Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by Premier2k »

Should we not be stopping people from starting Atlantis games so we can get the new XML and graphics uploaded?

P.
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by Premier2k »

I guess not............
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by army of nobunaga »

id personally like to see the update man... I still like the map and the concept, but its still a ring around the posey map imo... too many neutrals to overcome.
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by Premier2k »

Well with the updates, we have now implemented the attack option from Poseidon.
We may still lower the neutrals but we haven't had a big clamour for it, the majority of people like the neutrals. If that changes then we'll gladly lower them slightly, however we won't remove them completely.

Thanks for your comments AoN

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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by Premier2k »

Sorry for the delay in getting the updates uploaded guys. I know you are keen to see these changes. I have passed on the request but heard nothing so far.
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by MrBenn »

NemesisChild wrote:Large http://img535.imageshack.us/img535/989/ ... tisv51.png

Small http://img535.imageshack.us/img535/3820 ... tisv51.png

I will get on to Prem to update the XML to show the new Poseidon to Docks one way assault

Nem

Premier2k wrote:XML Updated!
Modified to reflect Nem's changes

http://www.fileden.com/files/2009/1/10/2261497//Atlantis.xml

Prem

Sorry it's taken so long to do anything about it, but the update has been forwarded and awaits upload ;-)
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by MrBenn »

Did you get my message that the XML has failed the validation check? I'm pretty certain it's just that you've included header information... :-?
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by NemesisChild »

ok
I'll get prem to look at it ASAP

Nem
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by Premier2k »

Yep, will get to this asap
Sorry been away for a couple of weeks and had no time to look at this. I will do this as soon as I can.

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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by MrBenn »

Premier2k wrote:Yep, will get to this asap
Sorry been away for a couple of weeks and had no time to look at this. I will do this as soon as I can.

Premier2k

Once you're done, run it through the mapmaker check at http://www.conquerclub.com/mapmaker and make sure it passes the XML validation test. If you then post the updated link here and to me via PM, then we can get the update made pronto ;-)
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by MrBenn »

:-^
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by MrBenn »

I've amended the new XML so that it passes the validation test (for some reason you had the old header info in there, and one of the neutral tags was in the wrong place):
http://www.fileden.com/files/2009/1/9/2259283//Atlantis[1].xml
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by MrBenn »

MrBenn wrote:Large http://img535.imageshack.us/img535/989/lrgatlantisv51.png

Small http://img535.imageshack.us/img535/3820/smlatlantisv51.png

XML http://www.fileden.com/files/2009/1/9/2259283//Atlantis[1].xml
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by NemesisChild »

cheers Mr Benn

We haven't been avoiding doing this but both Prem and I are in the process of starting new jobs or running big projects, I have no spare time and he is impossible to get hold of

it really is much appreciated that you took this on and tweaked it for us

Nem
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by MrBenn »

The update has now gone live. If there's no complaints then we can get ready to push this one out of Beta...
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by MrBenn »

              Quenching

---The Beta period has concluded for the Atlantis Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Congratulations premier2k and NemesisChild, your shiny new medals are well-earned =D>


Conquer Club, enjoy!
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by ender516 »

MrBenn wrote: Congratulations premier2k and NemesisChild, your shiny new medals are well-earned =D>

Well said, MrBenn, and let me thank you as well for pushing this over the finish line.
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by natty dread »

Congrats for quench! =D>
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by The Doctor »

Hello, it is possible to fix a mistake on the map? Omrikon should be Omikron (it's the letter O in greek misspelled).
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by CoolC »

I know this is quenched and all, but the numbers are printed in the wrong locations on the large map. The small map is fine.

Here is an example screenshot:
[bigimg]http://cwebproduction.com/stuff/snapshot2.jpg[/bigimg]

Maybe it's just temporary error for me here, but it doesn't look like it.. i tried refreshing etc...
Would have said something earlier, but I haven't played on the map before.
I don't need a 500px image in my signature because I don't have anything to compensate for.
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by MrBenn »

Weird... it looks like the army circles are actually in the wrong place...
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by MrBenn »

Yep - for some reason, the army circles on the last update (while the map was in Beta) have moved around for a number of territories.

I've merged the two recent updates to get an image with the circles in (hopefully) the right place:

[bigimg]http://i275.photobucket.com/albums/jj320/bpawley/Atlantis-L.png[/bigimg]
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by ender516 »

I ran this image up against http://www.conquerclub.com/maps/Atlantis.xml using the Map Inspect feature of the Conquer Club Map Maker tool. It looks good.
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by CoolC »

Strange that noone noticed this while the map was in beta... Is it still possible to fix?
I don't need a 500px image in my signature because I don't have anything to compensate for.
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Re: Atlantis - v43 - BETA - P32[D,Gp,Gr,FF,XML,BETA]

Post by ender516 »

Oh, absolutely. There may be some mechanics to go through of contacting the map makers, but MrBenn can make this happen and get an update to lackattack, who can update the live map. It's not going to affect any games adversely, like a change to connections or bonuses might, so it should just be a matter of time.
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