Improved Army Printing

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VampireM
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Re: Improved Army Printing

Post by VampireM »

when this update first came in i noticed a difference, thought it was just my eyes needing to get use to it.. but now its crystal clear and im wondering if lack didnt just advert back and pretend he did an update ;) lol nice job..
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stahrgazer
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Re: Improved Army Printing

Post by stahrgazer »

lackattack wrote:UDPATE: Performance is greatly improved now that it only redraws armies that actually changed during your turn. The Hive and other large maps should be much more playable now.


Lag is improved, slightly, but not eradicated. Do, please, continue looking for ways to optimize performance and reduce lag :)
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RjBeals
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Re: Improved Army Printing

Post by RjBeals »

Printing? Isn't that ink on paper?
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natty dread
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Re: Improved Army Printing

Post by natty dread »

The hive is still slightly laggy, although it is better than before.
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MrBenn
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Re: Improved Army Printing

Post by MrBenn »

natty_dread wrote:The hive is still slightly laggy, although it is better than before.

I thought the Hive was really laggy earlier, with or without user scripts.

On another note, I can no longer see any army numbers while using the internet on my mobile phone. Don't ask me anything technical about the operating system... All I can tell you is that it's a Nokia N79
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lackattack
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Re: Improved Army Printing

Post by lackattack »

I have installed new code provided by Dako. The armies are now drawn using an advanced technique that will look better when you have the browser zoom level higher than normal. It also is a bit speedier :ugeek:

Minimum requirements to enjoy this new army drawing:
  • Firefox 3.1+
  • Google Chrome 2+
  • Safari 4+
  • Opera 9.5+
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pamoa
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Re: Improved Army Printing

Post by pamoa »

thanks lack
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phantomzero
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Re: Improved Army Printing

Post by phantomzero »

lackattack wrote:I have installed new code provided by Dako. The armies are now drawn using an advanced technique that will look better when you have the browser zoom level higher than normal. It also is a bit speedier :ugeek:

Minimum requirements to enjoy this new army drawing:
  • Firefox 3.1+
  • Google Chrome 2+
  • Safari 4+
  • Opera 9.5+


While I think I'm finally getting used to the new printing, this seems to look a bit better, and if it's faster that's even better news. The whole point of changing the army numbers was to speed up the site! The numbers are still different than they used to be, but I'll survive ;)

Thanks to Dako, Lack, and the rest of the team!
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alex951
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Re: Improved Army Printing

Post by alex951 »

=D> great update zooming in is no longer a concern for me
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pamoa
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Re: Improved Army Printing

Post by pamoa »

with colour code activated
letters are 1 pixel larger than before
which is sn important modification for map making
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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Industrial Helix
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Re: Improved Army Printing

Post by Industrial Helix »

The numbers are much improved in my opinion.
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immitch
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Re: Improved Army Printing

Post by immitch »

I am now having many issues with playing on my Blackberry. :-(

What works for me is changing color codes on and off, but it almost never displays right the first time. Also many more connection issues than before this change even when running on wi-fi.
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