[Abandoned] - Conquer National Bank

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L M S
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Re: Get your name on a map :D

Post by L M S »

username: L M S
map name: L M S
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Woodruff
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Re: Get your name on a map :D

Post by Woodruff »

Username: Woodruff
Map Name: Woodruff or Trent (if you need something shorter)
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Woodruff
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Re: Get your name on a map :D

Post by Woodruff »

And by the way, neat idea. I've always liked how the two developers of Supermax put
themselves into "The Hole".
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Balsiefen
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Re: Get your name on a map :D

Post by Balsiefen »

User Name: Balsiefen

Map Name: Herr Balsiefen
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SirSebstar
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Re: Get your name on a map :D

Post by SirSebstar »

Username: <SirSebstar>
Map Name: <SirSebstar>

Edit: realized you are looking for people, not places. sigh
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a.sub
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Re: Conquer National Bank - Updated P10

Post by a.sub »

i will update ther list in time, please stop posting names until i can get these threads unmerged
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rishaed
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Re: Conquer National Bank - Updated P10

Post by rishaed »

a.sub wrote:i will update ther list in time, please stop posting names until i can get these threads unmerged

lol I would like to be on it so just use my username 4 both :roll: :-$
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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ustus
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Re: Conquer National Bank - Updated P10

Post by ustus »

username = map name: ustus

i've been involved enough with the process that i'd like to leave my mark on the map ;) nice job so far, guys!!!
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a.sub
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Re: Conquer National Bank - Updated P10

Post by a.sub »

1) you guys are already on there go check the top of the list
2) please stop posting names lol :lol:
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rishaed
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Re: Conquer National Bank - Updated P10

Post by rishaed »

a.sub wrote:1) you guys are already on there go check the top of the list
2) please stop posting names lol :lol:

kk lol
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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a.sub
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Re: Conquer National Bank - Updated P10

Post by a.sub »

rishaed wrote:
a.sub wrote:1) you guys are already on there go check the top of the list
2) please stop posting names lol :lol:

kk lol

thx :)
but if anyone has ideas for game play id love to hear em :)
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a.sub
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Re: Conquer National Bank - Updated P10

Post by a.sub »

To have your name added, PM me
DO NOT POST PLEASE
-A.Sub




[bigimg]http://i333.photobucket.com/albums/m390/asub3293/CCbank-10.jpg[/bigimg]
Last edited by a.sub on Wed Mar 18, 2009 8:22 pm, edited 1 time in total.
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n00blet
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Re: Conquer National Bank - Updated P10

Post by n00blet »

Ooooh

Looks interesting.....Except I don't see n00blet on there. THAT IS A PROBLEM! :lol:
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a.sub
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Re: Conquer National Bank - Updated P10

Post by a.sub »

n00blet wrote:Ooooh

Looks interesting.....Except I don't see n00blet on there. THAT IS A PROBLEM! :lol:



check again cuz i put t there myself lol
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rishaed
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Re: Conquer National Bank - Updated P10

Post by rishaed »

a.sub wrote:
n00blet wrote:Ooooh

Looks interesting.....Except I don't see n00blet on there. THAT IS A PROBLEM! :lol:



check again cuz i put t there myself lol

I see ya....overall the font and type you used for the map coordinates really well with it. Good job picking =D> it a.sub
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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LED ZEPPELINER
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Re: Conquer National Bank - Updated P10

Post by LED ZEPPELINER »

Where is says led zepp, you could move the name to the right of the army circle, and then it would have more room and wouldn't look as though it is hanging off
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a.sub
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Re: Conquer National Bank - Updated P10

Post by a.sub »

LED ZEPPELINER wrote:Where is says led zepp, you could move the name to the right of the army circle, and then it would have more room and wouldn't look as though it is hanging off

will do :)


rishaed wrote:
a.sub wrote:
n00blet wrote:Ooooh

Looks interesting.....Except I don't see n00blet on there. THAT IS A PROBLEM! :lol:



check again cuz i put t there myself lol

I see ya....overall the font and type you used for the map coordinates really well with it. Good job picking =D> it a.sub


thx :)
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n00blet
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Re: Conquer National Bank - Updated P10

Post by n00blet »

a.sub wrote:
n00blet wrote:Ooooh

Looks interesting.....Except I don't see n00blet on there. THAT IS A PROBLEM! :lol:



check again cuz i put t there myself lol
Ohhhhh

lol now I see it ](*,)

And I got a pink gun! YES!!!!
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a.sub
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Re: Conquer National Bank - Updated P10

Post by a.sub »

n00blet wrote:
a.sub wrote:
n00blet wrote:Ooooh

Looks interesting.....Except I don't see n00blet on there. THAT IS A PROBLEM! :lol:



check again cuz i put t there myself lol
Ohhhhh

lol now I see it ](*,)

And I got a pink gun! YES!!!!


ITS RED!
:lol:
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n00blet
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Re: Conquer National Bank - Updated P10

Post by n00blet »

a.sub wrote:ITS RED!
:lol:
Looks pink to me.....

If it isn't, could you make them pink? pweety pwease??
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ustus
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Re: Conquer National Bank - Updated P10

Post by ustus »

Well done, i like the font. Graphically, excelent job. However, i do have one issue: you've stopped accepting names, yet not all of the terits have names. I only see names on approximately half of the terits, and no pattern as to why certain terits but not others. Are you going to begin accepting a second set of names, or are you only halfway done and posting your progress to make sure you don't make some kind of mistake on all of them? if so, go ahead and do the rest, it looks great.

as for this...
n00blet wrote:
a.sub wrote:ITS RED!
:lol:
Looks pink to me.....

If it isn't, could you make them pink? pweety pwease??

:shock: don't give in!!!!

The color red generally symbolizes agression or passion. Therefore it should fit well with the guns if you want to get into a deep discussion of what color the guns should be. If you don't want to get into a deep discussion, they are red now and they look good red. that's my oppinion.
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lzrman
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Re: Conquer National Bank - Updated P10

Post by lzrman »

We have not considered if there are going to be continental bonuses or are we gonna have this map where there is no spoils, and bonus is based on the "amount" of territories you have dividable by the normal 3?
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ustus
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Re: Conquer National Bank - Updated P10

Post by ustus »

I don't see any way to set up continent bonuses, unless you're gonna make each room a bonus. That could be... interesting... not sure if it's a good idea or not...
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n00blet
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Re: Conquer National Bank - Updated P10

Post by n00blet »

ustus wrote: :shock: don't give in!!!!

The color red generally symbolizes agression or passion. Therefore it should fit well with the guns if you want to get into a deep discussion of what color the guns should be. If you don't want to get into a deep discussion, they are red now and they look good red. that's my oppinion.
NOOOOO!

Obviously, the inherent juxtaposition of the colloquial effeminate color with the rough-and-tumble mobster would be the most appropriate artistic choice. Anything else would fall into the cataclysmic abyss of cliché.
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rishaed
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Re: Conquer National Bank - Updated P10

Post by rishaed »

ustus wrote:Well done, i like the font. Graphically, excelent job. However, i do have one issue: you've stopped accepting names, yet not all of the terits have names. I only see names on approximately half of the terits, and no pattern as to why certain terits but not others. Are you going to begin accepting a second set of names, or are you only halfway done and posting your progress to make sure you don't make some kind of mistake on all of them? if so, go ahead and do the rest, it looks great.

Ustus look at the latest map version and the big bold words above it..just a note for the map was wondering if a.sub could put some noise around the C4 to simulate an explosion. :roll:
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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