Greenland [Quenched]
Moderator: Cartographers
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
- Dr.Winnerman
- Posts: 11
- Joined: Thu Jan 29, 2009 12:31 pm
- AndyDufresne
- Posts: 24935
- Joined: Fri Mar 03, 2006 8:22 pm
- Location: A Banana Palm in Zihuatanejo
- Contact:
Re: Greenland [D,GP,GR,X] - final p20
Any additional thoughts? I'm assuming your last post, Killing, links to the final images and XML?
--Andy
--Andy
-
LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Greenland [D,GP,GR,X] - final p20
AndyDufresne wrote:Any additional thoughts? I'm assuming your last post, Killing, links to the final images and XML?
--Andy
*crickets* *crickets* i say quench it now, so we can play later
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
- the.killing.44
- Posts: 4724
- Joined: Thu Oct 23, 2008 7:43 pm
- Gender: Male
- Location: now tell me what got two gums and knows how to spit rhymes
- Contact:
-
LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Greenland [D,GP,GR,X] - final p20
so lets get this baby out on the road, i can't wait to play
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
- sailorseal
- Posts: 2735
- Joined: Sun May 25, 2008 1:49 pm
- Gender: Male
- Location: conquerclub.com
- AndyDufresne
- Posts: 24935
- Joined: Fri Mar 03, 2006 8:22 pm
- Location: A Banana Palm in Zihuatanejo
- Contact:
Re: Greenland [D,GP,GR,X] - final p20
- Beta - Quenching
---The Final Forge period has concluded for the Greenland Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).
Conquer Club, enjoy!

--Andy
- AndyDufresne
- Posts: 24935
- Joined: Fri Mar 03, 2006 8:22 pm
- Location: A Banana Palm in Zihuatanejo
- Contact:
Re: Greenland [Beta]
Map Medals will be given out once the map is removed from BETA.
--Andy
--Andy
- the.killing.44
- Posts: 4724
- Joined: Thu Oct 23, 2008 7:43 pm
- Gender: Male
- Location: now tell me what got two gums and knows how to spit rhymes
- Contact:
Re: Greenland [Beta]
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeessssssssssssssssssssssssssssssss!!!!!!!!!!!!!!!!!
Thank you to everyone who contributed to the thread, and esp. mibi & gim
!!!!!!!!!!!!!!!!!!!
.44
Thank you to everyone who contributed to the thread, and esp. mibi & gim
.44
- sailorseal
- Posts: 2735
- Joined: Sun May 25, 2008 1:49 pm
- Gender: Male
- Location: conquerclub.com
-
LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Greenland [Beta]
Hurraahhh
FINALLY
YAY

FINALLY
YAY
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
- thenobodies80
- Posts: 5400
- Joined: Wed Sep 05, 2007 4:30 am
- Gender: Male
- Location: Milan
Re: Greenland [Beta]
A rematch is needed, this time on your map....
Good work friend
P.s. Your map is on the Italian forum, as usual
Good work friend
P.s. Your map is on the Italian forum, as usual
Re: Greenland [Beta]
Congratulations 
Re: Greenland [Beta]
I got all excited ... then I see it is not up for play yet 
Highest Rank: 26 Highest Score: 3480


-
LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Greenland [Beta]
Bruceswar wrote:I got all excited ... then I see it is not up for play yet
me too
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
- SultanOfSurreal
- Posts: 97
- Joined: Thu Jul 03, 2008 3:53 am
- Gender: Male
Re: Greenland [Beta]
congrats, I've watched this map all the way from new drafts/projects and it is great to see it quenched.
now hopefully we don't have to wait a month and a half like with oceania....
now hopefully we don't have to wait a month and a half like with oceania....
- sailorseal
- Posts: 2735
- Joined: Sun May 25, 2008 1:49 pm
- Gender: Male
- Location: conquerclub.com
Re: Greenland [Beta]
Just noticed, Andy was in perfect timing with my post
Re: Greenland [Beta]
This map needs to be fixed for 1 vs 1 games. So many unneeded neutrals. Can something be done?
Highest Rank: 26 Highest Score: 3480


-
LED ZEPPELINER
- Posts: 1088
- Joined: Tue Nov 25, 2008 10:09 pm
Re: Greenland [Beta]
Bruceswar wrote:This map needs to be fixed for 1 vs 1 games. So many unneeded neutrals. Can something be done?
but the great thing about 4 player games is that every territory is filled, and the only neutrals are the ones on the attack route
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
Re: Greenland [Beta]
LED ZEPPELINER wrote:Bruceswar wrote:This map needs to be fixed for 1 vs 1 games. So many unneeded neutrals. Can something be done?
but the great thing about 4 player games is that every territory is filled, and the only neutrals are the ones on the attack route
Yes it is nice... for that.. doubles, or a 4 way.. but can't something be done about the 1 vs 1 neutrals?
Highest Rank: 26 Highest Score: 3480


-
Dublanous1
- Posts: 77
- Joined: Thu Sep 18, 2008 3:00 pm
- Gender: Male
- Location: NYC
Re: Greenland [Beta]
I really can't wait to see this come out playable.
- the.killing.44
- Posts: 4724
- Joined: Thu Oct 23, 2008 7:43 pm
- Gender: Male
- Location: now tell me what got two gums and knows how to spit rhymes
- Contact:
Re: Greenland [Beta]
Dublanous1 wrote:I really can't wait to see this come out playable.
Already playable
Bruceswar wrote:This map needs to be fixed for 1 vs 1 games. So many unneeded neutrals. Can something be done?
Well in 1v1 games it's split three ways, so instead of splitting the 33÷2 R1 (neutral), it has to be 33÷3 no R, so it's 11 starting terts for p1, p2, and np.
.44
Re: Greenland [Beta]
according to the opening post, there are only 32 starting regions plus 3 neutral regions. this means each player starts with 10 regions in 1v1, with 12+3 neutral. i suggest that we code peary land as start positions, so that each player will start with 1+10=11 regions, with 10+3 neutral. this is not a huge reduction in neutrals, but is a step in the right direction and also has the beneficial side-effect of cutting from 5% to less than 1.5% the chance of player 1 starting with a +2 or +3 bonus in 1v1.
ian.
ian.
- the.killing.44
- Posts: 4724
- Joined: Thu Oct 23, 2008 7:43 pm
- Gender: Male
- Location: now tell me what got two gums and knows how to spit rhymes
- Contact:





