ender516 wrote:Using the two-digit labels for the public is a good idea for getting the dropdown menus sorted, so you should keep that, but the labels on the map should match. If the two-digit labels look odd on the map, perhaps the regions should be labelled Public A through Public N.
0s added in front of digits...
iancanton wrote:that's better!
i also notice that, in the xml, the public areas are labelled as, for example, public 01 and public 02, while they are public 1 and public 2 on the map. ideally, they ought to be the same, but this isn't critical, since i imagine that only the most hurried turns (or the most careless players) will have a problem with misdeployment because of it.
a minor niggle: the vertical public 12 text looks a bit untidy because all of the other public areas have horizontal text. no-one else has mentioned it though.
ian.

i've centered the text on public 12, but without shifting things around again, it will have to stay vertical...and i don't think players will be too pretrubed about it.
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