Fractured America [Quenched]

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jefjef
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Re: Fractured America [D, Gp] *V10.8* - pg.27

Post by jefjef »

Circle kinda interfere's with New Jersey name

Numbers on top on Miami.

Pa & it's star could be slid left a smidgen to relieve the congestion in that area.

PEI kinda has a circle issue

NB looks like arrow is poking stuck in it.

Tenn. circle on top of Ky.

Montreal numbers over arrow.

I like Libertarians where ya got em.
Last edited by jefjef on Thu Oct 22, 2009 3:45 pm, edited 6 times in total.
This post was made by jefjef who should be on your ignore list.
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soundman
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Re: Fractured America [D, Gp] *V10.8* - pg.27

Post by soundman »

Circle is interfering with Sonora a bit. And Oklahoma's numbers are over part of Arkansas. Looking good!
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Danyael
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Re: Fractured America [D, Gp] *V10.8* - pg.27

Post by Danyael »

jefjef wrote:Circle kinda interfere's with New Jersey name


indeed
if you move it down a pixel or too and a little to the right it should be clearer which is which
isaiah40
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Re: Fractured America [D, Gp] *V10.8* - pg.27

Post by isaiah40 »

Here's the small map with the corrections.

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soundman
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Re: Fractured America [D, Gp] *V10.8* - pg.27

Post by soundman »

The circle is slightly over Minnesota and the numbers are over Miami. Other than that, it looks great! :)
isaiah40
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Re: Fractured America [D, Gp] *V10.8* - pg.27

Post by isaiah40 »

Changes made to small map. Anything on the large one?

[bigimg]http://img193.imageshack.us/img193/2916/fracturedamericav11.png[/bigimg]

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soundman
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Re: Fractured America [D, Gp] *V11* - pg.28

Post by soundman »

Looks great! :)
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Re: Fractured America [D, Gp] *V11* - pg.28

Post by isaiah40 »

Anyone else? Ideas suggestions? Gr stamped?
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porkenbeans
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Re: Fractured America [D, Gp] *V11* - pg.28

Post by porkenbeans »

If you look closely, the bonus areas seem lapped over the ones to the south of themselves. If you change the direction of the angle of the light to be directly over the top, it will fix this.
Also, The inside shadow is pumped up quite high, and is overpowering in some areas. I think that you could just cut the opacity down on it.
I like the font choices, and the text is very clear. I believe that the outer glow will be able to be cut down, after you adjust that inside shadow on the land.
Would still like to see the opacity turned up on those background images, so that they are more clear to the viewer, as to what they are. The elephant is facing to the "right", maybe the donkey should be facing the "left". Just an idea. ;)
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jefjef
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Re: Fractured America [D, Gp] *V11* - pg.28

Post by jefjef »

Face the donkey left? Just wanna look at its ass?
This post was made by jefjef who should be on your ignore list.
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porkenbeans
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Re: Fractured America [D, Gp] *V11* - pg.28

Post by porkenbeans »

jefjef wrote:Face the donkey left? Just wanna look at its ass?
:lol: Naw I think he can be positioned with his head under the PA. label. ;)
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isaiah40
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Re: Fractured America [D, Gp] *V11* - pg.28

Post by isaiah40 »

porkenbeans wrote:
jefjef wrote:Face the donkey left? Just wanna look at its ass?
:lol: Naw I think he can be positioned with his head under the PA. label. ;)


Nah, we're going to play pin the tail on the donkey :lol:

You'll it on next version!!
Archanash
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Re: Fractured America - *Updated V4.7* - pg.10

Post by Archanash »

"Get over it. Your side lost. It is exactly these views that you maintain, that are the reason for your defeat. You ARE the past, and you WILL be buried in the past, ...eventually."

This sounds suspiciously like a famous quote of a certain Soviet Premier

"Whether you like it or not, history is on our side. We will bury you."

I guess you've got to be a fanatic to see in the original map (before it was brought to the attention of the site bureaucrats) a hidden political agenda against the president.

Even if it was meant to contain a "dissenting" political message, it is still pretty scary to see people reacting with this enraged "you-right-wing-nut-jobs-should-stop-breeding" tirade at someone making a map that is, in the mind of the fanatic here, an OBVIOUS attack against a president. You are beyond "indignant", you are deranged.
Last edited by Archanash on Wed Jan 20, 2010 12:04 am, edited 1 time in total.
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porkenbeans
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Re: Fractured America [D, Gp] *V11* - pg.28

Post by porkenbeans »

@ arch,
Where have you been ?
That issue has already been settled. The first drafts of this map seemed to me, and others, to be taken straight off the Glen Beck show, if you know what I mean. So I decided to take the opposing view, straight off the Edd Schultz show. It only seemed fair. ;)
Isaiah has seen fit to drop the party bashing, and get on with producing, what I believe to be a kick-ass map.
Get with it man. You are trying to go backward, and I doubt that anyone that is fond of this project, wants to do that. :roll:
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zeusie
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Re: Fractured America [D, Gp] *V11* - pg.28

Post by zeusie »

while i have not read all the comments really just first and last page as a winnipegger i am not too impressed bout sask taking over most of manitoba and winnipeg not being lumped in with western canada...
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Re: Fractured America [D, Gp] *V11* - pg.28

Post by isaiah40 »

zeusie wrote:while i have not read all the comments really just first and last page as a winnipegger i am not too impressed bout sask taking over most of manitoba and winnipeg not being lumped in with western canada...


Winnipeg was included in the Metis based on the historical area of the Metis in 1800's Canada (maybe late 1700's). I know that the Metis are still trying to gain recognition from the Canadian government, so I included them in this map set in 2050. I removed Manitoba based on suggestions from thenodies80 to make Canada easier to hold. Personally I would rather have both, but I deferred to those that have experience in such manners.
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Re: Fractured America [D, Gp] *V11* - pg.28

Post by killerpit4e »

QUENCH IT!!!!!
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jefjef
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Re: Fractured America [D, Gp] *V11* - pg.28

Post by jefjef »

isaiah40 wrote:
porkenbeans wrote:
jefjef wrote:Face the donkey left? Just wanna look at its ass?
:lol: Naw I think he can be positioned with his head under the PA. label. ;)


Nah, we're going to play pin the tail on the donkey :lol:

You'll it on next version!!


The left facing humor of it is cool but it fits the shape of the bonus sweet just as it is.
This post was made by jefjef who should be on your ignore list.
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drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
isaiah40
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Re: Fractured America [D, Gp] *V11* - pg.28

Post by isaiah40 »

Here's the latest with the legend area turned down and the text in the legend all the same.

Some of the number are a little off, nothing that can be fixed fast. Any other graphic nitpics or can we get this Gr'd?

Large
[bigimg]http://img240.imageshack.us/img240/575/fracturedamericav111.png[/bigimg]

Small
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AndyDufresne
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Re: Fractured America [D, Gp] *V11.1* - pg.28

Post by AndyDufresne »

Looking good Isaiah. The only thing that I'd consider re-working is the bottom legend, in regards to named Bonus Zones. It is a little inconsistent and un-uniform. Is there any way that you can rework that area?

I'd also maybe bump KY's name up and over a little, to clear space away from the army circle.


--Andy
isaiah40
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Re: Fractured America [D, Gp] *V11.1* - pg.28

Post by isaiah40 »

AndyDufresne wrote:Looking good Isaiah. The only thing that I'd consider re-working is the bottom legend, in regards to named Bonus Zones. It is a little inconsistent and un-uniform. Is there any way that you can rework that area?

I'd also maybe bump KY's name up and over a little, to clear space away from the army circle.


--Andy


Okay, just to make sure I understand. What do you see as inconsistant? Just the bonus names? Or the layout of the bonus names? (I gather that is the un-uniform point).

Will do on KY! :)
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porkenbeans
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Re: Fractured America [D, Gp] *V11.1* - pg.28

Post by porkenbeans »

The donkey looks like he can be lowered and moved a little to the right.
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isaiah40
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Re: Fractured America [D, Gp] *V11.1* - pg.28

Post by isaiah40 »

Just a quick version. I Changed 4 of the bonus colored boxes and text. The text is a barbedwire font with the colored boxes now colored fractured brick. Please tell me what you think, if you like it then I will do the rest the same way!

[bigimg]http://img27.imageshack.us/img27/6335/fracturedamericav112.png[/bigimg]
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Re: Fractured America [D, Gp] *V11.2* - pg.29

Post by madmom »

Hmm... it just doesn't fit with the rest of the map. I think I would stick with a more standard font, otherwise, it begins to look too busy.
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porkenbeans
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Re: Fractured America [D, Gp] *V11.2* - pg.29

Post by porkenbeans »

I like the other font, but maybe you could use that barbed wire to outline the legond. But enlarge it first.
The donkey looks pretty good, just back him up about an 1/8 inch. Maybe the elephant would look good at that scale also.
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