The CUBE

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Is The CUBE (v 53=no!, v59!!!) ready for Graphics stamp + move to Final Forge?

Poll ended at Sun Aug 01, 2010 12:46 am

 
Total votes: 0

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natty dread
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Re: The CUBE v59 - 14 day POLL ADDED. ((3D programmer anyone

Post by natty dread »

porkenbeans wrote:Can not see the whole thing on my small monitor.


Try zooming out with ctrl-- (ctrl-minus sign)... paulk asked me for a double-sized version so I made it.
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carlpgoodrich
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Re: The CUBE v59 - 14 day POLL ADDED. ((3D programmer anyone

Post by carlpgoodrich »

I cannot read the writing at the bottom of the map. I'm looking at this map for the first time, so sorry if this has been discussed already.
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paulk
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Re: The CUBE v59 - 14 day POLL ADDED. ((3D programmer anyone

Post by paulk »

no problem. it's only good if you are pointing out a potential problem. but let me ask you:
1) which map are you looking at? the one on the 1st page?
2) what screen size and resolution do you use?
3) do you have the opportunity to post a screen dump?
carlpgoodrich
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Re: The CUBE v59 - 14 day POLL ADDED. ((3D programmer anyone

Post by carlpgoodrich »

paulk wrote:no problem. it's only good if you are pointing out a potential problem. but let me ask you:
1) which map are you looking at? the one on the 1st page?
2) what screen size and resolution do you use?
3) do you have the opportunity to post a screen dump?


1) The first one on the first page.
2)13in. 1280 by 800.
3) Yes.
[bigimg]http://i974.photobucket.com/albums/ae229/carlpgoodrich/Screenshot2010-08-04at84110AM.png?t=1280925757[/bigimg]
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paulk
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Re: The CUBE v59 - 14 day POLL ADDED. ((3D programmer anyone

Post by paulk »

ok, great. I see the problem. Small screen compression of the pixels.
I will try to make it more distinct.
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Victor Sullivan
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Re: The CUBE v59 - 14 day POLL ADDED. ((3D programmer anyone

Post by Victor Sullivan »

This just looks amazing!
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ManBungalow
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Re: The CUBE v59 - 14 day POLL ADDED. ((3D programmer anyone

Post by ManBungalow »

Hey, I can do the XML for this when I've finished the Clandemonium one :)
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paulk
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Re: The CUBE v59 - 14 day POLL ADDED. ((3D programmer anyone

Post by paulk »

sorry I'm slacking. I just haven't got around to spend a full day on this, because that's what it takes.
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Joodoo
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Re: The CUBE

Post by Joodoo »

And back then I heard people say that symmetrical maps don't work...
Great map, I find that a lighter shade of the background might look better.
TheSaxlad wrote:The Dice suck a lot of the time.

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Victor Sullivan
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Re: The CUBE

Post by Victor Sullivan »

I disagree, I think the dark background is a nice contrast.
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
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KoolBak
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Re: The CUBE

Post by KoolBak »

I like it ;o) Well done my friend!
"Gypsy told my fortune...she said that nothin showed...."

Neil Young....Like An Inca

AND:
riskllama wrote:Koolbak wins this thread.
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RedFlyingGolf
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Re: The CUBE

Post by RedFlyingGolf »

I like it, you don't need a 3d artist, in my opinion.
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The Bison King
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Re: The CUBE

Post by The Bison King »

Yeah I think it's as ready as it will ever be. I mean it's a cube. It looks like a cube. I think it should be called Battle cube though.
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Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
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Victor Sullivan
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Re: The CUBE

Post by Victor Sullivan »

Battle Cube sounds cool. I think this thang needs to be promoted.
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
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Victor Sullivan
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Re: The CUBE

Post by Victor Sullivan »

Hey, where's the cream fil-? Whoops. I mean, hey, where's the blue stamp for this? Clearly no one has any graphics edits/suggestions.
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
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ender516
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Re: The CUBE

Post by ender516 »

Seconded. This one is ready to move on.
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KoolBak
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Re: The CUBE

Post by KoolBak »

Agreed....love to try this out!
"Gypsy told my fortune...she said that nothin showed...."

Neil Young....Like An Inca

AND:
riskllama wrote:Koolbak wins this thread.
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thenobodies80
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Re: The CUBE

Post by thenobodies80 »

This map is still here for two main reasons:

The first is that there's a doubt about the possible followers of this map, but the posts and the poll above, let me think that even if it is a small niche, its uniqueness could probably ensure a following. The same thoughts come out after talking with the blue team, i'm starting to think that this is the case "i love it or i hate it".....a wider audience could help to clarify this issue.

Second, but more important thing imo, is that the first post and the current stage of development is not clear.
I think that paulk is willing and eager to make changes / improvements using a true 3D modeling program. I'm still waiting for that attempt....

Currently i should consider this map more "stalled" than "under construction"....it reminds me one of the many working sites on Italian freeways, where everything is fenced off all time, there are signs everywhere but in reality there is nobody who is working.

Paulk, can you explain to me what's your current plan with this map? this is your final version and you've binned the real 3d idea?

Nobodies
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natty dread
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Re: The CUBE

Post by natty dread »

changes / improvements using a true 3D modeling program. I'm still waiting for that attempt....


I posted the render of the cube wireframe ages ago for paulk to use, haven't heard anything from him since...

[bigimg]http://a.imageshack.us/img291/4194/xube5.png[/bigimg]
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Victor Sullivan
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Re: The CUBE

Post by Victor Sullivan »

Why do you need a 3D modeling program when your current draft looks fine, paulk? :-s
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
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ender516
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Re: The CUBE

Post by ender516 »

Victor Sullivan wrote:Why do you need a 3D modeling program when your current draft looks fine, paulk? :-s

Seconded. The 3D perspective of this map has been beaten into submission.
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thenobodies80
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Re: The CUBE

Post by thenobodies80 »

Personally i starting to hate this "seconded, thirded (etc etc) thing", it is really annoying after a while.....and not useful for the development of the map.... :roll:

What's your plan paulk?

A grumpy Nobodies
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Victor Sullivan
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Re: The CUBE

Post by Victor Sullivan »

thenobodies80 wrote:Personally i starting to hate this "seconded, thirded (etc etc) thing", it is really annoying after a while.....and not useful for the development of the map.... :roll:

What's your plan paulk?

A grumpy Nobodies

I second this question.
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
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porkenbeans
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Re: The CUBE

Post by porkenbeans »

The theme is very good, and I would love to see this map made. However, At the risk of rustling feathers, I think the graphics suck BIG time. (but what do I know ?).
I have a suspicion that paulk feels the same, as he has continually asked for help from someone with 3-D software. I personally do not think that he really needs anything other than photoshop, to get the job done.
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Victor Sullivan
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Re: The CUBE

Post by Victor Sullivan »

porkenbeans wrote:The theme is very good, and I would love to see this map made. However, At the risk of rustling feathers, I think the graphics suck BIG time. (but what do I know ?).
I have a suspicion that paulk feels the same, as he has continually asked for help from someone with 3-D software. I personally do not think that he really needs anything other than photoshop, to get the job done.

What sucks about them? :-s
[player]Beckytheblondie[/player]: "Don't give us the dispatch, give us a mustache ride."

Scaling back on my CC involvement...
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