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- what,me worry?
- Posts: 1250
- Joined: Wed Jul 05, 2006 3:40 pm
- Gender: Male
- Location: Bay area, California
sorry. i cant really. the 'san francisco bay area' represents a ton of areas, and the border on this map had to be drawn somewhere. there are a lot of things cut (most of the penninsula, hayward, san jose, antioch, etc) but it had to happen....I know this sounds crazy, but any way your could tuck in "Antioch" into the back of richmond or put it in small print.
font updates coming in a little bit...
due to popular request....here are some different font options...
marin (green) - same as original - times new roman
richmond (purple) - butter font
s. san francisco (cyan) - FrancophilSans font
downtown (red) - Arial Narrow
contra costa (yellow) - Garamond
oakland (blue) - original - times new roman
which one do you like the best?
sweet. i do like that these maps are collaborative efforts. and im totally into any help anyone wants to offer...if the layered image would help email me and ill get that to you.'m trying to come up with a golden gate bridge for you... maybe over the weekend.
I think we've agreed that alcatraz will be a +1 bonus, but you need to hold either downtown or marin to get the bonus (so you cant start with it).Brilliant. Are the bridge and alcatraz gonna be +1 bonuses?
as far as the GG bridge, i still feel that its kinda cramped in that area, but we can see if we can squeeze it in there. same bonus as alcatraz? (but richmond/marin)
I feel like maybe if we want to start making that a bit of a theme of the map then we should find other such neutral areas to give bonuses, or it kinda almost make the maps focus marin?
- Guiscard
- Posts: 4103
- Joined: Fri Dec 08, 2006 7:27 pm
- Location: In the bar... With my head on the bar
Why not just have Alcatraz as +1 anyway... It's most likely that whoever holds either of those continents will go for it anyway, the only real change would be that the player who starts with it gets an advantage.
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
- AndyDufresne
- Posts: 24935
- Joined: Fri Mar 03, 2006 8:22 pm
- Location: A Banana Palm in Zihuatanejo
- Contact:
- Guiscard
- Posts: 4103
- Joined: Fri Dec 08, 2006 7:27 pm
- Location: In the bar... With my head on the bar
I agree.
However, I would love to see Alcatraz as having one way borders leading in from both sides - you can attack and conquer it but you can't attack out. Would make it a unique feature for sure!
Probably not gonna happen though
However, I would love to see Alcatraz as having one way borders leading in from both sides - you can attack and conquer it but you can't attack out. Would make it a unique feature for sure!
Probably not gonna happen though
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
- AndyDufresne
- Posts: 24935
- Joined: Fri Mar 03, 2006 8:22 pm
- Location: A Banana Palm in Zihuatanejo
- Contact:
- luckiekevin
- Posts: 272
- Joined: Fri Oct 13, 2006 10:08 pm
- Location: California
- luckiekevin
- Posts: 272
- Joined: Fri Oct 13, 2006 10:08 pm
- Location: California
luckiekevin wrote:we've gone over this alcatraz debate earlier..
yes, but the issue has always been that it's either unfair to give it a disadvantage, or that it's unfair to give it an advantage.
What if it had BOTH? Make it a +1, all on its own, AND make it so you can't attack out. That way it's nice to have for the bonus, but absolutely no help strategically.

- reverend_kyle
- Posts: 9250
- Joined: Tue Mar 21, 2006 4:08 pm
- Location: 1000 post club
- Contact:
yeah. I think ill go with....
-can attack in, cant attack out...
-simple +1 army
Ive been against it because I didnt want someone to have an advantage right off the bat with the +1. and then tonight, oddly enough, I started a classic game and one of the players started with 3 of 4 countries in australia...so, my point is people start with advantages all the time...so who cares? If the other players are good, they will negate this advantage by ganging up...
anyways...that is the new plan. im pretty sure most everyone is ok with it.
-can attack in, cant attack out...
-simple +1 army
Ive been against it because I didnt want someone to have an advantage right off the bat with the +1. and then tonight, oddly enough, I started a classic game and one of the players started with 3 of 4 countries in australia...so, my point is people start with advantages all the time...so who cares? If the other players are good, they will negate this advantage by ganging up...
anyways...that is the new plan. im pretty sure most everyone is ok with it.
