Map Facelift

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DiM
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Map Facelift

Post by DiM »

there are a lot of great graphic designers around but in the game there are some really ugly maps. why don't people talk to the original designers and improve the graphics. i'm not giving any map names because we all them. :wink:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Wisse
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Re: Map Facelift

Post by Wisse »

DiM wrote:there are a lot of great graphic designers around but in the game there are some really ugly maps. why don't people talk to the original designers and improve the graphics. i'm not giving any map names because we all them. :wink:

look to the revamp of the middle east map of keyogie, and if you meant the brazil map too, ask marvadin he is still playing
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RjBeals
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Post by RjBeals »

I actually like the brazil map. It's one of my fav's. Clean & Simple, clear borders & fun to play.
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DiM
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Post by DiM »

there's brazil and there's also montreal.
great maps with poor graphiscs
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Wisse
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Post by Wisse »

DiM wrote:there's brazil and there's also montreal.
great maps with poor graphiscs

read what i did say about the brazil map...
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DiM
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Post by DiM »

Wisse wrote:
DiM wrote:there's brazil and there's also montreal.
great maps with poor graphiscs

read what i did say about the brazil map...


yes i read but i also mentioned montreal. this one probably has the worts graphics and it a really nice map :(
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
KEYOGI
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Post by KEYOGI »

http://www.conquerclub.com/forum/viewtopic.php?t=10202

I suggested the same thing a while ago. I think a lot of maps could use some minor improvements, while some really need a big overhaul. It seemed most people were happy with the maps as they are.
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DiM
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Post by DiM »

you're a good map maker, why don't you contact the original map designers and propose them to improve the graphics. :P
it would be great.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Balsiefen
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Re: Map Facelift

Post by Balsiefen »

Wisse wrote:
DiM wrote:there are a lot of great graphic designers around but in the game there are some really ugly maps. why don't people talk to the original designers and improve the graphics. i'm not giving any map names because we all them. :wink:

look to the revamp of the middle east map of keyogie, and if you meant the brazil map too, ask marvadin he is still playing
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