[Abandoned] - Europe 1099 - The 1st Crusade

Abandoned and Vacationed maps. The final resting place, unless you recycle.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
User avatar
Beko the Great
Posts: 802
Joined: Fri Oct 26, 2007 3:27 am
Gender: Male
Location: Best Score: 3555 pts - 22-11-2014

Re: Europe 1099 - The 1st Crusade (V12 - Pg.1&11) - 07-05-2009

Post by Beko the Great »

pamoa wrote:again about gameplay what about a Norge-Scotland sea connexion making those bonus less holdable?


As you might see in this map there are huge "continents" which are really difficult to hold and small continents relatively easy to hold. Adding a Alba-Norway connection, Scandinavian would be difficult to hold but most of all England would be really really difficult to hold and definetly worth of a +3 bonus. That way, those few continents which could lead other ways of starting building an "Empire" than conquering holy places only, would virtualy disappear. And gameplay would be poor.
That's my point.

Thanks for continuing support!
User avatar
gorehound
Posts: 598
Joined: Wed Aug 08, 2007 4:36 pm
Location: Dublin, Ireland
Contact:

Re: Europe 1099 - The 1st Crusade (V13 - Pg.1&12) - 11-05-2009

Post by gorehound »

Sorry, haven't read all the thread yet, so excuse me if this has been mentioned before but on a quick spelling note -
conquer all the Maurish
should be Moorish - (the Moors) from North Africa conquered southern France and most of Spain. they were extremely tolerant of all other religions, btw. Not like the Christians, ;)

gorehound
User avatar
Incandenza
Posts: 4949
Joined: Thu Oct 19, 2006 5:34 pm
Gender: Male
Location: Playing Eschaton with a bucket of old tennis balls

Re: Europe 1099 - The 1st Crusade (V13 - Pg.1&12) - 11-05-2009

Post by Incandenza »

A few quick comments:

I like the way you have gameplay set up, in that much of the action gets sucked into jerusalem. However, attainable bonuses without jerusalem are a bit thin on the ground. Consider possibly making Muslim Iberia a +1. Or if you could tweak the Balkans so that it only has 3 borders and bump it down to a +3.

The army circle for Medina Mayurqa (Majorca) almost completely covers the island on both maps, making it difficult to see that the island is part of the Christian Iberia bonus. If you could tweak that, t'would be great.

Also, while 60 starting terits is good for 2/3 player games, it's bad for 4p (15 starting terits each). Not sure if this is a solvable problem, as it would involve either cutting one terits or having another starting neutral, just something to consider.

Oh, and the legend still has England as a +3. ;)

Great work here, Beko. As a medieval history nut myself, I commend you for your work and research, and I can't wait to play this map.
THOTA: dingdingdingdingdingdingBOOM

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
User avatar
Beko the Great
Posts: 802
Joined: Fri Oct 26, 2007 3:27 am
Gender: Male
Location: Best Score: 3555 pts - 22-11-2014

Re: Europe 1099 - The 1st Crusade (V13 - Pg.1&12) - 11-05-2009

Post by Beko the Great »

Incandenza wrote:A few quick comments:

I like the way you have gameplay set up, in that much of the action gets sucked into jerusalem. However, attainable bonuses without jerusalem are a bit thin on the ground. Consider possibly making Muslim Iberia a +1. Or if you could tweak the Balkans so that it only has 3 borders and bump it down to a +3.

The army circle for Medina Mayurqa (Majorca) almost completely covers the island on both maps, making it difficult to see that the island is part of the Christian Iberia bonus. If you could tweak that, t'would be great.

Also, while 60 starting terits is good for 2/3 player games, it's bad for 4p (15 starting terits each). Not sure if this is a solvable problem, as it would involve either cutting one terits or having another starting neutral, just something to consider.

Oh, and the legend still has England as a +3. ;)

Great work here, Beko. As a medieval history nut myself, I commend you for your work and research, and I can't wait to play this map.


About England bonus, sorry for that, I just forgot to change!
About Muslim Iberia worth +1 instead of "All Iberia bonus" definitly no, because if so, you just lose the spirit of the "Reconquista".
I don't see the problem of 4 players 15 starting territs each... can you specify, please?
I see what you talk about Balkans, but I don't see... add coast to Hungary!? Extent Croatia until Austria border!? Bulgaria near to Mediterranean coast!? I just can't change geography! :?

Thanks for continuing supporting!
LED ZEPPELINER
Posts: 1088
Joined: Tue Nov 25, 2008 10:09 pm

Re: Europe 1099 - The 1st Crusade (V13 - Pg.1&12) - 11-05-2009

Post by LED ZEPPELINER »

I personally don't really like the outer glow on the borders. I say scrap them, or you could make them blend in a really good amount more. There is just something about them that takes away from the old feeling of the map. I now notice that you forgot to fill in the lakes on Sverige (or sweden i think). I would also suggest some impassables because at the moment. A lot of the bonuses are either really hard to hold, and a few of them are really easy.
sailorseal wrote:My big boy banana was out the whole time :D
AndyDufresne wrote:
AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
Forever linked at the hip's-banana! (That sounds strange, don't quote me.)
User avatar
alexandrois
Posts: 35
Joined: Sat Apr 11, 2009 9:04 am

Re: Europe 1099 - The 1st Crusade (V13 - Pg.1&12) - 11-05-2009

Post by alexandrois »

Could you put names in the sea? Although there could be a problem in which language
User avatar
Beko the Great
Posts: 802
Joined: Fri Oct 26, 2007 3:27 am
Gender: Male
Location: Best Score: 3555 pts - 22-11-2014

Re: Europe 1099 - The 1st Crusade (V13 - Pg.1&12) - 11-05-2009

Post by Beko the Great »

LED ZEPPELINER wrote:I personally don't really like the outer glow on the borders. I say scrap them, or you could make them blend in a really good amount more. There is just something about them that takes away from the old feeling of the map. I now notice that you forgot to fill in the lakes on Sverige (or sweden i think). I would also suggest some impassables because at the moment. A lot of the bonuses are either really hard to hold, and a few of them are really easy.


About impassables I've already thought on that but it would be incoherent... For example if I had the Carpathos between Balgaryia and Byzantine Empire, I would have to add the Pirenees, leaving Spain too easy to defend and the Alps just dividing the HRE. About the lakes, consider it done, thanks for notice. About the glow of borders I'll see what I can do about it.

Cheers!
User avatar
Incandenza
Posts: 4949
Joined: Thu Oct 19, 2006 5:34 pm
Gender: Male
Location: Playing Eschaton with a bucket of old tennis balls

Re: Europe 1099 - The 1st Crusade (V13 - Pg.1&12) - 11-05-2009

Post by Incandenza »

Well, just because you've added one impassable, doesn't mean you need to have every single physical feature in Europe as an impassable. Just by adding, say, a short Rhine (separating Flandres and Dijon from Lothringen) and the Carpathians (shorten up Balgaria and separate it from Thessalonike and Constantinople), some of the bonuses become much more realistic. You could even add the Pyrenees to separate Gascogne and Navarra, but then have Majorca attack Toulouse instead of Aragon.

I'm a big geography buff, myself, and I respect your desire to keep the map as close to 1099 borders and physical features as possible, but sometimes a tweak or two is needed for gameplay purposes. Form follows function.
THOTA: dingdingdingdingdingdingBOOM

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
User avatar
Teflon Kris
Posts: 4236
Joined: Sun Jul 13, 2008 4:39 pm
Gender: Male
Location: Lancashire, United Kingdom

Re: Europe 1099 - The 1st Crusade (V13 - Pg.1&12) - 11-05-2009

Post by Teflon Kris »

On the point above, having 15 starting terits in a 4-player game (e.g. 2 v 2) means player 1 gets 5 troops to deploy and takes a territory from another player, meaning he only gets 14 terits and 4 to deploy. It's like a +1 bonus for the first player (and going first is an advantage anyway). Not the biggest problem around but worth avoiding if possible.

If you had 59 starting terits (i.e. a neutral somewhere) then each player would get 14, aleviating the problem.
User avatar
Aline_Cedrac
Posts: 54
Joined: Mon Jan 21, 2008 12:01 pm
Gender: Female
Location: Portugal!
Contact:

Re: Europe 1099 - The 1st Crusade (V13 - Pg.1&12) - 11-05-2009

Post by Aline_Cedrac »

I'm having problems when viewing the several versions of the map...what happened with the files? Hope you are able to solve the problem quickly and continue to work on the map! I'm pretty excited to imagine me playing it soon! :D

Cheers,

Aline
User avatar
jefjef
Posts: 6026
Joined: Mon Feb 23, 2009 8:41 pm
Location: on my ass

Re: Europe 1099 - The 1st Crusade (V13 - Pg.1&12) - 11-05-2009

Post by jefjef »

so many posts... finally found map on page 12.... don't know if been suggested or asked but why is Scandanavia only worth 1 ?????????? The vikings were no push over in those days.........
This post was made by jefjef who should be on your ignore list.
Image
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
User avatar
captainwalrus
Posts: 1018
Joined: Sun Nov 11, 2007 3:19 pm
Location: Finnmark

Re: Europe 1099 - The 1st Crusade (V13 - Pg.1&12) - 11-05-2009

Post by captainwalrus »

I donn't know if this is just my computer, but it says file not found. Why?
User avatar
iancanton
Foundry Foreman
Foundry Foreman
Posts: 2452
Joined: Fri Jun 01, 2007 5:40 am
Location: europe

Re: Europe 1099 - The 1st Crusade (V13 - Pg.1&12) - 11-05-2009

Post by iancanton »

i suspect that something's gone wrong with beko's file-hosting account. he hasn't commented for over a month, so this one's headed to the recycling bin.

beko, when u're ready to continue, send a pm to one of the foundry mods.

ian. :)
Image
User avatar
Beko the Great
Posts: 802
Joined: Fri Oct 26, 2007 3:27 am
Gender: Male
Location: Best Score: 3555 pts - 22-11-2014

Re: Europe 1099 - The 1st Crusade (V13 - Pg.1&12) - 11-05-2009

Post by Beko the Great »

Ok I'm back!

Incandenza wrote:Well, just because you've added one impassable, doesn't mean you need to have every single physical feature in Europe as an impassable. Just by adding, say, a short Rhine (separating Flandres and Dijon from Lothringen) and the Carpathians (shorten up Balgaria and separate it from Thessalonike and Constantinople), some of the bonuses become much more realistic. You could even add the Pyrenees to separate Gascogne and Navarra, but then have Majorca attack Toulouse instead of Aragon.

I'm a big geography buff, myself, and I respect your desire to keep the map as close to 1099 borders and physical features as possible, but sometimes a tweak or two is needed for gameplay purposes. Form follows function.


I've thought deeply on in and I have a sketch of impassables. I'll just post it as soon as this is moved to the main forge again.

About the images I solved the problem of last version though I hadn't uploaded again all the other images.

Cheers
User avatar
iancanton
Foundry Foreman
Foundry Foreman
Posts: 2452
Joined: Fri Jun 01, 2007 5:40 am
Location: europe

Re: Europe 1099 - The 1st Crusade (V13 - Pg.1&12) - 11-05-2009

Post by iancanton »

as requested, moved back to the main foundry.

ian. :)
Image
User avatar
Beko the Great
Posts: 802
Joined: Fri Oct 26, 2007 3:27 am
Gender: Male
Location: Best Score: 3555 pts - 22-11-2014

Re: Europe 1099 - The 1st Crusade (V13 - Pg.1&12) - 11-05-2009

Post by Beko the Great »

Thank you ian!
I've hosted all the previous versions on imageshack! I hope they don't fail to me now.
User avatar
Beko the Great
Posts: 802
Joined: Fri Oct 26, 2007 3:27 am
Gender: Male
Location: Best Score: 3555 pts - 22-11-2014

Re: Europe 1099 - The 1st Crusade (V13 - Pg.1&12) - 11-05-2009

Post by Beko the Great »

So... after a long period of meditation, hard work in real life and finally determination to come back... here it is...

Version 14

Large Map:

[bigimg]http://img13.imageshack.us/img13/8284/europelargev14.jpg[/bigimg]

Small Map:

Image

Graphics

Added impassables:
The Rhine between Lothringen and Flandres/Dijon;
The White Carpathians between Magyarország/Hrvatska and Bayern/Böhmen
The Balkan Range between Balgarya and Thesalonike/Konstantinoupolis
The Pirenees between Gascogne and Navarra/Aragon
The Pontic Mountains between Trapezountos and Konya

Gameplay
Bonus:
British Isles + 2
Kingdom of France + 5 (previously 6)
Holy Roman Empire + 7 (previously 9)
Scandinavian Kingdoms + 1
Balkans +2 (previously 4)
Byzantine Empire + 5 (previously 6)
Seljuk Turks + 5
Islamic Caliphates + 6
Italian Independent States + 3
All Iberia + 4
Only Christian Iberia + 2 (previously 3)

To Discuss:
Impassable graphics...what would make them better?
Gameplay: Are bonus fair? Add more impassables? One-way attacks? Where?

Please give your feedback!
Cheers!
User avatar
jefjef
Posts: 6026
Joined: Mon Feb 23, 2009 8:41 pm
Location: on my ass

Re: Europe 1099 - The 1st Crusade (V14 - Pg.1&13) - 30-06-2009

Post by jefjef »

There should be a sea route between Norge & England.. After all the vikings did boat over & sacked england a couple of times.... & I think scandanavia should really still be worth 2.. & I bet there are passes in spain that allow travel/invasion North & not just south. ( maybe the portugal side)..... & england should be a little more stout.. maybe worth 3.. Nice work....
User avatar
Echospree
Posts: 169
Joined: Wed Feb 11, 2009 3:03 pm

Re: Europe 1099 - The 1st Crusade (V14 - Pg.1&13) - 30-06-2009

Post by Echospree »

I'm not sure if a sea route is necessary. This will make the British Isles and Scandinavia more attractive opening positions, to compensate for their lack of access to Rome and Yerushalayim.
User avatar
Beko the Great
Posts: 802
Joined: Fri Oct 26, 2007 3:27 am
Gender: Male
Location: Best Score: 3555 pts - 22-11-2014

Re: Europe 1099 - The 1st Crusade (V14 - Pg.1&13) - 30-06-2009

Post by Beko the Great »

jefjef wrote:There should be a sea route between Norge & England.. After all the vikings did boat over & sacked england a couple of times.... & I think scandanavia should really still be worth 2..


I'm not convinced about that but I'll just open a poll to discuss! :) In my opinion I would like pretty much a one way attack Norge -> England. That would be intersting...


jefjef wrote:I bet there are passes in spain that allow travel/invasion North & not just south.


Well... of course people from southern Spain can go northern Spain but one-way attack will lead... the Christians (northern) to conquer south and not the oposite as it happened in history by the time of the Crusades :)
User avatar
jefjef
Posts: 6026
Joined: Mon Feb 23, 2009 8:41 pm
Location: on my ass

Re: Europe 1099 - The 1st Crusade (V14 - Pg.1&13) - 30-06-2009

Post by jefjef »

Beko the Great wrote:I'm not convinced about that but I'll just open a poll to discuss! :) In my opinion I would like pretty much a one way attack Norge -> England. That would be intersting.

Well... of course people from southern Spain can go northern Spain but one-way attack will lead... the Christians (northern) to conquer south and not the oposite as it happened in history by the time of the Crusades :)

Well a northern passage in spain would be one of those variables in war... And the one way attack from norge would be historically accurate.. I do not recall england returning the favor by attacking norway.
User avatar
Beko the Great
Posts: 802
Joined: Fri Oct 26, 2007 3:27 am
Gender: Male
Location: Best Score: 3555 pts - 22-11-2014

Re: Europe 1099 - The 1st Crusade (V14 - Pg.1&13) - 30-06-2009

Post by Beko the Great »

jefjef wrote:
Beko the Great wrote:I'm not convinced about that but I'll just open a poll to discuss! :) In my opinion I would like pretty much a one way attack Norge -> England. That would be intersting.

Well... of course people from southern Spain can go northern Spain but one-way attack will lead... the Christians (northern) to conquer south and not the oposite as it happened in history by the time of the Crusades :)

Well a northern passage in spain would be one of those variables in war... And the one way attack from norge would be historically accurate.. I do not recall england returning the favor by attacking norway.


That northern passage is able via-Medina Mayurqa-Aragon :) and I think I will add the one way attack norge-england...

I'm having problems creating a poll :?
User avatar
jefjef
Posts: 6026
Joined: Mon Feb 23, 2009 8:41 pm
Location: on my ass

Re: Europe 1099 - The 1st Crusade (V14 - Pg.1&13) - 30-06-2009

Post by jefjef »

Yes.. you are correct about the spain thing.... that works.... Still think england needs to be worth more.. After all they did give france fits & was not easily conquered by anyone.... I'll stop bugging ya now.. Looking forward to your finished product...... 5 stars to ya :)
User avatar
Beko the Great
Posts: 802
Joined: Fri Oct 26, 2007 3:27 am
Gender: Male
Location: Best Score: 3555 pts - 22-11-2014

Re: Europe 1099 - The 1st Crusade (V14 - Pg.1&13) - 30-06-2009

Post by Beko the Great »

jefjef wrote:Yes.. you are correct about the spain thing.... that works.... Still think england needs to be worth more.. After all they did give france fits & was not easily conquered by anyone.... I'll stop bugging ya now.. Looking forward to your finished product...... 5 stars to ya :)


In previous version if you check, Englang was worth of 3 but in the time it was discussed and was down to two... with this attack route between norge and England it will go up to 3 surely.

Thanks for all the support and feedback! :)
User avatar
jefjef
Posts: 6026
Joined: Mon Feb 23, 2009 8:41 pm
Location: on my ass

Re: Europe 1099 - The 1st Crusade (V14 - Pg.1&13) - 30-06-2009

Post by jefjef »

Ha.. fooled ya... you thought i was done. ;) Think its worth a Look at scandanavia being worth 2 also..... =D>
Post Reply

Return to “Recycling Box”