussex, England

Post by Haydena »

Well thanks :)

You know what? I've just noticed a major cock up...

Shizouka, is Shizuoka... Crap... Time to go through the XML and revise the map...
User avatar
qeee1
Posts: 2904
Joined: Sun Feb 05, 2006 12:43 pm
Location: Ireland

Post by qeee1 »

Just on the resizing thing, I find when I'm resizing images, if I bump their colour level- ie. from 256 colours up to... um... whatever the next one is, then resize it and fix the level back down to save it, it comes out better than if I just resize it. That... may just be me/the programs I'm using though.
Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
User avatar
AndyDufresne
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:

Post by AndyDufresne »

                  Final Forge


---The Japan Map has reached the ‘Final Forge’ Stage. I've revived this thread from the pits of the Foundry furnace and have examined the contents. Nearly every major concern has been addressed. If there are any other current concerns, please make your voice heard. There will be two days for you to post any objections; if no one has posted any protest after two days the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. If after two days there is still discussion going on it may continue until said discussion has reached the conclusion that the map has reached its final and polished version.

Post questions and concerns if any.


--Andy
User avatar
AndyDufresne
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:

Post by AndyDufresne »

Well lets see...

--And to start things off
Jota wrote: I think that the comment someone made about making the compass a little less sharp, so that it more closely resembled the style of the two drawn figures, has merit. But it's not hugely important or anything.


    I think I may have originally suggested that, and I agree it is a minor thing, though something I wouldn't mind being addressed, just to keep the same feel across the map, you know?



--Andy
User avatar
Haydena
Posts: 634
Joined: Sun Mar 19, 2006 2:43 pm
Location: Sussex, England

Post by Haydena »

Right, my list of things to do... I'll add to it and delete from it according to when they get completed/requested...

- Change the sharpness of the compass, should be able to do by playing with the transparency by very small amounts at a time.

- Change the labels of Wakayama and Tokoshima so that it is more obvious which is which.

- Change the spelling of Shizouka to Shizuoka.

- Change the spelling of Shikuko to Shikoku

- Take out larger mountain to make border between Yamanashi and Saitama clearer.

- I've decided that because I have a free day today, I'm going to make the large map from a blank canvas, I have the countries before the texture was added, a simple conversion to gif then a decrease in colouring should stop it from blurring, I'll then add in the borders and names and circles as they should be, the legend can just be copied from the smaller map, and I might have space for more artwork, who knows? :)
Last edited by Haydena on Mon Jun 12, 2006 12:39 pm, edited 2 times in total.
User avatar
ZawBanjito
Posts: 379
Joined: Mon Jan 23, 2006 12:25 am
Location: Somewhere

Post by ZawBanjito »

On the last version of the map, I see "Shikuko" as a continent? That should be, "Shikoku."

It looks damn pretty.
User avatar
Phobia
Posts: 1497
Joined: Fri May 26, 2006 2:11 pm
Gender: Male
Location: Sheffield, England

Post by Phobia »

looks like a very good map actually.
User avatar
Haydena
Posts: 634
Joined: Sun Mar 19, 2006 2:43 pm
Location: Sussex, England

Post by Haydena »

ZawBanjito wrote:On the last version of the map, I see "Shikuko" as a continent? That should be, "Shikoku."

It looks damn pretty.


You're right, another typo, infact, I'm going to check em all now lol. :)
User avatar
rocksolid
Posts: 625
Joined: Sat Mar 18, 2006 10:00 pm
Location: Mowwwnt Reeeal

Post by rocksolid »

Lookin' good
User avatar
Marvaddin
Posts: 2545
Joined: Thu Feb 09, 2006 5:06 pm
Location: Belo Horizonte, Brazil

Post by Marvaddin »

The border between Yamanashi and Saitama is almost invisible. And is on purpose that Kanto is easier to hold than Tohoku, but has a greater bonus?
Image
User avatar
Jota
Posts: 634
Joined: Wed Mar 29, 2006 7:38 pm

Post by Jota »

It looked to me like Yamanashi and Saitama weren't supposed to border (but if that's the case, I suppose the mountains should be extended to make that clearer). And re: Tohoku, see where he responded earlier.
User avatar
Haydena
Posts: 634
Joined: Sun Mar 19, 2006 2:43 pm
Location: Sussex, England

Post by Haydena »

Yep, thats why Tohoku is a 3, I dont want anyone taking Hokkaido, then Tohoku, and getting a massive bonus with 3 points to defend. If anyone gets drawn heavily in Tohoku, you're not screwed from the off anyway.
Yamanashi should border Saitama, I'll take out the larger mountain to make it clearer.
User avatar
Nobunaga
Posts: 1058
Joined: Thu Jan 26, 2006 10:09 am
Location: West of Osaka

Post by Nobunaga »

... I haven't been here for quite a while... been wondering when Japan would show up on the "Start Your Own Game" page.

... It's looking very very nice indeed.

... And ZawBanjito is right - It's "Shikoku", as opposed to "Shikuko".

... Looking forward to playing on it!
User avatar
Haydena
Posts: 634
Joined: Sun Mar 19, 2006 2:43 pm
Location: Sussex, England

Post by Haydena »

Should be very soon... I've had yet another hectic week... But it's the weekend once more! :D
User avatar
Haydena
Posts: 634
Joined: Sun Mar 19, 2006 2:43 pm
Location: Sussex, England

Post by Haydena »

Image

There... That's the small version...

The large version is *still* (Yes, Yes, Yes, I know it's very slow) being worked on.

Gotta get my arse in gear...
User avatar
AndyDufresne
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:

Post by AndyDufresne »

Hehe, well I'm glad I'm an effective bully. Sheesh, that's small? Yowza...

---The compass almost is too light now. The first color you tried didn't work either. Was the first the same 'ink' that is in the men?

---And whenever you get a chance, post an XML image with army values centralized in the circles.

Keep it up :P


--Andy
User avatar
Jota
Posts: 634
Joined: Wed Mar 29, 2006 7:38 pm

Post by Jota »

Is this compass in a lighter shade of grey? If so, you might consider trying the original dark shade, but with a slight transparency.
User avatar
Marvaddin
Posts: 2545
Joined: Thu Feb 09, 2006 5:06 pm
Location: Belo Horizonte, Brazil

Post by Marvaddin »

And maybe you could ad one more picture to the space under the legend, maybe shurikens...
Image
Post Reply

Return to “Melting Pot: Map Ideas”