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Moderator: Cartographers
w3a2
Posts: 102 Joined: Tue Aug 29, 2006 1:12 am
Location: internet
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by w3a2 » Thu Jan 11, 2007 10:04 pm
DOOOOOOOOOO EEEEEEEEEEET
Sargentgeneral
Posts: 379 Joined: Thu Nov 16, 2006 11:55 pm
Location: On Conquerclub, duh!
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by Sargentgeneral » Thu Jan 11, 2007 11:17 pm
this map should be quenched now!
Highest score: 1910 Highest rank: 188 Battle of the bands #1 champion: ACDC
qeee1
Posts: 2904 Joined: Sun Feb 05, 2006 12:43 pm
Location: Ireland
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by qeee1 » Fri Jan 12, 2007 8:55 am
Here quenchy quenchy quenchy...
Frigidus wrote: but now that it's become relatively popular it's suffered the usual downturn in coolness.
Wisse
Posts: 4448 Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe
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by Wisse » Fri Jan 12, 2007 9:25 am
qeee1 wrote: Here quenchy quenchy quenchy...
q(u)eee(1)nch it
Guiscard
Posts: 4103 Joined: Fri Dec 08, 2006 7:27 pm
Location: In the bar... With my head on the bar
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by Guiscard » Fri Jan 12, 2007 9:50 am
Definitely a quencher.
Lone.prophet
Posts: 1467 Joined: Thu Oct 12, 2006 4:37 pm
Location: Your basement Muahaha
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by Lone.prophet » Fri Jan 12, 2007 10:01 am
KEYOGI wrote: Lone.prophet wrote: give orange a 4 bonus it is practacly the same as yellow 5 countries both 3 border countries bothe 6 attacking countries both
Lake Eyre is a one-step territory to cross from one side of the map to the other. South Australia is also the only state to border all others. That's why there's the extra army bonus.
though because lake eyre borders so much else it is easier 2 defend cause u can put most men there wile in the orange the armies are more divided
well u dont really should take this serious cause no1 else thinks about this the same as me
KEYOGI
Posts: 1632 Joined: Tue Oct 10, 2006 6:09 am
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by KEYOGI » Fri Jan 12, 2007 3:13 pm
To me, that just totally contradicts your own point. If you have to focus your armies in Lake Eyre that's going to make your other borders vunreble. Lake Eyre's bordered by four other states, the Northern Territory's hardest to defend territory Tennent Creek is bordered by two other states.
Do we need to continue discussing this point?
Lone.prophet
Posts: 1467 Joined: Thu Oct 12, 2006 4:37 pm
Location: Your basement Muahaha
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by Lone.prophet » Fri Jan 12, 2007 3:28 pm
the pint is ur other borders arent vulnreble because they dont border much countries
KEYOGI
Posts: 1632 Joined: Tue Oct 10, 2006 6:09 am
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by KEYOGI » Fri Jan 12, 2007 3:50 pm
For other borders we have:
- Mt. Gambier: borders Victoria, the easiest to hold and potentially strongest state on the map. It's the equivelant of Oceania/South America on the Classic map.
- Coober Pedy: borders half the Western Australia border territories.
If anyone else wants to pitch in on this discussion please do. I feel the bonuses are justified.
Spockers
Posts: 390 Joined: Mon Oct 02, 2006 11:11 pm
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by Spockers » Fri Jan 12, 2007 5:23 pm
Lone Prophet isn't making much sense to me.
The bonuses are justified. This has all been covered ages ago.
AK_iceman
Posts: 5704 Joined: Wed May 10, 2006 10:39 pm
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by AK_iceman » Fri Jan 12, 2007 5:35 pm
Looks good KEYOGI, can't wait to play it.
Teya
Posts: 411 Joined: Tue Oct 17, 2006 5:25 am
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by Teya » Fri Jan 12, 2007 7:24 pm
where's Andy?
nyg5680
Posts: 1343 Joined: Sun Jun 04, 2006 10:50 am
Location: united states
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by nyg5680 » Fri Jan 12, 2007 7:56 pm
i think the best part is the colors with the dark color in the backround
AK_iceman
Posts: 5704 Joined: Wed May 10, 2006 10:39 pm
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by AK_iceman » Fri Jan 12, 2007 8:02 pm
Visually I like the textures of the territories and especially the parrot on a tree in the background.
Edit: I assume we are just waiting on the xml to quench this one?
nyg5680
Posts: 1343 Joined: Sun Jun 04, 2006 10:50 am
Location: united states
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by nyg5680 » Fri Jan 12, 2007 8:03 pm
yes of coarse the parrot makes the map
AndyDufresne
Posts: 24935 Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:
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by AndyDufresne » Fri Jan 12, 2007 8:06 pm
Just to check on a few things, post an image of the large and the small map with the army coordinates, to make sure they haven't swayed.
Post links to both the large and small map, along with the XML.
--Andy
KEYOGI
Posts: 1632 Joined: Tue Oct 10, 2006 6:09 am
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by KEYOGI » Fri Jan 12, 2007 9:19 pm
Does anybody know a good file hosting website for the xml? I'm not happy with Wiki Upload.
AndyDufresne
Posts: 24935 Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:
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by AndyDufresne » Fri Jan 12, 2007 9:21 pm
Forgive, I typed the second line in regards to links to the maps without the coordinates in addition to those with coordinates.
So post the links to regular gameboard maps if you could.
--Andy
AndrewB
Posts: 1814 Joined: Mon Jun 12, 2006 5:02 pm
Location: Edmonton, Canada, MST
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by AndrewB » Sat Jan 13, 2007 2:55 am
Quench IT!!! I wanna play it, great work Keyogi, I bow
nyg5680
Posts: 1343 Joined: Sun Jun 04, 2006 10:50 am
Location: united states
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by nyg5680 » Sat Jan 13, 2007 8:28 am
yes its lookin like 1 of the great maps
AndyDufresne
Posts: 24935 Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:
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by AndyDufresne » Sat Jan 13, 2007 12:27 pm
The
Final Forge period has concluded for the
Australia Map . All objections have had their time. The Foundry
and I hereby brand this map with the
Foundry Brand . Let it be known that this map is now ready for live play
(barring any Lack vetoes) .
Conquer Club, enjoy!
–Andy
nyg5680
Posts: 1343 Joined: Sun Jun 04, 2006 10:50 am
Location: united states
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by nyg5680 » Sat Jan 13, 2007 12:28 pm
WOOOOOO YES WHENS IT GOANNA BE SUBMITTED