[Official] Centerscape/Midgard REVAMP [Quenched]

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LED ZEPPELINER
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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Post by LED ZEPPELINER »

for the resize, i woul dhave suggested making the width the maximimum width 630 px i think
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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Post by the.killing.44 »

LED ZEPPELINER wrote:for the resize, i woul dhave suggested making the width the maximimum width 630 px i think

Why? There was just a 2 page discussion on this. C'mon … :roll:
*calls oak for FF*

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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Post by MrBenn »

The new small size is good.

Just a random observation that could just be my eyes... Shadowmist appears to have a slight pink tinge to the glow around the text, while Rotweed looks whiter... Is this some weird optical illusion, my eyes playing up, or actually something on the map? If it's the latter, I think the glow should be slightly bluer (ie less pink), or more white (ie paler). If it's just my tired eyes, then game on ;-)
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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Post by WidowMakers »

the.killing.44 wrote:
LED ZEPPELINER wrote:for the resize, i woul dhave suggested making the width the maximimum width 630 px i think

Why? There was just a 2 page discussion on this. C'mon … :roll:
*calls oak for FF*

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What he said.
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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Post by WidowMakers »

MrBenn wrote:The new small size is good.

Just a random observation that could just be my eyes... Shadowmist appears to have a slight pink tinge to the glow around the text, while Rotweed looks whiter... Is this some weird optical illusion, my eyes playing up, or actually something on the map? If it's the latter, I think the glow should be slightly bluer (ie less pink), or more white (ie paler). If it's just my tired eyes, then game on ;-)
Its your eyes. ;) Each text layer in the purple bonus has the same layer styles set. It is due to the purple layer getting slightly lighter in that region (west to east). Plus there are slight amounts of pinkish color in the eastern region of the purple bonus anyway.

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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Post by MrBenn »

I figured it was my eyes, as I was sure I would have noticed it before....
MrBenn wrote:game on ;-)
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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Post by Ruben Cassar »

About the resize - I think it's better now.

If the others are satisfied it's fine for me.

Thanks for the update WM.
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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Post by oaktown »

Ruben Cassar wrote:If the others are satisfied it's fine for me.

And Ruben makes three.

              Final Forge

---The Centerscape Revamp Map has reached the ‘Final Forge’ Stage. The map has passed rigorous gameplay and graphics examinations, and major concerns have been addressed. If you have any other concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. As long as there is still discussion or posts that have yet to be commented on, the map will remain in Final Forge until said discussion has reached the conclusion that the map has reached its final and polished version.

Post questions and concerns if any.

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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Post by the.killing.44 »

Finally, gawd :roll: :P
Now, anything else? I honestly can't see anything wrong here.

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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Post by hecter »

There's this bright blueish smudge at Fangorn and Anza, I don't feel it fits.
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yeti_c
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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Post by yeti_c »

Grats on the Forge WM...

Hurry this one through Smoaky - Centre skittles is terrible.

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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Post by MrBenn »

hecter wrote:There's this bright blueish smudge at Fangorn and Anza, I don't feel it fits.

It's not bright blue, it's pale green, or possibly even cream.... I'd imagine it's from the grunge layer - but don't think it looks out of place... there are other smudges in other parts of the map too...
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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Post by hecter »

MrBenn wrote:
hecter wrote:There's this bright blueish smudge at Fangorn and Anza, I don't feel it fits.

It's not bright blue, it's pale green, or possibly even cream.... I'd imagine it's from the grunge layer - but don't think it looks out of place... there are other smudges in other parts of the map too...

Ya, but this one crosses a border and I just really don't like it... I feel it's really out of place, obvious, staring me right in the face with it's pale green, creamy blueish eye...
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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Post by RjBeals »

hecter wrote:
MrBenn wrote:
hecter wrote:There's this bright blueish smudge at Fangorn and Anza, I don't feel it fits.

It's not bright blue, it's pale green, or possibly even cream.... I'd imagine it's from the grunge layer - but don't think it looks out of place... there are other smudges in other parts of the map too...

Ya, but this one crosses a border and I just really don't like it... I feel it's really out of place, obvious, staring me right in the face with it's pale green, creamy blueish eye...


That it's been brought up, I sort of agree. WM - do you think you can adjust that grunge layer to take that smudge out?
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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Post by WidowMakers »

will do it tonight
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Re: [Official]Centerscape Final IMG/XML pg.1&16 [I,Gp,Gx]

Post by WidowMakers »

and here they are

Large V13
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Small V8
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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Post by hecter »

Much nicer. I have nothing left to add... I think it's done...
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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Post by RjBeals »

hecter wrote:Much nicer. I have nothing left to add... I think it's done...


same. nice work
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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Post by MrBenn »

Rouse then Foundry; Rally round the Stamper;
Ready, steady, pass the word along...
Onwards! Forward! Shout a load "BANANA"
Quench this map before it's been too long!
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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Post by rishaed »

MrBenn wrote:Rouse then Foundry; Rally round the Stamper;
Ready, steady, pass the word along...
Onwards! Forward! Shout a load "BANANA"
Quench this map before it's been too long!

Yes, I agree and am completely happy with this map, and give my approval....not that it means much :lol:
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Post by hecter »

Shortest final forge ever?
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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Post by MrBenn »

Is it just me, or is there no XML link?

I'd like to have a look at the XML for my own peace of mind... we want the changeover to go smoothly ;-)
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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Post by WidowMakers »

Its just you MrBenn. Everything is on the 1st page. :-)

XML V6
http://www.fileden.com/files/2007/6/15/ ... rd_v06.xml
Large V13
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Small V8
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XML TEST
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LED ZEPPELINER
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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Post by LED ZEPPELINER »

there are a few places where the 888's are over the line, and they don't need to be: Gul, Luce, Zuto, Monroe, Karta is over the mountains, Iron Hills, Rotweed, and Una. I would move all of these just a few pixels so they are off the line.
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Re: [Official]Centerscape Final IMG/XML pg.1&17 [I,Gp,Gx]

Post by yeti_c »

When writing the XML - did we ensure the new territories are in the same place (index wise) as the old territories?

C.
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