72o wrote:I just made one. I faultily assumed an 11v1 (to take out an opponent with 5 cards in the middle of an escalating cascade) would be sufficient. I was wrong.
Owww. That's going to leave a mark. For the statistical enthusiasts, the Risk Dice-Thrower and Probability Calculator says you should have been right all but 44 times in a million, [player]72o[/player]. That's not a certainty, but it's the way to bet.
Thanks for the stats even though they probably didn't make him feel any better. Those numbers are getting close to the chances to win in a lottery and I am sure everyone who has experienced these numbers: "When it comes to uncertainty, why was I blessed with this one instead of the jackpot in the last week lottery draw?"
I've done the 'work out what moves I'm going to make, and then pressing end attacks' and also 'beginning a game and then becoming distracted by something else', extra bonus twat points for not deploying when you got distracted. Extra super duper bonus twat points for cashing a set and then not deploying when you got distracted. I've also done the 'just woken up and not realised there is a player with a bunch of cards who can easily be eliminated', what kills about that one is you always notice right after you end attacks.
A mistake that I seem to keep making, is to forget to check the settings of the game I'm playing, so sometimes I confuse them as I have several games going at once and then I play standard like it was terminator or flat rate like it was escalating... I hate when that happens.
natty_dread wrote:A mistake that I seem to keep making, is to forget to check the settings of the game I'm playing, so sometimes I confuse them as I have several games going at once and then I play standard like it was terminator or flat rate like it was escalating... I hate when that happens.
I take the weasel way out on that one, and always play the same settings, except for the "Your Choice" tournament I recently joined (my first). That was a bit of a challenge, changing my basic strategic thought processes.
natty_dread wrote:A mistake that I seem to keep making, is to forget to check the settings of the game I'm playing, so sometimes I confuse them as I have several games going at once and then I play standard like it was terminator or flat rate like it was escalating... I hate when that happens.
I take the weasel way out on that one, and always play the same settings, except for the "Your Choice" tournament I recently joined (my first). That was a bit of a challenge, changing my basic strategic thought processes.
Yeah, but I like to have different games. I like small and medium size escalating singles, no spoils team games, no spoils on small maps, flat rate on large maps... and lots of other settings too. Only thing I don't like is large fog games. Too much headache for me...
Here are a couple mistakes you can do when playing fog of war:
1) Go one step too far... We all know this. Sometimes we get greedy. It's easy riding through those territories with only one troop, but when you go too far... you see a stack of 20 and your opponent has that in use to take back all territories you took from him and a few more. As a rule of thumb... break the opponent's bonuses, but don't go too deep if it is unnecessary.
2) This is true especially if you are playing fog of war with no spoils... when you want to take the easiest region you can you probably start accumulating some troops there. After a few turns you decide to attack and roll a few 1's, but despite of that decide break a bit deeper into the area... only to notice that a guy who had a few troops next to you already owns the rest of that area. As a rule of thumb... never break into big blind spots believing that you can take them.
In many games the players with a lot of aggression and a luck of an Irish takes the game, but what usually spoils my games is greed or greed combined with bad luck.
YEs, I think if we all man up and admit it, we all make mistakes. I've found I make far more mistakes than I ever did at playing Risk because paying attention to details as some have said is quite challenging on a Computer Model. I'm not color-blind but there have been several games I messed up on attacking/defending/forting because of misplacement on the wrong color and also mis-reading the borders especially when playing on a new Map. that can cost you a game, but I don't get too upset as I just play this for fun and whether I make General or Colonel doesn't make me lose sleep.
I love trying out new maps and learning all the nuances but the learning curve on all those maps are making your mistakes since Strategy on say World Map or Europe will need to be adjusted for say Pearl Harbor, Feudal War, the Realm maps and others that have different variations of bonuses based on location, groups,etc.
i just lose a final in a torney because i was busy and play faster just to get a card and next to me was "yellow" with one troop 5 cards and spoils in 20
I did exactly the same thing on the way to take opponents castle I missed one region and could not go back. this was a 2 player 2 team game and opponents partner cleared me out of captured castle and set up his partner for a run right through me. I did not get another turn. That was a lesson learned at 7am Xmas Morning. Merry Xmas all.