multiplied armies!!!

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Scotty321
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Joined: Mon Sep 11, 2006 2:57 pm

multiplied armies!!!

Post by Scotty321 »

ok i know many people must love this but personally i hate it. I mean in real risk this doesn't apply. so why should it here? I know some people may miss a turn but that's to bad. It isn't fair to the other playres if some one purposly does that to get 9 armies the next turn and then completely change the tide of the game. If you are going to play risk my thoughts are that it should be played like the real game!
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wicked
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Post by wicked »

well it'd be hard to have 8000+ people worldwide sit down and play at a table. :lol:
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Capt Killroy
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yo

Post by Capt Killroy »

i agree with you scott 100 percent wicked your comment was pointless and dumb there are diffirent time zones in the world so everybody cant sit down and play at the same time duh and poeple do use that to there advantage the rule should be you have 24hrs to take a turn miss your turn lose your armies this way it keeps the playing fair if 24hrs is not enough time to take a turn then dont play !!!!
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Genghis Khant
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Post by Genghis Khant »

Ever heard of punctuation? I had to read the Captain's post twice just to understand it. Don't they teach grammar in American schools?
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silvanthalas
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Post by silvanthalas »

Genghis Khant wrote:Don't they teach grammar in American schools?


They do, but technology (such as IM-speak) and laziness rule.
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Scotty321
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Post by Scotty321 »

silvanthalas wrote:
Genghis Khant wrote:Don't they teach grammar in American schools?


They do, but technology (such as IM-speak) and laziness rule.


ok this topic is seirous...so u wanna act like an idiot and start to diss people why don't you do it in a game after you've won the right until then...don't talk unless it's about the topic
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AndyDufresne
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Post by AndyDufresne »

This topic has had enough talking. We've got some ideas in the works.


--Andy
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