Classic Map Revamped

Archival storage for Announcements. Peruse old Announcements here!

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.
Pedronicus
Posts: 2080
Joined: Tue Jan 24, 2006 2:42 pm
Gender: Male
Location: Busy not shitting you....

Re: Classic Map Revamped

Post by Pedronicus »

What a bunch of moaning gits.

I can't believe I'm seeing people complaining that classic shapes has been replaced with this new map.
Image
Highest position 7th. Highest points 3311 All of my graffiti can be found here
User avatar
perchorin
Posts: 1859
Joined: Mon Sep 04, 2006 8:19 am
Gender: Male
Location: Busan, South Korea

Re: Classic Map Revamped

Post by perchorin »

Pedronicus wrote:What a bunch of moaning gits.

I can't believe I'm seeing people complaining that classic shapes has been replaced with this new map.

Couldn't have said it better myself. Seriously.
Image
Silvanus wrote:perch is a North Korean agent to infiltrate south Korean girls
User avatar
stringybeany
Posts: 551
Joined: Mon May 28, 2007 10:28 am
Gender: Male

Re: Classic Map Revamped

Post by stringybeany »

perchorin wrote:
Pedronicus wrote:What a bunch of moaning gits.

I can't believe I'm seeing people complaining that classic shapes has been replaced with this new map.

Couldn't have said it better myself. Seriously.


no worries...the whiners will go away soon enough
Image
User avatar
stahrgazer
Posts: 1411
Joined: Thu May 22, 2008 11:59 am
Gender: Female
Location: Figment of the Imagination...

Re: Classic Map Revamped

Post by stahrgazer »

skeletonboy wrote:
If you were in the foundry to give suggestions, you could have asked for something different. Go to the bug reports/suggestions forum and ask for shapes as an option.

I doubt that any of the people that are complaining even looked in the foundry in the long time that it was being developed. If you dont look in the forums, dont complain when there's a change you dont like.


Don't bother; I suggested leaving shapes as an option several times in the foundry. Lack vetoed that. Instead, he's allowed those in the SoC to see some sort of shapes overlay, but only those in the SoC.
Image
User avatar
stahrgazer
Posts: 1411
Joined: Thu May 22, 2008 11:59 am
Gender: Female
Location: Figment of the Imagination...

Re: Classic Map Revamped

Post by stahrgazer »

K-dub wrote:not bad at all...i like it...the lines can be a little crazy but it will take either a 2 year-old or a true idiot to getconfused over it...so i say congrats to the maker of this...u done pretty good!

=D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D>


I'm neither 2, nor an idiot, and the new map confuses me.

The arcs aren't directional; regions are only identified by tiny colors (woe be to the fully colorblind); and my eyes go wonky when looking at all those brightly shining attack-route arcs that look like Joshua's War Game attacks (although since Joshua's starting map did not use a semi-monochromatic colorscheme for every region, and did clearly outline countries - unlike this map - reading the map on War Games was easier.) "What War Games?" Matthew Broderick move from the '80s.
Image
User avatar
karelpietertje
Posts: 801
Joined: Mon Sep 03, 2007 1:43 pm
Gender: Male
Contact:

Re: Classic Map Revamped

Post by karelpietertje »

=D>
Image
User avatar
Wellspring
Posts: 152
Joined: Mon Jan 12, 2009 6:10 pm
Gender: Male
Location: South Carolina

Re: Classic Map Revamped

Post by Wellspring »

New map looks pretty and all, but gameplay on it sucks. Would much rather have the old classic art or shapes back...
User avatar
Optimus Prime
Posts: 9665
Joined: Mon Mar 12, 2007 9:33 pm
Gender: Male

Re: Classic Map Revamped

Post by Optimus Prime »

Wellspring wrote:New map looks pretty and all, but gameplay on it sucks. Would much rather have the old classic art or shapes back...

The gameplay is 100% identical to the previous maps.
User avatar
sully800
Posts: 4978
Joined: Wed Jun 14, 2006 5:45 pm
Gender: Male
Location: Bethlehem, Pennsylvania

Re: Classic Map Revamped

Post by sully800 »

Optimus Prime wrote:
Wellspring wrote:New map looks pretty and all, but gameplay on it sucks. Would much rather have the old classic art or shapes back...

The gameplay is 100% identical to the previous maps.


I believe he maps actually playing on the map as opposed to just looking at it. Thanks everyone for feedback - I really am listening to the negative complaints, but the cities will remain connected by lines and the continents cannot be changed to distinct colored regions.
User avatar
Wellspring
Posts: 152
Joined: Mon Jan 12, 2009 6:10 pm
Gender: Male
Location: South Carolina

Re: Classic Map Revamped

Post by Wellspring »

I'd like to rescind my earlier complaint. I've had the chance to play on it more, and the new map doesn't play bad, it just takes a little getting used to. I think it's an adequate replacement for classic art / shapes imo. Nice job sully, lackattack, and everyone else who contributed.
User avatar
Windparson
Posts: 243
Joined: Wed Jan 10, 2007 10:51 pm
Location: Central Virginia

Re: Classic Map Revamped

Post by Windparson »

Never thought I would want Classic Art back, but, sigh, I do. Would it be possible to have Classic Art as a different map with no connections at all to any of the other Classics? Just call it Art!

I am sure that has probably been suggested.

But, congrats on the map and for the hard work that went in to it.
"Get there fustest with the mostest", " War means fightin, and fightin' means killin." N.B.F

Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on. U.S. Grant
Vitani
Posts: 9
Joined: Tue Sep 08, 2009 5:32 am
Gender: Male
Location: United Kingdom
Contact:

Re: Classic Map Revamped

Post by Vitani »

sully800 wrote:Thanks everyone for feedback - I really am listening to the negative complaints, but the cities will remain connected by lines and the continents cannot be changed to distinct colored regions.


I think it would be much easier to follow if the lines were straight, not curved - it would certainly bring back a little bit of the simplicity that has been lost.

Again, I like the new map, it is very pretty, but I (and lots of other players) played Classic Shapes for its simplicity, which has been lost in this replacement.


One question to the admins, if someone made a map which was basically a clone of Classic Shapes, would it be disallowed? If not, how do I go about creating a map?
User avatar
natty dread
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Classic Map Revamped

Post by natty dread »

One question to the admins, if someone made a map which was basically a clone of Classic Shapes, would it be disallowed? If not, how do I go about creating a map?


If the administration wanted classic shapes, they wouldn't have deleted classic shapes.

You can make any map you want, but to get into play a map must go through the foundry process, which also requires the map to be "unique enough" in gameplay or theme.

The foundry is currently closed for refurbishing, but opens in a day or two. You're welcome to visit to see how the maps are made. We could always use new mapmakers!
Image
Vitani
Posts: 9
Joined: Tue Sep 08, 2009 5:32 am
Gender: Male
Location: United Kingdom
Contact:

Re: Classic Map Revamped

Post by Vitani »

natty_dread wrote:You're welcome to visit to see how the maps are made. We could always use new mapmakers!


I might just come and visit when you're all back up and running, I'm pretty sure that if I could make TFC maps back in the day I could make a CC map now :o)
ode to veeck
Posts: 29
Joined: Thu Aug 21, 2008 4:53 pm

Re: Classic Map Revamped

Post by ode to veeck »

Pedronicus wrote:What a bunch of moaning gits.

I can't believe I'm seeing people complaining that classic shapes has been replaced with this new map.


The new map is harder to read ; easy to miss the continent boundaries
User avatar
Bruceswar
Posts: 9713
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures

Re: Classic Map Revamped

Post by Bruceswar »

I am just not a fan of this one. I will play it, but I loved art, or the original classic. connecting lines just do not do it for me. Shapes worked because there was nothing in the back ground. Anyhow it is what it is... Nothing to do but move on.
Highest Rank: 26 Highest Score: 3480
Image
User avatar
iamkoolerthanu
Posts: 4119
Joined: Sun Dec 31, 2006 6:56 pm
Gender: Male
Location: looking at my highest score: 2715, #170

Re: Classic Map Revamped

Post by iamkoolerthanu »

it took some getting used to, but now its like a regular classic map in my eyes :) good work!
User avatar
Orange-Idaho-Dog
Posts: 555
Joined: Sun Jan 14, 2007 12:41 pm
Gender: Male
Location: South Carolina

Re: Classic Map Revamped

Post by Orange-Idaho-Dog »

Bruceswar wrote:I am just not a fan of this one. I will play it, but I loved art, or the original classic. connecting lines just do not do it for me. Shapes worked because there was nothing in the back ground. Anyhow it is what it is... Nothing to do but move on.



I must say, I'm in the same boat as Bruceswar... With a good 90%+ of my games on "Classic" (original, shapes, art & current) The current version is the map I've made the most mistakes on when it pertains to borders.
Image
Looking for a clan? Click here to send me a PM and find out how to join The Underworld! *Selective Recruitment*
User avatar
iamkoolerthanu
Posts: 4119
Joined: Sun Dec 31, 2006 6:56 pm
Gender: Male
Location: looking at my highest score: 2715, #170

Re: Classic Map Revamped

Post by iamkoolerthanu »

Orange-Idaho-Dog wrote:
Bruceswar wrote:I am just not a fan of this one. I will play it, but I loved art, or the original classic. connecting lines just do not do it for me. Shapes worked because there was nothing in the back ground. Anyhow it is what it is... Nothing to do but move on.



I must say, I'm in the same boat as Bruceswar... With a good 90%+ of my games on "Classic" (original, shapes, art & current) The current version is the map I've made the most mistakes on when it pertains to borders.


thats just because of the change. play a few more games on it, you get used to it very quickly, quicker then i thought i would
User avatar
PepeAtila
Posts: 1147
Joined: Wed Apr 29, 2009 3:11 am

Re: Classic Map Revamped

Post by PepeAtila »

Did you realize that in Suthamerica playing it appears "Beunos Aires" and not "Buenos Aires"??
User avatar
darth emperor
Posts: 2212
Joined: Fri Nov 03, 2006 12:45 pm

Re: Classic Map Revamped

Post by darth emperor »

PepeAtila wrote:Did you realize that in Suthamerica playing it appears "Beunos Aires" and not "Buenos Aires"??

yes but not in the map...when you deploy/attack/reinforce and in the log
Image
User avatar
sully800
Posts: 4978
Joined: Wed Jun 14, 2006 5:45 pm
Gender: Male
Location: Bethlehem, Pennsylvania

Re: Classic Map Revamped

Post by sully800 »

A corrected XML was posted as soon as this was noticed. It just needs to be uploaded.
ronsizzle
Posts: 2553
Joined: Mon Apr 09, 2007 8:30 pm
Gender: Male

Re: Classic Map Revamped

Post by ronsizzle »

i have always liked you sully. and respected you for your gallon of milk chug. but i dont like this map at all...
User avatar
sully800
Posts: 4978
Joined: Wed Jun 14, 2006 5:45 pm
Gender: Male
Location: Bethlehem, Pennsylvania

Re: Classic Map Revamped

Post by sully800 »

Maybe we should make a gallon challenge map!! Thanks for the idea ron :D

For real, I'm sorry that some people are disappointed with the map - I wish it was possible to please everyone, but hopefully there are other maps that can better meet everyone's interests. Overall this map has been received popularly, despite the circle-line connections not being ideal.
User avatar
elfish_lad
Posts: 1155
Joined: Sat Jul 18, 2009 7:49 pm

Re: Classic Map Revamped

Post by elfish_lad »

sully800 wrote:Maybe we should make a gallon challenge map!! Thanks for the idea ron :D

For real, I'm sorry that some people are disappointed with the map - I wish it was possible to please everyone, but hopefully there are other maps that can better meet everyone's interests. Overall this map has been received popularly, despite the circle-line connections not being ideal.


Dude. I never saw the "map that should not be mentioned." But I love this map. You did a great job.

Thanks for your efforts.

E.
Locked

Return to “Announcement Archives”