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- Lanceyboyuk
- Posts: 259
- Joined: Thu Nov 02, 2006 8:34 am
- Gender: Male
- Location: Cheshunt, Herts, UK
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I was wondering if there was database of how many times the different maps were being played. For example, I play classic lots of times and have never played cross words. Be interested to see what comes up for a overall picture? Im sure im going to be flamed for whats the point but it would be interesting to see.
- wcaclimbing
- Posts: 5598
- Joined: Fri May 12, 2006 10:09 pm
- Location: In your quantum box....Maybe.
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sfhbballnut
- Posts: 1687
- Joined: Fri May 05, 2006 3:01 pm
- Lanceyboyuk
- Posts: 259
- Joined: Thu Nov 02, 2006 8:34 am
- Gender: Male
- Location: Cheshunt, Herts, UK
- Lanceyboyuk
- Posts: 259
- Joined: Thu Nov 02, 2006 8:34 am
- Gender: Male
- Location: Cheshunt, Herts, UK
Those stats look good - although i'd like to see more stats on partners games etc. So which partners are most sucesful, least sucesful. Winning percentages etc. I'd like to see Lack making the data visible (whether it is active or a previous days' data wouldn't matter) so others could create stats pages.
Tals
Tals
adding all that is also relatively easy, however the only thing that increases is the time that it would take me to enter in single game data.
As of right now, I know which guys to play with, and what are the maps that I'm good at etc.,
There is always room for more stats - I could also have made stats on which player I have beaten the worst etc.
Anythign involving players would mean I would ahve to keep a copy of the memberlist on cc (well a subset anyways), and the larger the list grows, the more time it would take to find the right player to add to game data.
Complete stats need to be spooled via the original database. I did what I could for what info I wanted =)
As of right now, I know which guys to play with, and what are the maps that I'm good at etc.,
There is always room for more stats - I could also have made stats on which player I have beaten the worst etc.
Anythign involving players would mean I would ahve to keep a copy of the memberlist on cc (well a subset anyways), and the larger the list grows, the more time it would take to find the right player to add to game data.
Complete stats need to be spooled via the original database. I did what I could for what info I wanted =)
tals wrote:Those stats look good - although i'd like to see more stats on partners games etc. So which partners are most sucesful, least sucesful. Winning percentages etc. I'd like to see Lack making the data visible (whether it is active or a previous days' data wouldn't matter) so others could create stats pages.
Tals
People teach their dogs to sit, it's a trick. I've been sitting my whole life, and a dog has never looked at me as though he thought I was tricky.
if you have webhosting w/ a mysql database, I can send you all the necessary scripts
Uberwald wrote:He Vic how can i make 1 of those stat things for my own?
People teach their dogs to sit, it's a trick. I've been sitting my whole life, and a dog has never looked at me as though he thought I was tricky.
werd up!!!
Gandalf40 wrote:vic wrote:if you have webhosting w/ a mysql database, I can send you all the necessary scripts
Hey, another guy who likes robotics and programming. Yea! I thought I was alone.
People teach their dogs to sit, it's a trick. I've been sitting my whole life, and a dog has never looked at me as though he thought I was tricky.


