War Fog
Moderator: Community Team
The easy way to implement the game Log would be to be allowed to see any logs pertaining to countries that you are bordering at that given time...
The downside of this would be that each time you captured or lost a territory the log would change for previous rounds as well as current rounds... i.e. if Kamtchatka was taken in the first round by a team and you captured Alaska in turn 5 you would then be told about Kamchatka's attack in Round 1 too... But then again this might be a good thing!
So log entries for a player you couldn't see would merely be...
Player A started a turn. <- new log!
Player A Received a Card. <- should always log this!
When you got next to his territories then you would see what he'd done in that turn too... (this example would be China) i.e
Player A started a turn.
Player A Captured Siam from Indonesia from PlayerB *
Player A reinforced Indonesia from Siam *
Player A Received a Card.
* logs would be assigned to 2 countries. Siam and Indonesia.
If you then attacked Siam the previous Logs would look like
Player A started a turn.
Player A received 2 armies for holding Australia *
Player A Captured Siam from Indonesia from PlayerB
Player A reinforced Indonesia from Siam
Player A Received a Card.
* log would be assigned to all countries for that continent.
C.
The downside of this would be that each time you captured or lost a territory the log would change for previous rounds as well as current rounds... i.e. if Kamtchatka was taken in the first round by a team and you captured Alaska in turn 5 you would then be told about Kamchatka's attack in Round 1 too... But then again this might be a good thing!
So log entries for a player you couldn't see would merely be...
Player A started a turn. <- new log!
Player A Received a Card. <- should always log this!
When you got next to his territories then you would see what he'd done in that turn too... (this example would be China) i.e
Player A started a turn.
Player A Captured Siam from Indonesia from PlayerB *
Player A reinforced Indonesia from Siam *
Player A Received a Card.
* logs would be assigned to 2 countries. Siam and Indonesia.
If you then attacked Siam the previous Logs would look like
Player A started a turn.
Player A received 2 armies for holding Australia *
Player A Captured Siam from Indonesia from PlayerB
Player A reinforced Indonesia from Siam
Player A Received a Card.
* log would be assigned to all countries for that continent.
C.
War Fog
This option would change the way the game is played - no more haveing all the infromation of the game to make your choices. You would have to defend or plan against the unknown. The game log info given would give some clue but not the whole picture so I think its would be fine as it stands. Please bring on the war fog. I do think it would be easier to cheat.It would help out multi account cheaters so be careful.
In team games you would get to see all areas your teammates see as well. Bring it on
In team games you would get to see all areas your teammates see as well. Bring it on
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Reed Jones
- Posts: 63
- Joined: Fri Feb 16, 2007 5:48 am
I like it, would it also hide who controls what territories?
or would that be the third option?
or would that be the third option?
Anarchy-The Negation Of All Oppressive Structures
http://www.marxist.com
http://www.attackthesystem.com/anarchism2.html
(You have 110 armies left to deploy)
"Si pacem vis, para bellum" - if you want peace, prepare for war.
http://www.marxist.com
http://www.attackthesystem.com/anarchism2.html
(You have 110 armies left to deploy)
"Si pacem vis, para bellum" - if you want peace, prepare for war.
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Shelter417
- Posts: 37
- Joined: Thu Aug 30, 2007 9:28 am
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Barnaby Jones
- Posts: 3
- Joined: Mon Jul 16, 2007 11:51 pm
Omnipotence
I think after one dies in a fog of war game, they should be able to see the whole board rather than just question marks everywhere. Then we can laugh as people make attacks in the wrong places and whatnot.
Re: Omnipotence
Barnaby Jones wrote:I think after one dies in a fog of war game, they should be able to see the whole board rather than just question marks everywhere. Then we can laugh as people make attacks in the wrong places and whatnot.
This is wide open to abuse... therefore I suspect it will never happen...
You can see what happened at the end of the game though.
C.

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