Central America [Quenched]
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Re: Central America V14! Lots of Nudging! [D,GP,GFX]
And there it is.
Folks better find errors in the code or the gameplay, because otherwise I'll have no reason to hang around here anymore.
Folks better find errors in the code or the gameplay, because otherwise I'll have no reason to hang around here anymore.

- lgoasklucyl
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Re: Central America V14! Lots of Nudging! [D,GP,GFX]
oaktown wrote:And there it is.
Folks better find errors in the code or the gameplay, because otherwise I'll have no reason to hang around here anymore.
-Sadness-
I know a small part of my dragging this map along for SO goddamn long was me subconsciously not being ready for you to leave us
Hopefully all is well. I know that Atlantic Territ name could go for a resize still.
- AndyDufresne
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Re: Central America V14! Lots of Nudging! [D,GP,GFX]
oaktown wrote:And there it is.
Folks better find errors in the code or the gameplay, because otherwise I'll have no reason to hang around here anymore.
Hm, if only we could lock him up...
--Andy
- The Bison King
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Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
Why don't I see it in the Beta maps?
- natty dread
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Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
It takes a while to get uploaded on the site... the webmaster is a turtle, you know 

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
somebody get a message to me when this goes live... I'd like to play it once or twice to make sure it's not complete suckage. 

- AndyDufresne
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Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
Agreed, this is one of the new maps I'd like to give a try as well!
--Andy
--Andy
- army of nobunaga
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Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
i think its going to be solid. I like it.
Im a big oaktown fan anyway... he makes maps that make sense to me.
Im a big oaktown fan anyway... he makes maps that make sense to me.
Maps Maps Maps!
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- Incandenza
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Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
Congrats lgo and oak, this one's a long time comin'.
THOTA: dingdingdingdingdingdingBOOM
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
- thenobodies80
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- lgoasklucyl
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Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
Thanks everyone =)
I'm in a couple games on it myself and must say- VERY well done on the GP, Oak
I'm in a couple games on it myself and must say- VERY well done on the GP, Oak
- army of nobunaga
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Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
i like it.
another oaktown masterpiece imo ... The Guy always combines simple + innovative=fun.
Nice graphics igo, nothing fancy and nice colours that really represent the regions.
another oaktown masterpiece imo ... The Guy always combines simple + innovative=fun.
Nice graphics igo, nothing fancy and nice colours that really represent the regions.
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Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
nicely done 
Highest Rank: 26 Highest Score: 3480


Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
nice map very playable
one suggestion though
each sea route should be a +1 it's four territories to hold
in comparaison to Salvador only 2 territories for a +1 bonus
one suggestion though
each sea route should be a +1 it's four territories to hold
in comparaison to Salvador only 2 territories for a +1 bonus
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
- lgoasklucyl
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Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
pamoa wrote:nice map very playable
one suggestion though
each sea route should be a +1 it's four territories to hold
in comparaison to Salvador only 2 territories for a +1 bonus
Thanks
Honestly, however, I don't see this being plausible. In the couple games I'm in, the south seems to be a very viable point to move out from. The Canal +1 only has two border territories to hold, and the third territory is shared with a +3. Making it essentially a +2 would be an even bigger advantage for anyone holding the +3 and both sea routes, on top of the already present advantage for mobility.
I'm open to hear other POVs, however!
Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
agreed - Panama is strong enough without giving it an extra army for holding just one more territory (and and extra +2 for holding two territories). This is a case in which you have to consider not just the individual bonus for that group, but what happens when you start coupling bonuses.

Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
Hi, just a little suggestion. I'm slightly "colour blind" as it's called, and I'm having issues distinguishing between the sea route icons. If one of them could be made darker that would be nice. Ofc, after a few games on the map one will *know* which is which, but all the same...
Good job with the map btw! looks great, playing first game atm =)
/AramA
Edit; I now realize that as the sea routes are on opposite coasts, it becomes pretty logical which go to which even if they were identical in colour, so I suppose you can disregard the above.
Good job with the map btw! looks great, playing first game atm =)
/AramA
Edit; I now realize that as the sea routes are on opposite coasts, it becomes pretty logical which go to which even if they were identical in colour, so I suppose you can disregard the above.
- WickedSkaMan
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Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
Most likely no one will care about this but San Jose does not touch the coast at all... don't feel too bad as Jurassic Park had the same problem.
Guanacaste would be more accurate.
Guanacaste would be more accurate.
Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
I think the gameplay on this is pretty balanced. There are possibly some minor alterations that could be made, but nothing I can see that is worthy of holding this up any longer... It feels like it's been around a lifetime, so perhaps we can let the Jurassic reference sit as some sort of tribute to the monstrous (in a good way) competition map!

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
- Quenching
---The Beta period has concluded for the Central America Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.
Congratulations oaktown and lgoasklucyl, your shiny new medals are well-earned Conquer Club, enjoy!

--MrBenn

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
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- natty dread
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Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
How is this map out of beta ?????????? ... when i can`t fort ( chained ) from San salvador to Puntarenas when i own Guatemala ????????????????????
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nippersean
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Re: Central America - Waiting on Beta!!! [D,GP,GFX,XML,BETA]
danfrank wrote:How is this map out of beta ?????????? ... when i can`t fort ( chained ) from San salvador to Puntarenas when i own Guatemala ????????????????????
Did you own the sea route?
Congrats - nice map this one.

