De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Or we could run another snap-poll with just the two favourites, to see which is most popular overall.... See what the 40% who have not voted for those two actually think...
PB: 2661 | He's blue...If he were green he would die | No mod would be stupid enough to do that
MrBenn wrote:Or we could run another snap-poll with just the two favourites, to see which is most popular overall.... See what the 40% who have not voted for those two actually think...
MrBenn wrote:Or we could run another snap-poll with just the two favourites, to see which is most popular overall.... See what the 40% who have not voted for those two actually think...
that's about what I was thinking... and if the two mapmakers in question would like to send me an updated file they are welcome to do so. I will wait to hear back from them via PM with either a new link or an OK to go with what I have.
RjBeals wrote:Map-5 has nothing on Map-3. it just doesn't make sense to me.
I have to disagree. I really like map 3, but it looks a little "fuzzy" to me and harder to read than map 5. I like the clarity of map 5 for playing a game. I like the creativity of map 3 for looking at and appreciating the artistry, but not for playing a game.
what's the point of doing a contest if we're going to get something like map 5? it's foundry passable but not exciting or anything better than average. no spin. nothing new or different. fine for someone doing their own map. for a contest you want something different. something that approaches special.
edbeard wrote:what's the point of doing a contest if we're going to get something like map 5? it's foundry passable but not exciting or anything better than average. no spin. nothing new or different. fine for someone doing their own map. for a contest you want something different. something that approaches special.
Map 5 is easy on the eyes. It's simple. The font and coloration is not too distracting. One map had shading that made it difficult for the boundary name to be unseen. Another one was simply too boring and plain with no obvious work as there was only 1 color to it. The others were close but personally speaking, a map *shouldn't* be too confusing to look at. And that's what makes map #5 the best out of the lot, personally speaking!
The winning mapmaker will be announced - it will be up to the other entrants to disclose their identity should they choose... At least that's what happened with the Brazil revamp competition...
PB: 2661 | He's blue...If he were green he would die | No mod would be stupid enough to do that
Darnit! Too late to vote - i gotta find more time in the week to get into the foundry! How many days am I late by?
Well anyways - my vote would've gone with #3. 1 vote really does make a difference - I apologize to the map maker of #3 for not getting here sooner (though I did vote for it in round 1).
I couldn't justify voting for any other one - RJ's comments ring true for me - an experienced map maker could produce 5 in under an hour - there's nothing interesting about it - CC would be worse off without a piece of art like 3 available for play.
MrBenn wrote:The winning mapmaker will be announced - it will be up to the other entrants to disclose their identity should they choose... At least that's what happened with the Brazil revamp competition...