Cheers, JB
[Rules] How to kick cheaters out of active games
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- JoshyBoy
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Re: How to kick cheaters out of active games. [Stickied]
Submitted.
Cheers, JB
Cheers, JB
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- PonyGal
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Unfair advantages when a multi autokicked from doubles match
Doubles games are unfairly disadvantaged massively against the team without the cheat when someone gets autokicked for cheating: Case in point - Game 8179712
Look, im pretty new so I wish i did actually have a workable suggestion to combat what I believe is an unfair advantage given to the the team that doesnt have a cheat kicked out of a doubles match, so im throwing open my game 8179712 as an example of the point I am trying to raise, and Id appreciate if some of the more experienced gamers could throw their opinions in on this. Red was autokicked from the game for being a multi in the 1st/2nd round, his land thereby going to his team mate - which then gave green half the board and naturally a lot of full regions by pure default and extra troops per turn "for aquiring extra regions" .. thereby making it impossibly for Bruceswar and I to ever be able to even try to maintain anything considering we now each get 3 troops to greens 15 or so each round, and have to try and use those to break regions that then get 15 to rebuild with and block us immediately after. Ok, so green should not be disadvantaged - but neither should our team. Perhaps later in the game it would not have been such a problem, but right off of the bat green gaining half the board whilst being the 1st round we never had a chance to even strategise does seem harsh. Has anyone else found this part of the game may be an area for some change?
Look, im pretty new so I wish i did actually have a workable suggestion to combat what I believe is an unfair advantage given to the the team that doesnt have a cheat kicked out of a doubles match, so im throwing open my game 8179712 as an example of the point I am trying to raise, and Id appreciate if some of the more experienced gamers could throw their opinions in on this. Red was autokicked from the game for being a multi in the 1st/2nd round, his land thereby going to his team mate - which then gave green half the board and naturally a lot of full regions by pure default and extra troops per turn "for aquiring extra regions" .. thereby making it impossibly for Bruceswar and I to ever be able to even try to maintain anything considering we now each get 3 troops to greens 15 or so each round, and have to try and use those to break regions that then get 15 to rebuild with and block us immediately after. Ok, so green should not be disadvantaged - but neither should our team. Perhaps later in the game it would not have been such a problem, but right off of the bat green gaining half the board whilst being the 1st round we never had a chance to even strategise does seem harsh. Has anyone else found this part of the game may be an area for some change?
- Metsfanmax
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Re: Unfair advantages when a multi autokicked from doubles m
This has been discussed on many occasions in this forum; you should do some searching around to see that, indeed, other people have given their thoughts about this already. In fact, a suggestion to fix this has been submitted:
viewtopic.php?f=535&t=106691
viewtopic.php?f=535&t=106691
- PonyGal
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Re: Unfair advantages when a multi autokicked from doubles m
ah thank you for that cool. I thought it may not happen very often but its def annoying. Ok ill take a look.
Re: Unfair advantages when a multi autokicked from doubles m
it also works the other way
i was in a pelo game when i inherited my partners regions and the other team quickly overtook me.
they got 2 spoils a round to my 1 in an escalating game
i can't remember if i created the game or joined it in good faith but that outcome wasn't fair
i just tell myself it is all swings and roundabouts
i was in a pelo game when i inherited my partners regions and the other team quickly overtook me.
they got 2 spoils a round to my 1 in an escalating game
i can't remember if i created the game or joined it in good faith but that outcome wasn't fair
i just tell myself it is all swings and roundabouts
Re: How to kick cheaters out of active games. [Stickied]
Highest Rank: 26 Highest Score: 3480


Re: How to kick cheaters out of active games. [Stickied]
I don't think that guy is multi...
I guess he was account sitting but he didn't know that he had to mention it in game chat
I guess he was account sitting but he didn't know that he had to mention it in game chat
- TheForgivenOne
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Re: How to kick cheaters out of active games. [Stickied]
Pirlo wrote:I don't think that guy is multi...![]()
I guess he was account sitting but he didn't know that he had to mention it in game chat
That was Duality who got kicked. A well known multi.
Re: How to kick cheaters out of active games. [Stickied]
TheForgivenOne wrote:Pirlo wrote:I don't think that guy is multi...![]()
I guess he was account sitting but he didn't know that he had to mention it in game chat
That was Duality who got kicked. A well known multi.
lmao......... it took multi hunters ages to get him....... he had the time to get to major
- phantomzero
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Re: How to kick cheaters out of active games. [Stickied]
Pirlo wrote:TheForgivenOne wrote:Pirlo wrote:I don't think that guy is multi...![]()
I guess he was account sitting but he didn't know that he had to mention it in game chat
That was Duality who got kicked. A well known multi.
lmao......... it took multi hunters ages to get him....... he had the time to get to major
His first game on the site was a private game? Very strange indeed!

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skipopidid
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Re: How to kick cheaters out of active games. [Stickied]
off topic i know, but with a name like duality, how could he not be a multi?
Re: How to kick cheaters out of active games. [Stickied]
I agree there needs to be a better way to deal with people being kicked. I think if this suggestion is possible, then it should happen. If not, I'm in favor of the kicked player's territories being turned neutral. Yes, it screws that team. They partnered up with the person, however, so tough shit. Is it fair to the rest of the team, not really, but choose better partners. It would encourage socialization if nothing else.

Re: How to kick cheaters out of active games. [Stickied]
Lubawski wrote:I agree there needs to be a better way to deal with people being kicked. I think if this suggestion is possible, then it should happen. If not, I'm in favor of the kicked player's territories being turned neutral. Yes, it screws that team. They partnered up with the person, however, so tough shit. Is it fair to the rest of the team, not really, but choose better partners. It would encourage socialization if nothing else.
Hey Mike we agree here!
Highest Rank: 26 Highest Score: 3480


Re: How to kick cheaters out of active games. [Stickied]
For the first point of discussion, I don't see a problem with all the players losing points to another team simply because they had multiple accounts/broke the rules in some other way. They should have known that they would be doing something not regretable in the first place.
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
Re: How to kick cheaters out of active games. [Stickied]
Lubawski wrote:I agree there needs to be a better way to deal with people being kicked. I think if this suggestion is possible, then it should happen. If not, I'm in favor of the kicked player's territories being turned neutral. Yes, it screws that team. They partnered up with the person, however, so tough shit. Is it fair to the rest of the team, not really, but choose better partners. It would encourage socialization if nothing else.
Exactly.. and while it might not be 100% fair, it's a lot more fair than the current system where the opposite team is the one to get screwed.
“Life is a shipwreck, but we must not forget to sing in the lifeboats.”
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― Voltaire

