The winner takes a little bit [Abandoned]

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OliverFA
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Re: The winner takes only a bit(48/64)(48/128)(48/256)(Prize!!!)

Post by OliverFA »

2 more added!

By the way, in the first page, 3rd post, you can see how standing will look like.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Marino_1
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Location: Toronto, I think... Sometimes I get confused.

Re: The winner takes only a bit (48/128) (48/256) [Prize!!!]

Post by Marino_1 »

I'm IN!!

- Marino_1
- 1330
- WW II Western Front
- Standard
- Flat Rate
- Unlimited reinforcements
Vertigo
Posts: 25
Joined: Fri Jun 20, 2008 7:51 pm

Re: The winner takes only a bit (48/128) (48/256) [Prize!!!]

Post by Vertigo »

I'll play.

Vertigo
1667 points
Chinese Checkers
Standard
Escalating
Chained
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ZionT
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Re: The winner takes only a bit (48/128) (48/256) [Prize!!!]

Post by ZionT »

I'd love to play...

My settings are:
ZionT
2456
WWII Gazala
Terminator
Escalating
Chained
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Marino_1
Posts: 59
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Location: Toronto, I think... Sometimes I get confused.

Re: The winner takes only a bit (48/128) (48/256) [Prize!!!]

Post by Marino_1 »

just adding a notifier.
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Supermarioluigi
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Re: The winner takes only a bit (48/128) (48/256) [Prize!!!]

Post by Supermarioluigi »

I'll join.

Supermarioluigi
1054
Rail USA
Terminator
Escalating
Unlimited
Image
Achieved August 27, 2009
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OliverFA
Posts: 2295
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Location: Somewhere in Spain

Re: The winner takes only a bit (52/128) (52/256) [Prize!!!]

Post by OliverFA »

4 more players added. Thanks for joining!
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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ESQuire
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Re: The winner takes only a bit (52/128) (52/256) [Prize!!!]

Post by ESQuire »

ESQuire
1518 points
Great Lakes
Terminator
Flat
Chained
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OliverFA
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Re: The winner takes only a bit (53/128) (53/256) [Prize!!!]

Post by OliverFA »

Added. Thanks for your inscription!
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Falkomagno
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Re: The winner takes only a bit (53/128)(53/256)[Premium Prize!]

Post by Falkomagno »

Hi¡¡¡I want a premium¡¡¡¡


- Falkomagno
- 1301
- Battle of Iraq
- Terminator
- Escalating
- Chained
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JoJo123
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Gender: Female
Location: Seattle, WA

Re: The winner takes only a bit (53/128)(53/256)[Premium Prize!]

Post by JoJo123 »

I'm in.
1797
Siege!
Standard
Escalating
Chained
Sunny
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1joe60
Posts: 73
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Re: The winner takes only a bit (53/128)(53/256)[Premium Prize!]

Post by 1joe60 »

1joe60
1102
Canada
Standard
Escalating
Chained
Marfski
Posts: 611
Joined: Tue Sep 11, 2007 5:28 am

Re: The winner takes only a bit (53/128)(53/256)[Premium Prize!]

Post by Marfski »

Marfski
1614
Battle of Actium
Terminator
Chained
Flat Rate
Foggy

Great tournament!!
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soccerghost
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Contact:

Re: The winner takes only a bit (53/128)(53/256)[Premium Prize!]

Post by soccerghost »

Soccerghost
1883
San Francisco
Standard
Escalating
Unlimited
Winner:
Three Strikes and You're Out
GR’s Common Map Tour
Ever Decreasing Circles II
Serbia's Euro 2012(Czech Republic)
Game 5955212
Game 6000000
Game 6760347
Game 10361079
Game 10364001
Game 10881389
Why did Bobby drop his Ice Cream?
He was hit by a bus.
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OliverFA
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Re: The winner takes only a bit (58/128)(58/256)[Premium Prize!]

Post by OliverFA »

Added. Thanks!
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Iron Maid
SoC Training Adviser
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Re: The winner takes only a bit (58/128)(58/256)[Premium Prize!]

Post by Iron Maid »

- Iron Maid
- 2596
- Imperium Romanum
- Standard
- No Spoils
- Adjacent
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AndrewB
Posts: 1814
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Location: Edmonton, Canada, MST

Re: The winner takes only a bit (58/128)(58/256)[Premium Prize!]

Post by AndrewB »

I would like to change my home map to the following, please:

- Age of Merchants
- Standard
- Escalating
- Chained
Image
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AndrewB
Posts: 1814
Joined: Mon Jun 12, 2006 5:02 pm
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Re: The winner takes only a bit (58/128)(58/256)[Premium Prize!]

Post by AndrewB »

And 1 question, please.

Do u have a particular date in mind for the cut offs? Or is it going to be open until it fill up?

Thanks
Image
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General Flashman
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Re: The winner takes only a bit (58/128)(58/256)[Premium Prize!]

Post by General Flashman »

Can I join up?

Scotland - Sunny - Flat RAte - Adjacent

Thanks!
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laica05
Posts: 52
Joined: Fri Jan 30, 2009 3:00 pm

Re: The winner takes only a bit (58/128)(58/256)[Premium Prize!]

Post by laica05 »

laica05 my score 1082,map italy,standard,no spoil,chained.
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OliverFA
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Re: The winner takes only a bit (58/128)(58/256)[Premium Prize!]

Post by OliverFA »

AndrewB wrote:I would like to change my home map to the following, please:

- Age of Merchants
- Standard
- Escalating
- Chained


Changed.

AndrewB wrote:And 1 question, please.

Do u have a particular date in mind for the cut offs? Or is it going to be open until it fill up?

Thanks


I really would like to celebrate a tournament with 256 players, so I am inclined to wait if it is needed. Of course, I won't wait forever. But luckily, there are new inscriptions each day, which means that interest keeps alive. If there are a several days without inscriptions, then I will begin with the players inscribed at the moment.

Hope that answers your question.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
User avatar
OliverFA
Posts: 2295
Joined: Wed Jul 09, 2008 4:30 am
Gender: Male
Location: Somewhere in Spain

Re: The winner takes only a bit (61/128)(61/256)[Premium Prize!]

Post by OliverFA »

New players added. Thanks for your interest!
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
User avatar
OliverFA
Posts: 2295
Joined: Wed Jul 09, 2008 4:30 am
Gender: Male
Location: Somewhere in Spain

Recruiting for 256 players tournament with Premium Prize

Post by OliverFA »

.
Last edited by OliverFA on Wed Apr 01, 2009 2:12 pm, edited 1 time in total.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
User avatar
Kotaro
Posts: 3467
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Re: Recruiting for 256 players tournament with Premium Prize

Post by Kotaro »

Woops, never gave you my maps and shit, did I?
32nd Kotaro Feudal War Flat Rate Chained Foggy
Lakad Matataaag!
Normalin, normalin.

Image

TheJonah wrote:I`m not really that arsed. Just supporting my mucker.
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OliverFA
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Re: Recruiting for 256 players tournament with Premium Prize

Post by OliverFA »

Kotaro wrote:Woops, never gave you my maps and shit, did I?
32nd Kotaro Feudal War Flat Rate Chained Foggy


Hey Kotaro. Sorry to disturb you. But we cannot use Feudal War. It is a 6 players map. And we need 8 players maps.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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