soundman wrote:What has me confused is if I have all the US landing sites and US rocker number 1, but not 2, do I get the +2 bonus? Or does the +2 bonus only apply to CH, JP, IN, and EU? If so then if I hold both US rockets do I get the +5 bonus?
The bonus is only the landing sites. It doesn't matter which rockets you hold... If you hold all three landing sites of a rocket, you get +2. If you hold all three landing sites of one rocket, and all three landing sites of some other rocket (no matter which) you get +5, regardless if you hold the rockets or not. There's a separate (autodeploy) bonus for the rockets.
Like said, I'll try to find a way to make it more clear in the legend. We're a bit short on space but I'll try to fit it in.
fumandomuerte wrote:1. I love how graphics are improving with each actualization.
Thanks.
Nice one! I'm glad someone is willing to go through the effort to help the development of this map.
-If you play with unlimited reinf. US Rocket #1 is the best option, their landing sites are 2 territories away of each other

. With the same rocket you can easily assault the Russian Rocket #2 via stacking Mare Serenitatis each round with the +2 autoployed on your rocket and the +2 bonus for holding the 3 landing sites.
Hmm... The sites can be shuffled.
-All the landing sites of the Japan Rocket take you to a Mare connected to other rockets landing sites... That sucks.
Also can be shuffled with other sites.
-The Indian Rocket seems to be the best option to start with, its landing sites 1 & 3 have clear paths to a couple of Helium-3 mines.
Also... you know. Since you seem to have a clear idea on the landing sites... Do you have any suggestions? Maybe if we take the rocket that is weakest, and trade it's sites with sites of the rocket that is strongest? That sort of thing. We'll get this sorted though.
-Mare Imbrium is a super node with 11 attacking routes, that's crazy!
Yeah... I'd like to divide it in half, but then, it'd make the area even more crowded... However that might be our best bet here.
3. There are some hard to tell connections between territories.The red dotted line marked on the map represents a possible attacking route between S. Oceanus Procellarum and Mare Humorum, does it exist? Same question about Mare Nubium and S. Oceanus Procellarum, are they connected? These are just 2 examples of how hard it could be to read the borders.

S.O.P. and Mare Humorum yes, SOP and Nubium no, although they're connected via the US5 landing site.
I'll see what I can do to make those connections more clear.
That's all for now. I think that -before you guys continue the graphical work- the gameplay should be discussed more.
I agree 100%. I wish they'd start moving maps to the gameplay workshop already, that seems like the best place to get feedback on the gameplay

Again, thanks a million for all this well thought-out feedback.