Bullshit "random" dice

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PapalKings
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Bullshit "random" dice

Post by PapalKings »

I find the Conquer Club dice system to be totally fucked up, there can be a night where I'll just stop dice wise in games all night. Then another night I'll log on, or a few hours later, and all of a sudden I'm getting fucking raped left and right in every single fucking game. I'm talking losing 8 men for nothing or losing a battle where I have 15+ more troops than the defending area and it coming down to a 4 vs 3 troop count at the end of the fight. This is fucking ridiculous and the dice system is total bullshit. I just got fucked in 10+ games in a row, abysmal dice in every fucking one. How is this even remotely random? This is fucking stupid, you know your dice and initial drop is fucked, fix it.
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jefjef
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Re: Bullshit "random" dice

Post by jefjef »

PapalKings wrote:I find the Conquer Club dice system to be totally fucked up, there can be a night where I'll just stop dice wise in games all night. Then another night I'll log on, or a few hours later, and all of a sudden I'm getting fucking raped left and right in every single fucking game. I'm talking losing 8 men for nothing or losing a battle where I have 15+ more troops than the defending area and it coming down to a 4 vs 3 troop count at the end of the fight. This is fucking ridiculous and the dice system is total bullshit. I just got fucked in 10+ games in a row, abysmal dice in every fucking one. How is this even remotely random? This is fucking stupid, you know your dice and initial drop is fucked, fix it.


Sounds like you have been playing some of my games.

Welcome to random.
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AgentSmith88
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Re: Bullshit "random" dice

Post by AgentSmith88 »

If you go to random.org, you can read the following: "RANDOM.ORG offers true random numbers to anyone on the Internet. The randomness comes from atmospheric noise, which for many purposes is better than the pseudo-random number algorithms typically used in computer programs."

This to me basically means "we generate numbers based on the weather". Which means if it's raining your dice could be fucked, or if there's a tornado in Oklahoma you won't lose any troops attacking. Who knows.
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HighlanderAttack
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Re: Bullshit "random" dice

Post by HighlanderAttack »

PapalKings wrote:I find the Conquer Club dice system to be totally fucked up, there can be a night where I'll just stop dice wise in games all night. Then another night I'll log on, or a few hours later, and all of a sudden I'm getting fucking raped left and right in every single fucking game. I'm talking losing 8 men for nothing or losing a battle where I have 15+ more troops than the defending area and it coming down to a 4 vs 3 troop count at the end of the fight. This is fucking ridiculous and the dice system is total bullshit. I just got fucked in 10+ games in a row, abysmal dice in every fucking one. How is this even remotely random? This is fucking stupid, you know your dice and initial drop is fucked, fix it.



Highly educated chap with that rant--lol F this F that--laughable
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jefjef
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Re: Bullshit "random" dice

Post by jefjef »

HighlanderAttack wrote:
PapalKings wrote:I find the Conquer Club dice system to be totally fucked up, there can be a night where I'll just stop dice wise in games all night. Then another night I'll log on, or a few hours later, and all of a sudden I'm getting fucking raped left and right in every single fucking game. I'm talking losing 8 men for nothing or losing a battle where I have 15+ more troops than the defending area and it coming down to a 4 vs 3 troop count at the end of the fight. This is fucking ridiculous and the dice system is total bullshit. I just got fucked in 10+ games in a row, abysmal dice in every fucking one. How is this even remotely random? This is fucking stupid, you know your dice and initial drop is fucked, fix it.



Highly educated chap with that rant--lol F this F that--laughable


He also failed to mention a couple speed games he won.
This post was made by jefjef who should be on your ignore list.
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ljex
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Re: Bullshit "random" dice

Post by ljex »

jefjef wrote:
HighlanderAttack wrote:
PapalKings wrote:I find the Conquer Club dice system to be totally fucked up, there can be a night where I'll just stop dice wise in games all night. Then another night I'll log on, or a few hours later, and all of a sudden I'm getting fucking raped left and right in every single fucking game. I'm talking losing 8 men for nothing or losing a battle where I have 15+ more troops than the defending area and it coming down to a 4 vs 3 troop count at the end of the fight. This is fucking ridiculous and the dice system is total bullshit. I just got fucked in 10+ games in a row, abysmal dice in every fucking one. How is this even remotely random? This is fucking stupid, you know your dice and initial drop is fucked, fix it.



Highly educated chap with that rant--lol F this F that--laughable


He also failed to mention a couple speed games he won.


He also fails to mention that he is attacking 3 vs 2
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Sackett58
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Re: Bullshit "random" dice

Post by Sackett58 »

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Suck it up cupcake.
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Re: Bullshit "random" dice

Post by Rocketry »

r-a-n-d-o-m

Rocket.
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Serbia
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Re: Bullshit "random" dice

Post by Serbia »

Snakes on six planes!
Black hat assault!
I'd rather die!
Than give you control!

I have officially made as much sense as the OP.
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Re: Bullshit "random" dice

Post by AndyDufresne »

What we need to do, is harness some sort of alien power. I'm thinking something must be out there, right? Intelligent aliens, I imagine, would have been no doubt conquered Randomness by now. So we must find them, isolate them, and harness their knowledge.

Now stay with me. I heard about this thing called Area 51 on the interwebs. I think its one of those hush hush kind of things, so keep it between you and me. Anyways, so there was a crash I think. Fake weather balloons.

Turns out---it was a random generator. So what we need is to some how acquire this. Do secret government agencies auction stuff on Ebay? Someone check the listings. If not, something's bound to be on Craigslist.

Get back to us when it is found.


--Andy
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lordhaha
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Re: Bullshit "random" dice

Post by lordhaha »

Just stick with it after a while you will believe it is totally random :---) :lol: :lol:
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jimboston
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Re: Bullshit "random" dice

Post by jimboston »

Wow... it's been at least 2 weeks since our last dice-bitch thread. I think that has to be some kind of record.

I wonder if the incidents of dice-bitch thread creation is random?

It is is randomness is tied to stupidity.
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Re: Bullshit "random" dice

Post by jefjef »

I have seen at least a full 50% defender dice rolls of 5 and 6 today. More sixes than fives.

This is random. Randomly manipulated.
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natty dread
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Re: Bullshit "random" dice

Post by natty dread »

You should learn to appreciate the intensity cubes.

After all the intensity cubes are your friends.

The intensity cubes are all-powerful, benevolent and wise.

If the intensity cubes give you bad rolls, you have most likely earned them.
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donkeymile
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Re: Bullshit "random" dice

Post by donkeymile »

I've been thinking about this a lot - and have created my own dice bitch threads too, but that's beside the point ....

some people like to respond to 'impossible' dice stories by talking about the truly amazing amount of dice thrown every day on the site, and justifying the 'impossible' that way .... and by the way, I agree with that to an extent as well ....

so THEN usually the same people argue the true randomness of the dice is actually evidenced by the fact that they are so streaky. I fail to see the logic here and I hope I've explained myself clearly enough.

With literally miriads of dice thrown every day - the dice should NOT be nearly as streaky as they are. We're talking about streaks lasting days and weeks ... where the majority of rolls are sub par OR just way too good - and I have been on both ends of those, although the bad streaks outweigh the good by a mile.

The logic on this makes no sense.
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Re: Bullshit "random" dice

Post by AndyDufresne »

Donkeymile, are you participating in the stat collecting of streaky dice?


--Andy
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Re: Bullshit "random" dice

Post by TheForgivenOne »

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jefjef
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Re: Bullshit "random" dice

Post by jefjef »

fist·ed, fist·ing, fists

1. To clench into a fist.

2. To grasp with the fist.

3. Vulgar To insert the fist into the rectum or vag*** of (another) as a means of sexual stimulation.

4. What CC thinks we pay $25 a year for.

Thanks for the fisting I just got CC! Your the best!

I damn near came
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Re: Bullshit "random" dice

Post by AndyDufresne »

Still, 25 USD is a good value for that---right? I mean, it is a whole year---not just a one time trick. ;)


--Andy
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jefjef
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Re: Bullshit "random" dice

Post by jefjef »

AndyDufresne wrote:Still, 25 USD is a good value for that---right? I mean, it is a whole year---not just a one time trick. ;)


--Andy


LMAO!!! Good one!

For that you get the clap. =D> and Image
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jimboston
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Re: Bullshit "random" dice

Post by jimboston »

These threads always seem to come in groups.
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Re: Bullshit "random" dice

Post by army of nobunaga »

AndyDufresne wrote: Do secret government agencies auction stuff on Ebay? Someone check the listings. If not, something's bound to be on Craigslist.

Get back to us when it is found.


--Andy



The government would just pay a group of pygmies to sit in a cave and roll dice all day plugging them into a complex computer program that they kept fucking up the entry with. They would get tired of messing with the computers and quit rolling the dice and just enter 6's in all the computer blanks.

These pygmies would then (of course we quit paying them after 2 years, we moved to african pygmies (a report said they were more efficient))) take their 300,ooo US bucks a year salary and all the leftover weapons from their caves (of course we give them weapons (so they can protect the dice, duh)) and go forth into the desert to become a highly factious people in the desert of australia. The CIA would then organize them and feed them 5 mill bucks a year, just in case it ever needed to disrupt aussieland (say if aussie ever took away our (EDIT) from their middle desert hellhole (been there, its a hellhole)).


And all because you wanted fair dice.


And you people think im kidding.
Last edited by army of nobunaga on Thu Apr 29, 2010 10:45 pm, edited 1 time in total.
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jefjef
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Re: Bullshit "random" dice

Post by jefjef »

Probabilities of jefjef actually winning a dice roll in CC

Attacker jefjef
........................one die two dice three dice
Defender one die
jefjef wins .............. 3.46%.. 7.76% 12.17%
Defender wins........ 96.54%. 92.24% 87.83%

Defender two dice
jefjef wins............... 1.67%.. 7.46%. 5.39%
Defender wins........ 98.33%. 90.13% 91.03%
Both win one ............ n/a.... 2.41%.. 3.58%
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PapalKings
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Re: Bullshit "random" dice

Post by PapalKings »

No it's honestly fucking bullshit, absolutely fucking retarded. I just lost over 12 men taking out two, bullshit. Then my opponent has a 7 vs 7 battle, behind which are 2 other territories of 1's. He manages to wipe out my seven, and the two other territories with 7 men...Bullshit like this happened all game, over three games at a time. Conquer Club is seriously fucking retarded sometimes.
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Re: Bullshit "random" dice

Post by Neoteny »

Is there some sort of phenomenon that would explain why the dice might be streaky? Does lack pick people out at random (lol?), or are the karmic forces at random.org acting out against you?
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