Gunslinger Mafia- Town win

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colton24
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Re: Gunslinger Mafia- Day 2

Post by colton24 »

colton24 wrote:
/ wrote:Well, it would seem the Cult leader is alone then. I know what I'm about to say will cause a panic, and perhaps get me shot, but I'd like to know what you all think.

An active cult leader makes town way more paranoid each and every night, and since cultist are legit townies with foolproof claims it's exceptionally hard to weed them out, since only the leader is presumably active if colton is telling the truth, would it be smart to nip this in the bud and try to weed him out today with some random fire?
I know this sounds crazy but think of it this way.

If the cult leader can find 4 recruits over the next four days without losing any more he will have 5/16 players, if even one of these townies is lost within the next four days the cult could use their guns to eliminate five players in rapid succession, 5/10 would be cult, an endgame situation presumably. the cult could do this even quicker if we keep mislynching, but right now he's likely alone making it safe to eliminate much more of ourselves than any other day.

Like I said I just want feedback, please don't shoot me yet. ;)


That answers my question on how my original role, before I was replaced(vanilla townie) was changed. In other words to sum up your statement the cult could win in four days.
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Re: Gunslinger Mafia- Day 2

Post by strike wolf »

colton24 wrote:
captainwalrus wrote:I doubt they would let someone with a cult role replace someone with a town role.
I will kill you colton in 24 hours or less, unless I can be convinced otherwise.


To tell the truth my original role was a vanilla townie. When I saw senfive's death I was perplexed. I assumed he had been recruited or his role changed for whatever reason. I even told safari when he had doubts. That is about all I got.


It is possible that you were a townie whne you were replaced and at some point your replacement was recruited that being said...I tend to believe that as I don't think Safari would intentionally let someone who was a cultist when he was replaced back into the game, as it would put that person at a disadvantage.
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colton24
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Re: Gunslinger Mafia- Day 2

Post by colton24 »

strike wolf wrote:
colton24 wrote:
captainwalrus wrote:I doubt they would let someone with a cult role replace someone with a town role.
I will kill you colton in 24 hours or less, unless I can be convinced otherwise.


To tell the truth my original role was a vanilla townie. When I saw senfive's death I was perplexed. I assumed he had been recruited or his role changed for whatever reason. I even told safari when he had doubts. That is about all I got.


It is possible that you were a townie whne you were replaced and at some point your replacement was recruited that being said...I tend to believe that as I don't think Safari would intentionally let someone who was a cultist when he was replaced back into the game, as it would put that person at a disadvantage.


Yeah, like I said my role before I was replaced was vanilla townie. The cult leader probably recruited senfive
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Re: Gunslinger Mafia- Day 2

Post by strike wolf »

IF that is the assumption than we could try to find out if at some point the direction of Senfive's posts changed especially regarding certain players.
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colton24
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Re: Gunslinger Mafia- Day 1 sub needed!

Post by colton24 »

Senfive wrote:Safari you did screw Nag... SFX isn't talking either... lol... but I haven't heard from Cowboyz in a while either... I must stick with my Gut...

Vote Cowboyz


Could either be cowboyz or SFX! You would think he'd of knocked off SFX! because cowboyz was active at the time. My earlier vote stands vote SFX!
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Re: Gunslinger Mafia- Day 2

Post by LSU Tiger Josh »

vote colton i don't trust having you back in here and evidently you skimmed as I had posted on just the page before the one where you said I hadn't posted in a while. It had been only about 1 day although it wasn't a deep post it was still a post. I wanted to wait and let the replacements get sorted out.
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Re: Gunslinger Mafia- Day 2

Post by gregwolf121 »

okay so are there two scum groups to get rid of or just the cult?
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Re: Gunslinger Mafia- Day 2

Post by strike wolf »

gregwolf121 wrote:okay so are there two scum groups to get rid of or just the cult?


It was a cult member who got killed over night so two scum groups.
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Re: Gunslinger Mafia- Day 2

Post by safariguy5 »

Announcement

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cowboyz
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Re: Gunslinger Mafia- Night 0

Post by cowboyz »

strike wolf wrote:
gregwolf121 wrote:okay so are there two scum groups to get rid of or just the cult?


It was a cult member who got killed over night so two scum groups.


yups, 2 groups, mafia and cult


Sorry Safari but could you please update the list real quick of who is now in the game so we can all be on the same page.
And are we all caught up on replacements or do we need more people to fill in?
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Re: Gunslinger Mafia- Day 2

Post by safariguy5 »

I'll send Pancakemix a pm to update the front page for me. We should be ok, I would say more, but I don't want to influence the vote.
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Re: Gunslinger Mafia- Day 2

Post by duday53 »

colton24 wrote:
strike wolf wrote:
colton24 wrote:
captainwalrus wrote:I doubt they would let someone with a cult role replace someone with a town role.
I will kill you colton in 24 hours or less, unless I can be convinced otherwise.


To tell the truth my original role was a vanilla townie. When I saw senfive's death I was perplexed. I assumed he had been recruited or his role changed for whatever reason. I even told safari when he had doubts. That is about all I got.


It is possible that you were a townie whne you were replaced and at some point your replacement was recruited that being said...I tend to believe that as I don't think Safari would intentionally let someone who was a cultist when he was replaced back into the game, as it would put that person at a disadvantage.


Yeah, like I said my role before I was replaced was vanilla townie. The cult leader probably recruited senfive


I had never thought of that...
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Re: Gunslinger Mafia- Day 2

Post by spurgistan »

captainwalrus wrote:I doubt they would let someone with a cult role replace someone with a town role.
I will kill you colton in 24 hours or less, unless I can be convinced otherwise.


We are nearing your deadline. Decision?
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Re: Gunslinger Mafia- Day 2

Post by captainwalrus »

Well, I have read what he wrote, and it seems like it could have made sense. Although, if he was just a VT what would be the problem of having him replace someone if the person who replaced him was dead?
I am not sure if he would be considered a cultist if he is killed the day he is recruited. That would mean that he was recruited night 0, but that seems unlikely as the cult would probably want to recruit a more experienced player at the beginning. If he was a cultist, and not a leader, then he was recruited at some point, but he was replaced day one, and most likely recruited night one, meaning that he was not a cultist and could replace a non cult role. So, I will not kill you.
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Re: Gunslinger Mafia- Day 2

Post by strike wolf »

spurgistan wrote:
captainwalrus wrote:I doubt they would let someone with a cult role replace someone with a town role.
I will kill you colton in 24 hours or less, unless I can be convinced otherwise.


We are nearing your deadline. Decision?


I think under the current conditions, it's likely that colton could be telling the truth and as I said earlier I'm tempted to believe him if for no other reason, I don't think Safari would let a former cult member back into the when it would likely cause the game to become unbalanced since it's probable that he woul know of other cult members. That being said, even assuming that colton's original role was town we cannot assume that he is still a townie.

Other than that vote:cowboyz, he made the comment on day 1 about half of the players in the game having guns. From this, I get the impression that he himself has a role that does not use a gun and out of all the roles in this game that we have come to assume exist, the cult leader/recruiter and posssibly other cult members (if there are any right now) appears to be the most likely not to have guns to prevent the game from becoming unbalanced.
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Re: Gunslinger Mafia- Day 2

Post by strike wolf »

captainwalrus wrote:Well, I have read what he wrote, and it seems like it could have made sense. Although, if he was just a VT what would be the problem of having him replace someone if the person who replaced him was dead?
I am not sure if he would be considered a cultist if he is killed the day he is recruited. That would mean that he was recruited night 0, but that seems unlikely as the cult would probably want to recruit a more experienced player at the beginning. If he was a cultist, and not a leader, then he was recruited at some point, but he was replaced day one, and most likely recruited night one, meaning that he was not a cultist and could replace a non cult role. So, I will not kill you.


That seems to be the most likely situation that he was recruited Night 1 and safari did mention that since Senfive was killed Night 1 that colton was eligible to rejoin the game. As for how a cult member got killed night 1 it could have been bad luck or maybe the mafia has a cop to investigate power roles?
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Re: Gunslinger Mafia- Day 2

Post by colton24 »

unvote
captainwalrus wrote:Well, I have read what he wrote, and it seems like it could have made sense. Although, if he was just a VT what would be the problem of having him replace someone if the person who replaced him was dead?
I am not sure if he would be considered a cultist if he is killed the day he is recruited. That would mean that he was recruited night 0, but that seems unlikely as the cult would probably want to recruit a more experienced player at the beginning. If he was a cultist, and not a leader, then he was recruited at some point, but he was replaced day one, and most likely recruited night one, meaning that he was not a cultist and could replace a non cult role. So, I will not kill you.


The reason behind this is safari didn't know my original role. I pm'ed him about it though. Other than that I think you could very well be right about cowboyz.
LSU Tiger Josh wrote:vote colton i don't trust having you back in here and evidently you skimmed as I had posted on just the page before the one where you said I hadn't posted in a while. It had been only about 1 day although it wasn't a deep post it was still a post. I wanted to wait and let the replacements get sorted out.


Sorry, I didn't look at the dates just the page. On a side note vote cowboyz for that comment about only half the players not having guns. How would he know that without being mafia or cult?
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Re: Gunslinger Mafia- Day 2

Post by safariguy5 »

colton24 wrote:unvote
captainwalrus wrote:Well, I have read what he wrote, and it seems like it could have made sense. Although, if he was just a VT what would be the problem of having him replace someone if the person who replaced him was dead?
I am not sure if he would be considered a cultist if he is killed the day he is recruited. That would mean that he was recruited night 0, but that seems unlikely as the cult would probably want to recruit a more experienced player at the beginning. If he was a cultist, and not a leader, then he was recruited at some point, but he was replaced day one, and most likely recruited night one, meaning that he was not a cultist and could replace a non cult role. So, I will not kill you.


The reason behind this is safari didn't know my original role. I pm'ed him about it though. Other than that I think you could very well be right about cowboyz.
LSU Tiger Josh wrote:vote colton i don't trust having you back in here and evidently you skimmed as I had posted on just the page before the one where you said I hadn't posted in a while. It had been only about 1 day although it wasn't a deep post it was still a post. I wanted to wait and let the replacements get sorted out.


Sorry, I didn't look at the dates just the page. On a side note vote cowboyz for that comment about only half the players not having guns. How would he know that without being mafia or cult?


Colton, I knew what role you were. But the whole problem with letting you back in is exactly what would happen. People start making inferences based on what happened to Senfive. But you know, whatever makes people post more. We need an active game anyways.
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colton24
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Re: Gunslinger Mafia- Day 2

Post by colton24 »

Could we get a vote count?
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Re: Gunslinger Mafia- Day 2

Post by safariguy5 »

Vote Count

gregwolf-3 (spurgistan, wercool, captainwalrus)
colton-1 (LSU Tiger Josh)
cowboyz-2(strike wolf, colton)

With 16 alive, it takes 9 to lynch.
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Re: Gunslinger Mafia- Day 2

Post by gregwolf121 »

so now what
/
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Re: Gunslinger Mafia- Day 2

Post by / »

.....Like I was saying, should we try to weed out the cult leader before this gets out of hand, or would the loss be too great?
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Re: Gunslinger Mafia- Day 2

Post by colton24 »

/ wrote:.....Like I was saying, should we try to weed out the cult leader before this gets out of hand, or would the loss be too great?


Find the cult leader or we are screwed.
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Re: Gunslinger Mafia- Day 2

Post by duday53 »

strike wolf wrote:
spurgistan wrote:
captainwalrus wrote:I doubt they would let someone with a cult role replace someone with a town role.
I will kill you colton in 24 hours or less, unless I can be convinced otherwise.


We are nearing your deadline. Decision?


I think under the current conditions, it's likely that colton could be telling the truth and as I said earlier I'm tempted to believe him if for no other reason, I don't think Safari would let a former cult member back into the when it would likely cause the game to become unbalanced since it's probable that he woul know of other cult members. That being said, even assuming that colton's original role was town we cannot assume that he is still a townie.

Other than that vote:cowboyz, he made the comment on day 1 about half of the players in the game having guns. From this, I get the impression that he himself has a role that does not use a gun and out of all the roles in this game that we have come to assume exist, the cult leader/recruiter and posssibly other cult members (if there are any right now) appears to be the most likely not to have guns to prevent the game from becoming unbalanced.
I picked that out earlier in the game, and since that is our best lead at the moment.. vote cowboyz
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Re: Gunslinger Mafia- Day 2

Post by strike wolf »

Also since there has been a Night 0 and Night 1, it is also probable that tehre are two cult members not just the leader since he had two nights to recruit new members.
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