Deadbeat Point Loss
Moderator: Community Team
Deadbeat Point Loss
This thread pertains to a time when deadbeats didn't lose points, in order to reduce farming of new recruits. However, this turned into a method for players to back out of games they didn't like, and these are the many, many suggestions that helped eliminate that system.
deadbeats
It seams the policy about kicking someone out of a game after 3 consecutive missed turns is an easy way for someone who is not advantageously (does that word exist?) placed in the map at the beginning to make shure he/she doesn't lose points...
I was wondering if it would be possible to do something about that 'cause I've been stuck with 4 deadbeats on 6 people for one game and at leat one deadbeat per game...It pretty much sucks when someone does that ( especially when you play doubles with the guy...
)
Could the people being deadbeats like three times or something be kicked out of the site
or have some sort of points taken away?
What do you guys think?
I was wondering if it would be possible to do something about that 'cause I've been stuck with 4 deadbeats on 6 people for one game and at leat one deadbeat per game...It pretty much sucks when someone does that ( especially when you play doubles with the guy...
Could the people being deadbeats like three times or something be kicked out of the site
What do you guys think?
- lackattack
- Posts: 6097
- Joined: Sun Jan 01, 2006 10:34 pm
- Location: Montreal, QC
- max is gr8
- Posts: 3720
- Joined: Sat Jan 21, 2006 6:44 am
- Location: In a big ball of light sent from the future
- supermarcol
- Posts: 153
- Joined: Mon Jan 30, 2006 7:19 pm
- Location: Montreal, Qc
- shaddowfire
- Posts: 57
- Joined: Tue Jan 31, 2006 9:07 am
Game 3092
taken didn't think he could win the game anymore, and just stopped playing. People like that need to have a incentive to play. How about instead of just loosing normal points, they should loose double if they desert a game, but the winner only gains normal for beating them.
For example in the game 3092 Addon will most likely win. Looking at the scores...
1092 - addon 918 - taken 1242 - shaddowfire 1000 - B-Vaughn
The points should be as follows (using the formula on the how to play page rounding down.)
taken should loose 16 pts
shaddowfire should loose 22 pts
B-Vaughn should loose 18 pts
Totaling that addon should gain 56 pts
What I'm saying is all of that remains the same except taken should loose double pts for deserting a game (not playing in the last 3 turns).
taken didn't think he could win the game anymore, and just stopped playing. People like that need to have a incentive to play. How about instead of just loosing normal points, they should loose double if they desert a game, but the winner only gains normal for beating them.
For example in the game 3092 Addon will most likely win. Looking at the scores...
1092 - addon 918 - taken 1242 - shaddowfire 1000 - B-Vaughn
The points should be as follows (using the formula on the how to play page rounding down.)
taken should loose 16 pts
shaddowfire should loose 22 pts
B-Vaughn should loose 18 pts
Totaling that addon should gain 56 pts
What I'm saying is all of that remains the same except taken should loose double pts for deserting a game (not playing in the last 3 turns).
Blades will bleed. Shields will shatter. But as the light fades, will the hero rise again or will darkness reign?
~Twilight Princess
~Twilight Princess
-
Pedronicus
- Posts: 2080
- Joined: Tue Jan 24, 2006 2:42 pm
- Gender: Male
- Location: Busy not shitting you....
-
Pedronicus
- Posts: 2080
- Joined: Tue Jan 24, 2006 2:42 pm
- Gender: Male
- Location: Busy not shitting you....
Kill the deadbeats
Why should deadbeats be rewarded, and not having to have any points taken away. I think that they should lose EXTRA people
Hippi's rule!
I realized that becoming a deadbeat is the solution for team games in which your partner is a deadbeat, or a complete dumbass. I think Im going deadbeat one of my games (what a partner!!). Until turn 4, I am probably alive, so I quit and dont lose points.
In truth, I hate deadbeats. I think there should be a division between games of recruits and the rest.
In truth, I hate deadbeats. I think there should be a division between games of recruits and the rest.
Marvaddin wrote:I realized that becoming a deadbeat is the solution for team games in which your partner is a deadbeat, or a complete dumbass. I think Im going deadbeat one of my games (what a partner!!). Until turn 4, I am probably alive, so I quit and dont lose points.![]()
In truth, I hate deadbeats. I think there should be a division between games of recruits and the rest.
you claim you hate deadbeats yet you become one?? just play out the game, if you lose some points o well if you a good enough player you should get them back quickly
deadbeats
I had something happen in game 3838 I don't totally understand. I'm not sure if the guy knew he was losing and stopped playing (as mentioned above), or if something was bugged. The guy definitely did play some turns, and then I eliminated him and theother player to win the game. I got 23 points form te player who participated the entire game, but for the one who skipped his last turn before my victory, it said he was a deadbeat. But, he HAD been playing, just not the last round. So, lost no points, and I gained none from him.
I'm not sure if that is a bug, or an exploit of the current implementation of the game, but either way, I'd love to see some way to fix that in the future.
I'm not sure if that is a bug, or an exploit of the current implementation of the game, but either way, I'd love to see some way to fix that in the future.
I wont do as you say, because other players already did the same to me. I was angry, but now I see "deadbeat strategy". And I love team games, so I cant simply lose always my partner is a deadbeat. I bet none of top players lose points this way. Ah, if I could find a good permanent partner, that would be good...
Anyone interested in becomes my permanent partner?
Anyone interested in becomes my permanent partner?
Scoring and deadbeats
I feel that deadbeats should lose points in the scoring. See the match scoring below where 4 players who were not doing well just stopped playing and did not lose any points!
2006-02-22 21:28:12 - wlevine won the game
2006-02-22 21:28:12 - supermarcol loses 26 points
2006-02-22 21:28:12 - Darkfire001 was a deadbeat
2006-02-22 21:28:12 - ginners was a deadbeat
2006-02-22 21:28:12 - robinhood777 was a deadbeat
2006-02-22 21:28:12 - emgurlaz was a deadbeat
2006-02-22 21:28:12 - wlevine gains 26 points
I highly recommend that Deadbeats lose points!!
2006-02-22 21:28:12 - wlevine won the game
2006-02-22 21:28:12 - supermarcol loses 26 points
2006-02-22 21:28:12 - Darkfire001 was a deadbeat
2006-02-22 21:28:12 - ginners was a deadbeat
2006-02-22 21:28:12 - robinhood777 was a deadbeat
2006-02-22 21:28:12 - emgurlaz was a deadbeat
2006-02-22 21:28:12 - wlevine gains 26 points
I highly recommend that Deadbeats lose points!!
- max is gr8
- Posts: 3720
- Joined: Sat Jan 21, 2006 6:44 am
- Location: In a big ball of light sent from the future
-
Pedronicus
- Posts: 2080
- Joined: Tue Jan 24, 2006 2:42 pm
- Gender: Male
- Location: Busy not shitting you....