Basically, classic world, but each country has a few different attack methods. For example, infantry - one country at a time, ICBM - bombards distant countries, Aircraft, etc.
Also propaganda and economy, but then it may get too cluttered. I'll draw a draft on paper soon.
Future Warfare
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Re: Future Warfare
uhh.... first you'd better figure out if the CC coding can handle that. your initial idea sounds a little too ambitious for the game syste,
Re: Future Warfare
00iCon wrote:Basically, classic world, but each country has a few different attack methods. For example, infantry - one country at a time, ICBM - bombards distant countries, Aircraft, etc.
Also propaganda and economy, but then it may get too cluttered. I'll draw a draft on paper soon.
Your idea sounds very similar to the one presented in this thread.
Just less organized.
http://www.conquerclub.com/forum/viewtopic.php?f=241&t=62527
Re: Future Warfare
HighBorn wrote:00iCon wrote:Basically, ... soon.
Your idea sounds very similar to the one presented in this thread.
Just less organized.(+1, even though it owned me)
http://www.conquerclub.com/forum/viewtopic.php?f=241&t=62527
Seen it, but I don't quite get the gameplay of research and conquer. If it plays how i think it plays, mine is a different idea.
Cannot develop this now, COS I'M FLYING for a week.