50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (103/136)

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giantrascal
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (60/136)

Post by giantrascal »

giantrascal is in
Australia bracket
Auto, Seq, Flat, Chained, Fog
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WorldCup4James
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (62/136)

Post by WorldCup4James »

You're in, giantrascal! Thanks for adding the signature, I'll think of a way to make your name stand out on the post.
Joedk
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (62/136)

Post by Joedk »

Joedk for portugal sign me in
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morleyjoe
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (62/136)

Post by morleyjoe »

Charleston Division please.

escalating
chained
fog
standard
automatic
sequential
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Jimmy V
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (63/136)

Post by Jimmy V »

In for Germany, Seq, Esc, Foggy, Chained
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danalan
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (64/136)

Post by danalan »

Egypt: Nubia, Flat, Foggy, Chained
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J.C. I Rocc
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (65/136)

Post by J.C. I Rocc »

I'm in for North American bracket. Auto troops. No spoils, Seq, No Fog, Chained
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stuart133
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (65/136)

Post by stuart133 »

Sorry about this, but I am taking a break from CC for a while, so I will have to pull out

Good luck to everyone taking part
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bobafart
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (65/136)

Post by bobafart »

in please . canada no spoils , fog, chained
GandhisFlip
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (66/136)

Post by GandhisFlip »

In please. Benelux - auto - flat - fog - chained
realistic
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (67/136)

Post by realistic »

in plz, america
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DresdenSooner
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (67/136)

Post by DresdenSooner »

Schland, please. (Germany)

auto, seq, chained, no spoils, foggy.

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DresdenSooner
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Re: 50 Modern Maps: From City to Globe (5/136)

Post by DresdenSooner »

WorldCup4James wrote:PLEASE VOTE FOR THE FINAL, HOST MAP:

VOTE FOR EITHER CLASSIC MAP, WITH 6 PLAYERS, OR WORLD 2.1, WITH 8 PLAYERS.

The advantages of World 2.1 are that more players can qualify from tougher leagues (namely Europe and North America), although it is a VERY complex and large map with something like 113 territories.
The advantage of Classic map is that it is the original map of Risk, not very complex, and all players know how to play on it (there are no tricky rules), but less people qualify.
Just post a reply, the map with the most votes will be used in the finale.
Currently, World 2.1 is set to be the host map.
Thanks,
WorldCup4James

This here is some justification for why I close all voting; we're playing on a Classic map:
http://www.conquerclub.com/game.php?game=4078967
This is after 8-12 months...how is that gonna end?


Don't know if anyone else has pointed this out, but the problem with that game could have been solved easily by clicking the escalating spoils when the game was made. And I have played that map many times with flat rate cards and never had anything close to that happen. So I guess I would vote for World 2.1, butI won't drop out of the tournament if that is not the final map.

Dresdensooner
dboeke
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (67/136)

Post by dboeke »

In please, New York

Escalating, Foggy, Sequential, Automatic, Unlimited
Xpanhol
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (67/136)

Post by Xpanhol »

in pls

Brazil Division (4)
or any other ....
mojolukasmojo
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (67/136)

Post by mojolukasmojo »

sign me up. america
mojo my mojo!
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WorldCup4James
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Re: 50 Modern Maps: From City to Globe (5/136)

Post by WorldCup4James »

DresdenSooner wrote:
WorldCup4James wrote:PLEASE VOTE FOR THE FINAL, HOST MAP:

VOTE FOR EITHER CLASSIC MAP, WITH 6 PLAYERS, OR WORLD 2.1, WITH 8 PLAYERS.

The advantages of World 2.1 are that more players can qualify from tougher leagues (namely Europe and North America), although it is a VERY complex and large map with something like 113 territories.
The advantage of Classic map is that it is the original map of Risk, not very complex, and all players know how to play on it (there are no tricky rules), but less people qualify.
Just post a reply, the map with the most votes will be used in the finale.
Currently, World 2.1 is set to be the host map.
Thanks,
WorldCup4James

This here is some justification for why I close all voting; we're playing on a Classic map:
http://www.conquerclub.com/game.php?game=4078967
This is after 8-12 months...how is that gonna end?


Don't know if anyone else has pointed this out, but the problem with that game could have been solved easily by clicking the escalating spoils when the game was made. And I have played that map many times with flat rate cards and never had anything close to that happen. So I guess I would vote for World 2.1, butI won't drop out of the tournament if that is not the final map.

Dresdensooner


Good point; I'll let the finalists decide what the map will be, but it is true escalating spoils get rid of that problem.
edwardo1
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (71/136)

Post by edwardo1 »

sign me up for any please.
Monsterblood
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (71/136)

Post by Monsterblood »

Hello, I would like to be signed up for England please ;p
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spidey
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (71/136)

Post by spidey »

i would like to play in the australia league
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krikee
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (74/136)

Post by krikee »

in please!

prefs: Standard Automatic Sequential No Spoils Chained No Fog
angaralı
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (75/136)

Post by angaralı »

Asia Japon pls
i am liam horpt
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (77/136)

Post by i am liam horpt »

africa madagascar division
yournamehere
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (77/136)

Post by yournamehere »

in please, iceland
J_A
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Re: 50 Modern Maps (Mixed: 1v1 and 3-6 Singles) (77/136)

Post by J_A »

in plz jamaica
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