Classic alternatives discussion/suggestions

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
Merciless Wong
Posts: 199
Joined: Wed Feb 06, 2008 8:12 pm

Re: Classic alternatives discussion/suggestions

Post by Merciless Wong »

I did a classic inspired map in "Prince of the City"under drafts and am just getting shot down for being too like classic.
I don't recommend wasting any time.
Merciless Wong
Posts: 199
Joined: Wed Feb 06, 2008 8:12 pm

Re: Classic alternatives discussion/suggestions

Post by Merciless Wong »

This is also in the drafting forum in Prince of the City...this is the version with no background. Anyone think this isn't different enough from Classic?

Image
User avatar
The Neon Peon
Posts: 2342
Joined: Sat Jun 14, 2008 12:49 pm
Gender: Male

Re: Classic alternatives discussion/suggestions

Post by The Neon Peon »

AndyDufresne wrote:Thanks for your enthusiasim. Right now, we aren't looking for any more classic-copy maps. Of course maps can be inspired by the general layout and structure, as a number of maps are. If you are interested in making a map, read over some of the guidelines and check out the map ideas and suggestions. :)


--Andy

I understand why we can't have a WORLD map that has the gameplay of classic. No matter how much we change the graphics, it will still be the exact same map.

But, why can't we have a classic of something else? It does not even have to be a "map" look at the Poison Rome that cairns is making... We could use a similar concept of taking something that is not a map, making a map out of it and putting classic gameplay on it. I don't see why we have to use poorly drawn boxes for a map rather than making those boxes look good like cairns is doing now.
User avatar
sailorseal
Posts: 2735
Joined: Sun May 25, 2008 1:49 pm
Gender: Male
Location: conquerclub.com

Re: Classic alternatives discussion/suggestions

Post by sailorseal »

Classic Fast Food?
User avatar
the.killing.44
Posts: 4724
Joined: Thu Oct 23, 2008 7:43 pm
Gender: Male
Location: now tell me what got two gums and knows how to spit rhymes
Contact:

Re: Classic alternatives discussion/suggestions

Post by the.killing.44 »

sailorseal wrote:Classic Fast Food?

wth … ?

.44
User avatar
sailorseal
Posts: 2735
Joined: Sun May 25, 2008 1:49 pm
Gender: Male
Location: conquerclub.com

Re: Classic alternatives discussion/suggestions

Post by sailorseal »

the.killing.44 wrote:
sailorseal wrote:Classic Fast Food?

wth … ?

.44




McDonalds, Burger King

all the places I don't eat at :D
Merciless Wong
Posts: 199
Joined: Wed Feb 06, 2008 8:12 pm

Re: Classic alternatives discussion/suggestions

Post by Merciless Wong »

This is as far as my classic alternative turned new map has gotten in Prince of the City, its having trouble getting out of draft
though

Image
User avatar
Silent Killer
Posts: 54
Joined: Wed Apr 30, 2008 5:59 pm

Re: Classic alternatives discussion/suggestions

Post by Silent Killer »

Haven't read the whole thread.. but had a thought...

[bigimg]http://i245.photobucket.com/albums/gg77/firestarter8_photos/ConquerClub%20Maps/CCReversedEarth.png[/bigimg]

?
jleonnn
Posts: 1808
Joined: Tue Jan 06, 2009 5:11 am
Gender: Male
Location: The Communist Republic of Aoria

classic 'pasted'

Post by jleonnn »

This is a classic map which uses numbers with the names of the continents beside the shape(no copyright violation here :D )

Number of territs:41

Code: Select all

[img][URL=http://img3.imageshack.us/my.php?image=14439591.png][IMG]http://img3.imageshack.us/img3/7196/14439591.th.png[/IMG][/URL][/img]
User avatar
Tisha
Posts: 1065
Joined: Sat Dec 23, 2006 12:41 am

Re: classic 'pasted'

Post by Tisha »

did you make this?
[bigimg]http://img3.imageshack.us/img3/7196/14439591.png[/bigimg]
jleonnn
Posts: 1808
Joined: Tue Jan 06, 2009 5:11 am
Gender: Male
Location: The Communist Republic of Aoria

Re: classic 'pasted'

Post by jleonnn »

Yes, thanxs
jleonnn
Posts: 1808
Joined: Tue Jan 06, 2009 5:11 am
Gender: Male
Location: The Communist Republic of Aoria

Re: classic 'pasted'

Post by jleonnn »

what'dya think?
jleonnn
Posts: 1808
Joined: Tue Jan 06, 2009 5:11 am
Gender: Male
Location: The Communist Republic of Aoria

Re: classic 'pasted'

Post by jleonnn »

I can make a few gameplay changes to the map. I just wanted it to remain the true classic. But, there are already 2 almost the same classics.
User avatar
Tisha
Posts: 1065
Joined: Sat Dec 23, 2006 12:41 am

Re: classic 'pasted'

Post by Tisha »

i don't know if there are rules about classic gameplay.. or if you should have even used the word classic..
jleonnn
Posts: 1808
Joined: Tue Jan 06, 2009 5:11 am
Gender: Male
Location: The Communist Republic of Aoria

Re: classic 'pasted'

Post by jleonnn »

I upgraded it with some ports, I'll add some things tomorrow.
here it is:

Code: Select all

[img][URL=http://img15.imageshack.us/my.php?image=35978619.png][IMG]http://img15.imageshack.us/img15/2020/35978619.th.png[/IMG][/URL][/img]

what do you think?
User avatar
e_i_pi
Posts: 1775
Joined: Tue Feb 12, 2008 2:19 pm
Location: Corruption Capital of the world
Contact:

Re: classic 'pasted'

Post by e_i_pi »

Dunno, I think these guys might a word or two to say about the map...

http://www.coolest-toys.com/200811/clas ... 3-risk.htm
User avatar
MrBenn
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: classic 'pasted'

Post by MrBenn »

[merged] with the 'Classic alternatives' thread.
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
jleonnn
Posts: 1808
Joined: Tue Jan 06, 2009 5:11 am
Gender: Male
Location: The Communist Republic of Aoria

Re: Classic alternatives discussion/suggestions

Post by jleonnn »

well, wikipedia and wikimedia had done it and ther was nothing to say
User avatar
porkenbeans
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm

Re: New Classic

Post by porkenbeans »

maxatstuy wrote:As we all know, the old "Classic" is gone and we were told that we cannot create a map that is similar to the Hasbro map. However, I was thinking of a new idea that takes the old Classic map and modifies it to make it different enough that it can still be used.

What if we took the original map and added an Arctic and Antarctic to the top and bottom of the maps respectively. Each would be three territories, and if the entire Arctic or Antarctic is held, would give an added deployment of 1 man per turn, or 3 men per turn if both are held simultaneously. The three Arctic territories would be able to attack Greenland, Scandinavia, and Siberia, while the three Antarctic territories would be able to attack Argentina, South Africa, and Western Australia.

Finally, the South America Bonus would be worth 3 armies instead of 2, and Africa would be worth 4 armies instead of 3

What do you guys think?
Like this ? [bigimg]http://i665.photobucket.com/albums/vv12/porkenbeans/World_2_1L.jpg[/bigimg]
Image
herschal
Posts: 42
Joined: Sat Dec 15, 2007 8:41 am

Re: Classic alternatives discussion/suggestions

Post by herschal »

Isn't that just a remake of world 2.1? The current world 2.1 is fine IMHO.
User avatar
porkenbeans
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm

Re: Classic alternatives discussion/suggestions

Post by porkenbeans »

herschal wrote:Isn't that just a remake of world 2.1? The current world 2.1 is fine IMHO.
Yeah, It was an attempted revamp with Zim, the original author of 2.1. 8-)
Last edited by porkenbeans on Fri Mar 13, 2009 7:03 pm, edited 1 time in total.
Image
User avatar
the.killing.44
Posts: 4724
Joined: Thu Oct 23, 2008 7:43 pm
Gender: Male
Location: now tell me what got two gums and knows how to spit rhymes
Contact:

Re: Classic alternatives discussion/suggestions

Post by the.killing.44 »

porkenbeans wrote:
herschal wrote:Isn't that just a remake of world 2.1? The current world 2.1 is fine IMHO.
Yeah, It was an attempted revamp with gimil, the original author of 2.1. 8-)

zim ... zim ...

.44
User avatar
porkenbeans
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm

Re: Classic alternatives discussion/suggestions

Post by porkenbeans »

the.killing.44 wrote:
porkenbeans wrote:
herschal wrote:Isn't that just a remake of world 2.1? The current world 2.1 is fine IMHO.
Yeah, It was an attempted revamp with gimil, the original author of 2.1. 8-)

zim ... zim ...

.44
Brain fart. ;)
Image
User avatar
xelabale
Posts: 452
Joined: Sun Sep 21, 2008 8:12 am

Re: Classic alternatives discussion/suggestions

Post by xelabale »

Maybe you guys should stop saying the "c" word and you might get a bit further. Or the "H" word or anything else connect with "R". This thread seems to be the receptacle for "Doh" moments.
User avatar
porkenbeans
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm

Re: Classic alternatives discussion/suggestions

Post by porkenbeans »

xelabale wrote:Maybe you guys should stop saying the "c" word and you might get a bit further. Or the "H" word or anything else connect with "R". This thread seems to be the receptacle for "Doh" moments.
Who are you trying to kid ?
Do you think that CC is anything but a knock-off of RISK ?
Sure we have many different maps and options, but it still remains a variation on a theme.
You can pile on all the condiments you like, but in the end, ... it is still a Hot Dog.
And that is just fine with me, -I like hot dogs. :lol:
Image
Post Reply

Return to “Melting Pot: Map Ideas”