The winner takes a little bit [Abandoned]
Moderator: Tournament Directors
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
-
The Mantis
- Posts: 254
- Joined: Thu Aug 07, 2008 9:00 pm
- Location: Auckland - New Zealand
Re: The winner takes only a bit (115/256) [Premium Prize!]
Count me in please
- The Mantis
- 2516
- Classic
- Standard
- Escalating
- Chained
- Foggy
- The Mantis
- 2516
- Classic
- Standard
- Escalating
- Chained
- Foggy
Re: The winner takes only a bit (115/256) [Premium Prize!]
godnushi
score 2296
new world
seq
standard
flat
fog
chained
score 2296
new world
seq
standard
flat
fog
chained
Re: The winner takes only a bit (115/256) [Premium Prize!]
AAFitz
3034
World 2.1
Standard
Escalating
Unlimited
3034
World 2.1
Standard
Escalating
Unlimited
I'm Spanking Monkey now....err...I mean I'm a Spanking Monkey now...that shoots milk
Too much. I know.
Too much. I know.
Re: The winner takes only a bit (115/256) [Premium Prize!]
Marino_1 wrote:Any way to "hide" the player list? Kinda like what DBZ did in his tourny... (Here: viewtopic.php?f=90&t=78099)
It takes sooooooo long to load up! lol
Marino
I checked the thread you told me about and the players list and game results are now hidden. Thanks for the suggestion!
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
- Marino_1
- Posts: 59
- Joined: Thu Oct 18, 2007 7:07 pm
- Gender: Male
- Location: Toronto, I think... Sometimes I get confused.
Re: The winner takes only a bit (115/256) [Premium Prize!]
No problem.
Looks great!
Looks great!
- reptile
- Posts: 3063
- Joined: Fri Dec 15, 2006 6:34 am
- Location: Highest Score: 3191 Highest Rank: 26th
Re: The winner takes only a bit (115/256) [Premium Prize!]
hey man, i guess i will take a shot at this.
looks very organized and fun already!
- Reptile
- 2305
- classic shapes
- Standard
- Escalating
- Chained
looks very organized and fun already!
- Reptile
- 2305
- classic shapes
- Standard
- Escalating
- Chained
-
babagonosh
- Posts: 1882
- Joined: Sat Jul 26, 2008 8:20 am
- Gender: Male
- Location: Bangkok
Re: The winner takes only a bit (115/256) [Premium Prize!]
- Babagonosh
- score 2466
- WWII Europe
- Standard
- No Spoils
- Chained
- score 2466
- WWII Europe
- Standard
- No Spoils
- Chained
Re: The winner takes only a bit (115/256) [Premium Prize!]
Sound well. I ll play
Intenespi
2402
classic
standard
flat
chained
Intenespi
2402
classic
standard
flat
chained
- Vuk Samotnjak
- Posts: 13
- Joined: Sun Sep 30, 2007 1:56 pm
Re: The winner takes only a bit (115/256) [Premium Prize!]
Vuk Samotnjak
Current Score 2286, best 2400+
Philippines
No Spoils
Chained
Current Score 2286, best 2400+
Philippines
No Spoils
Chained
- scorpion86
- Posts: 39
- Joined: Sat Jun 02, 2007 8:27 pm
- Gender: Male
- Location: Pennsylvania
Re: The winner takes only a bit (115/256) [Premium Prize!]
scorpion86-
2491-
classic
standard
seq
no spoils
unlimited
sunny
2491-
classic
standard
seq
no spoils
unlimited
sunny
Freedom is a fragile thing. It is never more than one generation away from extinction. It is not ours by inheritance. It must be fought for and defended constantly by each generation. Ronald Wilson Reagan
Re: The winner takes only a bit (138/256) [Premium Prize!]
Thanks to everybody who accepted the invitation. Thanks to you we are now 138 players!
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
- karelpietertje
- Posts: 801
- Joined: Mon Sep 03, 2007 1:43 pm
- Gender: Male
- Contact:
Re: The winner takes only a bit (138/256) [Premium Prize!]
does this mean we have to wait for 256?
Re: The winner takes only a bit (138/256) [Premium Prize!]
I am in. 2356, New world, no spoils, foggy
Re: The winner takes only a bit (138/256) [Premium Prize!]
in please
1354
New World
Escalating
Sunny
Unlimited.
PM me if I left anything out.
1354
New World
Escalating
Sunny
Unlimited.
PM me if I left anything out.
Re: The winner takes only a bit (115/256) [Premium Prize!]
Fipa wrote:Sounds really fun, I'm in.
Crossword, terminator, escalating, chained
And since I saw that some put fog, I'll take fog too.
Re: The winner takes only a bit (115/256) [Premium Prize!]
Fipa wrote:Fipa wrote:Sounds really fun, I'm in.
Crossword, terminator, escalating, chained
And since I saw that some put fog, I'll take fog too.
Sorry, fog is not an option
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes only a bit (138/256) [Premium Prize!]
karelpietertje wrote:does this mean we have to wait for 256?
If inscriptions keep coming, I will wait for the 256 players. If there are no new inscriptions for a few days, I will start with the players that we have at the moment.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes only a bit (138/256) [Premium Prize!]
2283
new world
flat spoils or no spoils
standard
ps.
are you awared that if you create standard sequential no spoils Classic map 8 players game
that it could last forever....?
I say no spoils are good only if maps have auto bonuses
new world
flat spoils or no spoils
standard
ps.
are you awared that if you create standard sequential no spoils Classic map 8 players game
that it could last forever....?
I say no spoils are good only if maps have auto bonuses
Re: The winner takes only a bit (115/256) [Premium Prize!]
OliverFA wrote:Fipa wrote:Fipa wrote:Sounds really fun, I'm in.
Crossword, terminator, escalating, chained
And since I saw that some put fog, I'll take fog too.
Sorry, fog is not an optionI decided to leave fog and freestyle out because I thougt this would remove too many players from the tournament. And I am trying to make it interesting to everybody so I get the 256 players.
No problem, I saw that earlierm but since you didn't correct anyone, I thought I'd ask
Re: The winner takes only a bit (115/256) [Premium Prize!]
Fipa wrote:OliverFA wrote:Fipa wrote:Fipa wrote:Sounds really fun, I'm in.
Crossword, terminator, escalating, chained
And since I saw that some put fog, I'll take fog too.
Sorry, fog is not an optionI decided to leave fog and freestyle out because I thougt this would remove too many players from the tournament. And I am trying to make it interesting to everybody so I get the 256 players.
No problem, I saw that earlierm but since you didn't correct anyone, I thought I'd ask
If I run a second tournament, I promise to put FoW as an option. And maybe even Freestyle
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
-
dexterdexter
- Posts: 48
- Joined: Thu Jun 07, 2007 5:07 pm
- Location: Romania
Re: The winner takes only a bit (138/256) [Premium Prize!]
dexterdexter
2314
Circus Maximus
Sequential
Standard
Escalating
Chained
2314
Circus Maximus
Sequential
Standard
Escalating
Chained
Last edited by dexterdexter on Mon Apr 13, 2009 1:17 pm, edited 1 time in total.
Re: The winner takes only a bit (138/256) [Premium Prize!]
_42 wrote:2283
new world
flat spoils or no spoils
standard
ps.
are you awared that if you create standard sequential no spoils Classic map 8 players game
that it could last forever....?
I say no spoils are good only if maps have auto bonuses
I answered you, but for some reason looks like the answer got lost. So I will rewrite it.
That is what I thougt to do in order to speed up tournament:
- Create second, third, etc, games in each group for players to join. So if players wish to start the 2nd game before the 1st is finished (and they have free slots if they are freemium) they can do it.
- If we reach a point when a particular game is taking too long, I will look at the group score. If the outcome of that game is not affecting who will pass to the next round, then I will proceed even if the first round is not finished.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
My Maps:
Research and Conquer - Civilization meets Conquer Club
Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
Re: The winner takes only a bit (138/256) [Premium Prize!]
- Your name: marcooo
- Your score:2390
- Your choosen map (8 players, not beta): World 2.1
- Standard/Terminator: standart
- No Spoils/Flat/Escalating: escalating
- Chained/Adjacent/Unlimited: unlimited
I'll join
- Your score:2390
- Your choosen map (8 players, not beta): World 2.1
- Standard/Terminator: standart
- No Spoils/Flat/Escalating: escalating
- Chained/Adjacent/Unlimited: unlimited
I'll join
Re: The winner takes only a bit (138/256) [Premium Prize!]
thanks for the invite!
delux77
2838
World 2.1
Standard
Escalating
Unlimited
delux77
2838
World 2.1
Standard
Escalating
Unlimited
Re: The winner takes only a bit (138/256) [Premium Prize!]
Thanks for the invite. I'll play;
D3A7H
score 2425
africa
std
esc
unlimited
D3A7H
score 2425
africa
std
esc
unlimited