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AndyDufresne wrote:I'd look into what marv said about the various areas...
And as for border color...perhaps a simple black would be nice...and give the sea a 'light gray' or 'light blue gray' tint, to help look like that part is actually finished.
1. Why did you remove North Africa-Italy connection? What was the reason?
2. I noticed that under the Alps, in the Holy Roman Empire territory, there is still painted the red arrow you used some time ago to make one way borders between North Italy and Holy Roman Empire! Shouldn't it be removed?
- i will change the silver borders to black
- having problems with the sea - can't change without causing a problem with work done - anyone want to take it over and make look more professional?
- i agree Mongul are stonger, however i still reckon the emirates are the best strategically as you get 5 armies (with holy lands) - therefore the border between the two will attact a few battles - likewise monguls borders to the north is with the pagans, the easiest to hold - i.e the monguls will get it from both directions
- all this helps bring the catholics more into the game also - previously not as strong
- there seems to be strategies for everyone now
- in addition i thought it would be best to not have connectivity in the middle of the map - played canada recently and liked that
- not sure waht lupo is referring to - no arrows on this map
- the only thing i was debating was to havethe border between Baghdad and Kublai removed - any views - would make emirates easier
Scandanavia is Christian by this point, Novogorod is Orthodox and I don't think there is such a thing as the Roman Sultanate at this point but I might be wrong.
hey when will this map make for playing on cant wait and i see its been some time in the process of would suit my clan down to a tea to have a game on this one
I'm not at all keen on the grey borders. Apart from that it looks good.
edit: Although can I ask where you sourced the Mongol names from? Might be worth taking a look at my Mongol Empire map.
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
I don't know what your trying to prove Qwert but at this time the SultAnate of Rum contained a large percentage of both greek orthodox and muslims, so I guess he's making a balanced decision for playability. Anyway, the map-maker hasn't posted in a while so its a silly argument.
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
My only problem is that the mongol names are based on (seemingly random) names of leaders whereas all the other names are based on the groups who lived there.
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.