Celtic 7 Nations v4.0 [Quenched]!

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
User avatar
The Bison King
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v4.0 [Gp][Gx] (waiting on XML stamp)

Post by The Bison King »

Image
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sniper08
SoC Training Adviser
Posts: 1703
Joined: Tue Dec 09, 2008 12:58 pm
Gender: Male
Location: Dublin,Ireland

Re: Celtic 7 Nations v4.0 [Gp][Gx] (waiting on XML stamp)

Post by Sniper08 »

any news on when this will be in beta?
Image
User avatar
Victor Sullivan
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Gender: Male
Location: Columbus, OH
Contact:

Re: Celtic 7 Nations v4.0 [Gp][Gx] (waiting on XML stamp)

Post by Victor Sullivan »

Sniper08 wrote:any news on when this will be in beta?

Probably as soon as Bison gets the XML stamp.
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
User avatar
The Bison King
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v4.0 [Gp][Gx] (waiting on XML stamp)

Post by The Bison King »

yup still waiting...
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
ender516
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Gender: Male
Location: Waterloo, Ontario

Re: Celtic 7 Nations v4.0 [Gp][Gx] (waiting on XML stamp)

Post by ender516 »

There was a long wait for the XML stamp on Thyseneal as well, because the stamper had thought you had received your stamp long before. Perhaps you should PM that Boy in Blue and ask if this has happened again.
User avatar
The Bison King
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v4.0 [Gp][Gx] (waiting on XML stamp)

Post by The Bison King »

Yeah I suppose I can try that.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sniper08
SoC Training Adviser
Posts: 1703
Joined: Tue Dec 09, 2008 12:58 pm
Gender: Male
Location: Dublin,Ireland

Re: Celtic 7 Nations v4.0 [Gp][Gx] (waiting on XML stamp)

Post by Sniper08 »

its been sitting here for over a week with no xml stamp so something must have gone wrong ,i hope it is resolved soon.
Image
User avatar
Arama86n
Posts: 2275
Joined: Thu Jul 23, 2009 1:32 pm
Gender: Male
Location: Gothenburg, Sweden

Re: Celtic 7 Nations v4.0 [Gp][Gx] (waiting on XML stamp)

Post by Arama86n »

Clean, attractive graphics & and quite interesting game play; looking forward to it :)

=D>
User avatar
The Bison King
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v4.0 [Gp][Gx] (waiting on XML stamp)

Post by The Bison King »

I sent him a message a few day's ago no reply yet. I think Maybe Benn's on vacation. I know he used a surrogate in one of his games.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
ender516
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Gender: Male
Location: Waterloo, Ontario

Re: Celtic 7 Nations v4.0 [Gp][Gx] (waiting on XML stamp)

Post by ender516 »

Well, he has posted a few places in the last 24 hours, so keep your fingers crossed.
User avatar
MrBenn
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Celtic 7 Nations v4.0 [Gp][Gx] (waiting on XML stamp)

Post by MrBenn »

Apologies for the delay....

Image
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
MrBenn
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Celtic 7 Nations v4.0 [Gp][Gx] (waiting on XML stamp)

Post by MrBenn »

In other news, which are the latest images? There have been a couple of iterations posted to the thread since the XML-check was posted in the check-thread.. Once I know what's what and made sure it's all tickety-boo, then there might be another stamp on it's way ;-)
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Victor Sullivan
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Gender: Male
Location: Columbus, OH
Contact:

Re: Celtic 7 Nations v4.0 [Gp][Gx] (waiting on XML stamp)

Post by Victor Sullivan »

MrBenn wrote:Apologies for the delay....

Image

\:D/ Aweshome!! Beta's not far from here! :D
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
User avatar
The Bison King
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v4.0 [Gp][Gx] (waiting on XML stamp)

Post by The Bison King »

Oh Awesome! I'm not at my computer tonight so I can't post the final files, so I'll do it tomorrow morning.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
The Bison King
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v4.0 [Gp][Gx] (waiting on XML stamp)

Post by The Bison King »

Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Celtic 7 Nations v4.0 [Gp][Gx] (waiting on XML stamp)

Post by natty dread »

The Bison King wrote:Image


This should obviously say "can I has XML stamp"

[-X
Image
mattattam
Posts: 302
Joined: Sat Jun 20, 2009 3:54 am
Gender: Male

Re: Celtic 7 Nations v4.0 [Gp][Gx][XML]files for upload

Post by mattattam »

Way to go Bison and Ender!
User avatar
MrBenn
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Celtic 7 Nations v4.0 [Gp][Gx][XML]files for upload

Post by MrBenn »

          Beta - Quenching

---The Final Forge period has concluded for the Celtic Nations Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!

              Image


While the map is in BETA Play, there are a couple of administrative tasks that are required of the mapmaker(s) in addition to the initial gameplay testing:
    1. Please ensure that the first post of the thread contains all the necessary information to help future visitors to the development thread; it's particularly important to ensure the most recent images are there, along with any helpful guides (such as gameplay quirks/nuances or the location/size of any starting neutrals etc.)
    2. Please update the Map Information Portal with details of your map
    3. Finally, it is the responsibility of the mapmaker(s) to ensure that they respond to further feedback in a timely and constructive manner.


--MrBenn
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
The Bison King
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v4.0 [Gp][Gx][XML]files for upload

Post by The Bison King »

:D :D :D :D :D :D :D :D :D :D

It's a Halloween Miracle!!!!
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
ender516
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Gender: Male
Location: Waterloo, Ontario

Re: Celtic 7 Nations v4.0 [Gp][Gx][XML]files for upload

Post by ender516 »

MrBenn is the messenger of the Great Pumpkin, and our map is the most sincere.
User avatar
Victor Sullivan
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Gender: Male
Location: Columbus, OH
Contact:

Re: Celtic 7 Nations v4.0 [Gp][Gx][XML]files for upload

Post by Victor Sullivan »

OH SHNAP! :D =D> Unfortunately it's not live yet... :(
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
User avatar
ender516
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Gender: Male
Location: Waterloo, Ontario

Re: Celtic 7 Nations v4.0 [Gp][Gx][XML]files for upload

Post by ender516 »

Perhaps we will get lucky and lackattack will upload the files while he is around dealing with the Halloween special event.
User avatar
Victor Sullivan
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Gender: Male
Location: Columbus, OH
Contact:

Re: Celtic 7 Nations v4.0 [Gp][Gx][XML]files for upload

Post by Victor Sullivan »

ender516 wrote:Perhaps we will get lucky and lackattack will upload the files while he is around dealing with the Halloween special event.

Yeah, how 'bout we agree to send each other invites as soon as it goes live? :D
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
User avatar
The Bison King
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v4.0 [Gp][Gx][XML]files for upload

Post by The Bison King »

Victor Sullivan wrote:
ender516 wrote:Perhaps we will get lucky and lackattack will upload the files while he is around dealing with the Halloween special event.

Yeah, how 'bout we agree to send each other invites as soon as it goes live? :D

Definitely if anyone wants in just say so on this thread and I'll invite you to a game.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
The Bison King
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v4.0 [Gp][Gx][XML][Beta]!

Post by The Bison King »

And we are Live!
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
Post Reply

Return to “The Atlas”