Good Morning Woodboro (V7.X) -- Home for the Holidays

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
User avatar
Evil DIMwit
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Gender: Male
Location: Philadelphia, NJ

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by Evil DIMwit »

Knock yourself out...
[bigimg]http://i1011.photobucket.com/albums/af239/RASSyndrome/Woodboro_v20_alone.png[/bigimg]
Image
ImageImage
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by natty dread »

Ok, how's this?

result:

[bigimg]http://img541.imageshack.us/img541/7231/wood2.png[/bigimg]


text layer alone:

[bigimg]http://img28.imageshack.us/img28/2015/wood3.png[/bigimg]
Image
User avatar
ender516
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Gender: Male
Location: Waterloo, Ontario

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by ender516 »

Hmm, I kinda like the look of that.
User avatar
Evil DIMwit
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Gender: Male
Location: Philadelphia, NJ

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by Evil DIMwit »

It looks kind of strange to me since the letters have a shadow and nothing else does. Do people like this, though?
ImageImage
carlpgoodrich
Posts: 408
Joined: Tue Aug 04, 2009 2:12 pm

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by carlpgoodrich »

It looks kind of strange to me since the letters have a shadow and nothing else does.

I agree... and I'm sorry Natty, I know this is something you feel strongly about, and you know a lot more than me about it, but I really like Evil's version from page 14 (before all this text tweaking started) the best. I know the text is plain, and that that style wouldn't work for the majority of maps, but this map is supposed to be simple and cartoonish, that's one of the things that made me really like it in the first place. The fonts you made look very pretty in and of themselves, but I just don't think they fit with the rest of the map. I also do not understand what was wrong with the original text in the first place... "If it ain't broke, don't fix it." If it was illegible then I agree that's a problem, but I don't think it was.
User avatar
ender516
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Gender: Male
Location: Waterloo, Ontario

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by ender516 »

carlpgoodrich wrote:
It looks kind of strange to me since the letters have a shadow and nothing else does.

I agree... and I'm sorry Natty, I know this is something you feel strongly about, and you know a lot more than me about it, but I really like Evil's version from page 14 (before all this text tweaking started) the best. I know the text is plain, and that that style wouldn't work for the majority of maps, but this map is supposed to be simple and cartoonish, that's one of the things that made me really like it in the first place. The fonts you made look very pretty in and of themselves, but I just don't think they fit with the rest of the map. I also do not understand what was wrong with the original text in the first place... "If it ain't broke, don't fix it." If it was illegible then I agree that's a problem, but I don't think it was.

I suppose the shadows do seem a little out of place. I also agree that the version at the top of page 14 was legible. I only made suggestions in the hope that it would help those who were having trouble reading that one. But once again, as I have learned so many times in the real world, "better" is the enemy of "good enough".
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by natty dread »

Ok, here's another shot.

[bigimg]http://img380.imageshack.us/img380/2936/wood4.png[/bigimg]
Image
carlpgoodrich
Posts: 408
Joined: Tue Aug 04, 2009 2:12 pm

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by carlpgoodrich »

Ooooh, I actually do like that one O:) It kinda looks like someone mowed the names into the lawn.
User avatar
Evil DIMwit
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Gender: Male
Location: Philadelphia, NJ

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by Evil DIMwit »

carlpgoodrich wrote:Ooooh, I actually do like that one O:) It kinda looks like someone mowed the names into the lawn.

...Which is pretty much what I was looking for. Can I get the names on a transparent PNG by themselves?
I'll post the large version of the names once I've scaled up the map.
ImageImage
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by natty dread »

The text is on two layers, with blend modes that do not work on a transparent background...

How about I just give you the .pdn file? That way you can also see how they are made, and can adjust / tweak the details if you like.
Image
User avatar
Evil DIMwit
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Gender: Male
Location: Philadelphia, NJ

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by Evil DIMwit »

Sure, I guess.
ImageImage
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by natty dread »

http://www.fileden.com/files/2010/2/7/2 ... /wood2.pdn

ripway suddenly closed my account for no apparent reason... odd.
Image
User avatar
yeti_c
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am
Gender: Male

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by yeti_c »

Yeah - that text is much easier to read - nice work guys...

Once you get that in - I reckon you'll be set for a schtamp.

C.
Image
Highest score : 2297
User avatar
jasnostj
Posts: 146
Joined: Tue May 29, 2007 6:57 am

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by jasnostj »

This looks absolutely marvellous!
User avatar
Evil DIMwit
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Gender: Male
Location: Philadelphia, NJ

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by Evil DIMwit »

Actually, Natty, could you describe the steps you took with the text so that I can just reproduce it on a larger scale?
ImageImage
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by natty dread »

Sure.

1. I used Object outline on the text. Be sure to use the right one, there's 2 "object outline" plugins out there - I used pyrochild's one, it has this chinese symbol as the icon, the plugin can be found here > http://forums.getpaint.net/index.php?/t ... 2010-4-01/

I set it on colour black, thickness 2 and softness of 254, non-angled.

2. I duplicated the text layer, set the top layer on additive and bottom layer on multiply, and adjusted opacities of both layers to 127 (I think, you can check the numbers on the file).
Image
User avatar
MrBenn
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by MrBenn »

Looks like you could do something similar with some sort of outer glow using a slightly darker green than the green of the grass (select the colour of the green using the eyedropper, and change it to another closish one that's just darker).
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by natty dread »

MrBenn wrote:Looks like you could do something similar with some sort of outer glow using a slightly darker green than the green of the grass (select the colour of the green using the eyedropper, and change it to another closish one that's just darker).


My way is better, because it adapts itself to whatever background colour. Like if we decide to change the tone of the grass later, we won't have to adjust the text again.
Image
User avatar
Evil DIMwit
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Gender: Male
Location: Philadelphia, NJ

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by Evil DIMwit »

Thank you, Natty. I'll probably not get done with this step for a while, though, because work is mounting on all sides.
ImageImage
User avatar
Evil DIMwit
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Gender: Male
Location: Philadelphia, NJ

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by Evil DIMwit »

All right, here at long last are the small and large sizes with the new font. Versions with 88s are forthcoming.

[bigimg]http://i1011.photobucket.com/albums/af239/RASSyndrome/Woodboro/Woodboro_Comp.png[/bigimg]

[bigimg]http://i1011.photobucket.com/albums/af239/RASSyndrome/Woodboro/Woodboro_CompL.png[/bigimg]
ImageImage
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by natty dread »

Real nice! Good job with the outlines.
Image
User avatar
MrBenn
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by MrBenn »

I have to admit that I'm not a great fan of the territory name font...

I'm not too sure what I'd suggest as an alternative; the typeface affects the aesthetic of the whole image. I don;t know if anything like these would fit?
http://www.fontspace.com/rick-mueller/stereo-mf
http://www.1001fonts.com/font_details.html?font_id=2681
http://www.1001fonts.com/font_details.html?font_id=2485
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by natty dread »

No offense MrB, but I couldn't see any of those fonts really fitting the style of the map...

A solid, thick hand-written-ish font would be best I think... perhaps just a little less squiggly than the current one?


http://www.dafont.com/yikes.font?psize= ... e+Lazy+Dog.

http://www.dafont.com/fast-action.font? ... e+Lazy+Dog.

either of these could work IMO...
Image
User avatar
yeti_c
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am
Gender: Male

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by yeti_c »

Disagree - I really like the current font - it fits the theme and the aesthetics very well.

C.
Image
Highest score : 2297
User avatar
MrBenn
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Good Morning Woodboro (V7.4) -- Font lines

Post by MrBenn »

natty_dread wrote:No offense MrB, but I couldn't see any of those fonts really fitting the style of the map...

A solid, thick hand-written-ish font would be best I think... perhaps just a little less squiggly than the current one?

http://www.dafont.com/yikes.font?psize= ... e+Lazy+Dog.

This one looks pretty good - much better than the random ones I posted. I think my only concern about the current one is that I think it's a bit wibbly. It's fine as it is, of course (so I won't push for a change), I was just trying to articulate my thoughts and suggest an alternative.
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
Post Reply

Return to “The Atlas”