[GP/UI] No Fortifications / Reinforcements

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WidowMakers
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No fortification Option

Post by WidowMakers »

I was thinking. We have a no cards option, what about a no fortification option. It would make much more strategic games. Just an idea.
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millej11
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Post by millej11 »

It can't hurt anything, so I don't see why not.
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yeti_c
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Post by yeti_c »

Not sure I'd play a game like this - but I like the idea... would definitely make it more strategic.

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Jimari
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[GP/UI] No Fortifications / Reinforcements

Post by Jimari »

How about adding a "No fortification" to the current options of "chained", "Adjacent" and "unlimited".? This way if this option is chosen during the game setup no players will be able to fortify any where. The games will be more challenging and require more skill to play.
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Post by nmhunate »

I say No to No fortification.
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Bad Speler
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Post by Bad Speler »

I say yes, its a good option to have although i personally wouldnt use it that often.
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corner G
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Post by corner G »

this all depends on how hard it is to add on to the site, I like the idea and I and other players would use the option sometimes, but if it's to difficult to add on the site, than forget it.
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yowzer14
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Re: No fortification option

Post by yowzer14 »

Jimari wrote:How about adding a "No fortification" to the current options of "chained", "Adjacent" and "unlimited".? This way if this option is chosen during the game setup no players will be able to fortify any where. The games will be more challenging and require more skill to play.


Might be interesting...okay as an option
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Aries
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Post by Aries »

Bad Speler wrote:I say yes, its a good option to have although i personally wouldnt use it that often.


Same with me.
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RobinJ
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Post by RobinJ »

Aries wrote:
Bad Speler wrote:I say yes, its a good option to have although i personally wouldnt use it that often.


Same with me.


Likewise here. Although I hate chained games and I hate adjacent even more, I could see why some players might like this form of gameplay
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for dummies
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Post by for dummies »

it would be ok but i think there are more importent things lack can spend his time on
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hobs09
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whats the point

Post by hobs09 »

I don't see the point. I hardly see any adjacent games started.
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CBlake
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Re: whats the point

Post by CBlake »

hobs09 wrote:I don't see the point. I hardly see any adjacent games started.


maybe you should open your eyes
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CreepyUncleAndy
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Post by CreepyUncleAndy »

I say "YES" to an option for "No Fortifications" games. That makes you much more cautious than in games allowing fortifications.

Also, I love playing Adjacent Fortification games, so go start one so I can join. :)
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Anarkistsdream
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Post by Anarkistsdream »

So you would not be able to fortify at the beginning of every round, either???

That makes no sense... You'ld have three armies on every country and the last person to go would have the advantage.
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MExe
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Post by MExe »

I think they mean the fortification at the end of each round, not the deployment of troops at the start of each round, genius.

Why I can still read your st00pid messages if you are in my ignore list???
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Anarkistsdream
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Post by Anarkistsdream »

MExe wrote:I think they mean the fortification at the end of each round, not the deployment of troops at the start of each round, genius.

Why I can still read your st00pid messages if you are in my ignore list???


Hahahaha... It is only messages in the games, stud...
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hecter
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Post by hecter »

MExe wrote:I think they mean the fortification at the end of each round, not the deployment of troops at the start of each round, genius.

Why I can still read your st00pid messages if you are in my ignore list???

Because, as you put it, you are st00pid. Ignore list is just for games. You can still read his posts and pm's that he sends you. Now, how bout you go read the rules okay.
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Anarkistsdream
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Post by Anarkistsdream »

hecter wrote:
MExe wrote:I think they mean the fortification at the end of each round, not the deployment of troops at the start of each round, genius.

Why I can still read your st00pid messages if you are in my ignore list???

Because, as you put it, you are st00pid. Ignore list is just for games. You can still read his posts and pm's that he sends you. Now, how bout you go read the rules okay.


hehe.
virus90 wrote: I think Anarkist is a valuable asset to any game.
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Jimari
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Post by Jimari »

You fortify at the end of your turn this is what I was talking about
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MasterZ
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Post by MasterZ »

hmmm, I was thinking about an idea, what about having another attack step after the fortification step, but after that attack step no more fortifying. So play would go: deploy - attack - fortify - attack - end
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Coleman
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No Fortifications

Post by Coleman »

I'd like a no fortifications option.

That's really all there is to say.
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Guilty_Biscuit
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Post by Guilty_Biscuit »

Sounds painful - I like it :D
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wicked
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Post by wicked »

No one's forcing you to fortify. :wink:
firth4eva
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Post by firth4eva »

wicked wrote:No one's forcing you to fortify. :wink:


but he wnats a rule where you are forced not to
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