BOB Bugs

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InfidelKiller
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Re: BOB Bugs

Post by InfidelKiller »

All of my games say last bonus zero for all players. I see others are having this issue as well. Any known fixes?
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edbeard
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Re: BOB Bugs

Post by edbeard »

I sometimes get the following problems...

a. BOB gets "stuck" on statistics tables
b. deploy, attack, fortify buttons don't work

it only affects the game at the top of my page. when I come home and take a few turns, only the first game I play is affected.

I run firefox 3 and I use ABP (Adblock Plus) but it occurs whether that's enabled or disabled and I've never had this problem while running both before. It's only been occurring recently so I would assume it's related to the update as others have concluded as well about their problems.

thanks
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phardos
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Re: BOB Bugs

Post by phardos »

Worked for me too, too simple I guess. LOL

For everyone wondering how to do this, right mouse click on the monkey in the lower right corner of your screen,

Select "manage user scripts"

Find Conquer Club BOB in the window on the left and at the bottom, select "Edit" box

If you haven't already chosen an editor, do so now (something like wordpad or notepad will do in a pinch).

Find var str_receives = "receives" (use the search function in your editor, we're not 3rd world here) and do as the man says, change "receiveS" with "receiveD", save the file as a .js (just click on the disk icon usually does it) and voila!


Well I am really computer handicapped...

When I hit the edit button it just sends me to my hard drive to look for the file to open.
I opened up scripts in Mozilla firefox but cant seem to find the conquer club bob file on my xp so I can edit it. Can you tell me the name of file. I looked all over for a bob, ajax, card counter, and other names in that line of thought through out mozilla and cant find it.
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OlJock99
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Re: BOB Bugs

Post by OlJock99 »

When I hit the edit button it just sends me to my hard drive to look for the file to open.

It isn't asking for the file, it is asking for the program to open the file. Use notepad or wordpad.
:ugeek:
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nick11
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Re: BOB Bugs

Post by nick11 »

just wondering why the "last bonus" doesn't work anymore.

Nick
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Angus Khan
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Re: BOB Bugs

Post by Angus Khan »

nick11 wrote:just wondering why the "last bonus" doesn't work anymore.

Nick


It doesn't work because Lack changed the wording on the scripts for some reason. BOB reads the scripts and makes choices accordingly. Here's the fix from a previous post of mine:

Angus Khan wrote:
sherkaner wrote:Yeah, same issue.
Though I fixed the script locally by replacing'var str_receives = "receives";' with 'var str_receives = "received";'. 1 letter difference :), and I can see the last bonusses again.


Worked for me too, too simple I guess. LOL

For everyone wondering how to do this, right mouse click on the monkey in the lower right corner of your screen,

Select "manage user scripts"

Find Conquer Club BOB in the window on the left and at the bottom, select "Edit" box

If you haven't already chosen an editor, do so now (something like wordpad or notepad will do in a pinch).

Find var str_receives = "receives" (use the search function in your editor, we're not 3rd world here) and do as the man says, change "receiveS" with "receiveD", save the file as a .js (just click on the disk icon usually does it) and voila!

Good work sir! =D> \:D/
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phardos
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Re: BOB Bugs

Post by phardos »

Last troop bonus script fixed on Bob.
Many thanks to:
Angus Khan
sherkaner
and
OlJock99 for driving the last nail through my thick skull.


Here it is as they told me :)

For everyone wondering how to do this, right mouse click on the monkey in the lower right corner of your screen,

Select "manage user scripts"

Find Conquer Club BOB in the window on the left and at the bottom, select "Edit" box

If you haven't already chosen an editor, do so now (something like wordpad or notepad will do in a pinch).

Find var str_receives = "receives" (use the search function in your editor, we're not 3rd world here) and do as the man says, change "receiveS" with "receiveD", save the file as a .js (just click on the disk icon usually does it) and voila!
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phardos
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Re: BOB Bugs

Post by phardos »

Is there a script fix to get rid of text map ?
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Gypsys Kiss
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Re: BOB Bugs

Post by Gypsys Kiss »

phardos wrote:Is there a script fix to get rid of text map ?


You can turn text map off......its under the 'view options' part of the bob menu
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Namor
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Re: BOB Bugs

Post by Namor »

phardos wrote:Last troop bonus script fixed on Bob.
Many thanks to:
Angus Khan
sherkaner
and
OlJock99 for driving the last nail through my thick skull.


The same heart felt thanks from me also.

Wow, I feel quite techy now :geek:
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phardos
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Re: BOB Bugs

Post by phardos »

* Report this post
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Re: BOB Bugs

New postby Gypsys Kiss on Thu Jun 11, 2009 2:19 pm

phardos wrote:Is there a script fix to get rid of text map ?



You can turn text map off......its under the 'view options' part of the bob menu


that would be my problem then I dont have that option. In fact I dont have alot of the options

BOB Menu 4.7.1

* Site Options
* Hide Menu: Off
* Auto BOB: On
* Help/Info
* Latest Version Installed
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phardos
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Re: BOB Bugs

Post by phardos »

never mind. reloaded script and it works now. That will teach me to mess with script when I really dont know what I am doing
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OlJock99
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Re: BOB Bugs

Post by OlJock99 »

OlJock99 for driving the last nail through my thick skull.

I may have a new signature. :D
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Yokipi
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Re: BOB Bugs

Post by Yokipi »

Finally. =D Thanks to whoever posted the fix to the Last Bonus issue.

Anyway, I was "inspired" to try and fix the negative territories issue as well.
Well, I'm a complete programming newbie, but I was looking through the code anyway and found this code segment:

Code: Select all

        else if( log[i].has(str_lost) )
        {
             if (fog)
             {
                playersArray[name]._calculatedCountries--;
             }
        }

I didn't understand the point of this... The word "lost" (what str_lost is set to) only appears when it shows how many points a player loses, and that really has nothing to do with territories. So why would that count as losing a territory? I believe the change of wording from "loses" to "lost" threw this off. But since "lost" isn't used anywhere else anyway, I commented "playersArray[name]._calculatedCountries--;" out. =D Seemingly works just fine for me now.

Think this is a plausible fix?
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-Maximus-
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Re: BOB Bugs

Post by -Maximus- »

Thanks for the last bonus fix.
If you wrong me I will hunt you down and destroy you.
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hickhack
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Re: BOB Bugs

Post by hickhack »

Got a new bug for ya...When playing Oceania it does not allow me to place my men at the begging of a turn. The region drop down is populated correctly but at about 10 regions half the list starts to appear Grey or neutral. When the button is pressed nothing happens. It sometimes helps to refresh the screen (F5) but not always.

I have noticed that this error only happens when you acquire more than 10 regions...I am guessing at 10 but around there.

Hope i am clear in my description.

Hickhack
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Hannibal53
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Re: BOB Bugs

Post by Hannibal53 »

I'm still having problems with getting stuck on "Initializing BOB," even after the help of the admins. The last admin lead me back to this site to get possible help. Can someone help me please.

Monday, June 15 2009 7:49am
Received the following reply from king achilles in reference to ticket# 152839 dated May 18, 2009.]

"Try to uninstall BOB first then reinstall it.

If that still does not work, uninstall your current Firefox browser. The reinstall Firefox and reinstall BOB again.

If you have other scripts installed, could you also try to disable them and only use BOB and see if it works for you, as there is also a possibility that a conflict between scripts could have occurred.

I'm still having the same "Initializing BOB" problem after uninstalling Foxfire, and uninstalling BOB. I've been running no other scripts other than BOB.

Do you have any other suggestions?

Regards

Hannibal53
AndyDufresne (Monday, June 15 2009 12:07pm)
I suggest you see if any of the script writers, as BOB is a user created script not officially supported by Conquer Club, can help you with your issue. Check out this forum topic and post your issue there:

viewtopic.php?f=59&t=46075

Happy CCing,


--Andy
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yeti_c
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Re: BOB Bugs

Post by yeti_c »

Yokipi wrote:Finally. =D Thanks to whoever posted the fix to the Last Bonus issue.

Anyway, I was "inspired" to try and fix the negative territories issue as well.
Well, I'm a complete programming newbie, but I was looking through the code anyway and found this code segment:

Code: Select all

        else if( log[i].has(str_lost) )
        {
             if (fog)
             {
                playersArray[name]._calculatedCountries--;
             }
        }

I didn't understand the point of this... The word "lost" (what str_lost is set to) only appears when it shows how many points a player loses, and that really has nothing to do with territories. So why would that count as losing a territory? I believe the change of wording from "loses" to "lost" threw this off. But since "lost" isn't used anywhere else anyway, I commented "playersArray[name]._calculatedCountries--;" out. =D Seemingly works just fine for me now.

Think this is a plausible fix?


No - you need to log the loss of a territory - the wording change would need to be applied to this portion of the script too.

C.
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Gilligan
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Re: BOB Bugs

Post by Gilligan »

I seem to be having trouble on WWI Ottoman Empire
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jiminski
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Re: BOB Bugs

Post by jiminski »

bob is freezing. (midgard for your information)

started not letting me reinforce and then froze entirely
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Timminz
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Re: BOB Bugs

Post by Timminz »

phardos wrote:Last troop bonus script fixed on Bob.
Many thanks to:
Angus Khan
sherkaner
and
OlJock99 for driving the last nail through my thick skull.


Here it is as they told me :)

For everyone wondering how to do this, right mouse click on the monkey in the lower right corner of your screen,

Select "manage user scripts"

Find Conquer Club BOB in the window on the left and at the bottom, select "Edit" box

If you haven't already chosen an editor, do so now (something like wordpad or notepad will do in a pinch).

Find var str_receives = "receives" (use the search function in your editor, we're not 3rd world here) and do as the man says, change "receiveS" with "receiveD", save the file as a .js (just click on the disk icon usually does it) and voila!


This worked perfectly for me too. Thanks guys.
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azezzo
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Re: BOB Bugs

Post by azezzo »

supermax prison riot is messed up too
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Teflon Kris
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Re: BOB Bugs

Post by Teflon Kris »

Any screenshots I take dissappear when I turn my PC off (other cookies dont).

Any ideas?
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azezzo
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Re: BOB Bugs

Post by azezzo »

not to seam unappreciative, but bob has been messed up for over a week now, there have been suggested fixes posted by various people, which i believe are too complicated for me, is a new version of bob going to be released soon to remedy these bob bugs.

I have an oceana game going and i cant wait to lose because i have to turn bob off to take my turns
in my city mogul games it does not keep track of last bonuses or territories properly

i am having withdrawal symptoms from not using bob fully, and am not creating any new games until a remedy is available.
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Incandenza
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Re: BOB Bugs

Post by Incandenza »

azezzo wrote:not to seam unappreciative, but bob has been messed up for over a week now, there have been suggested fixes posted by various people, which i believe are too complicated for me, is a new version of bob going to be released soon to remedy these bob bugs.

I have an oceana game going and i cant wait to lose because i have to turn bob off to take my turns
in my city mogul games it does not keep track of last bonuses or territories properly

i am having withdrawal symptoms from not using bob fully, and am not creating any new games until a remedy is available.


The 'last bonus' fix proposed above (the whole receives vs. received thing) is a really really easy fix to make. I'm a retard when it comes to stuff like that, and I managed to make it work. So I would encourage you to give it a whirl.
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