Indian Empire [Quenched]

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a.sub
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Re: Indian Empire (was British India) page 6

Post by a.sub »

*checks for gimil* 8-[ 8-[

Honk for a quench!
HONK

*double checks for gimil* 8-[ 8-[

jk, i dont see anythign wrong but im prolly not the best person to take advice from :lol:
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iancanton
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Re: Indian Empire (was British India) page 6

Post by iancanton »

farther india is the only safe place, so +4 (maybe even +3) makes it too attractive. perhaps we need +2 to avoid a rush for the corner in most games.

ian. :)
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oaktown
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Re: Indian Empire (was British India) page 6

Post by oaktown »

[bigimg]http://i141.photobucket.com/albums/r76/ron_parodi/Indian%20Empire/india10.jpg[/bigimg]

No major changes, but...

iancanton wrote:farther india is the only safe place, so +4 (maybe even +3) makes it too attractive. perhaps we need +2 to avoid a rush for the corner in most games.

+2 seems a bit weak for a seven territory region with nowhere to go - once you hold that region, you're up against an eleven territory region that bottlenecks in Behar, a bottleneck which can work for you or against you. But I agree that +4 was a bit steep, and I've dropped it to 3.

Overall, this is a map with no obvious easy start, and I personally like it that way. Maps with one good start annoy me unless I happen to be the player who gets that start. The rail connections look about as good as any of the edge borders.
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oaktown
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Re: Indian Empire (was British India) page 6

Post by oaktown »

oaktown wrote:[bigimg]http://i141.photobucket.com/albums/r76/ron_parodi/Indian%20Empire/india10.jpg[/bigimg]

No major changes, but...

iancanton wrote:farther india is the only safe place, so +4 (maybe even +3) makes it too attractive. perhaps we need +2 to avoid a rush for the corner in most games.

+2 seems a bit weak for a seven territory region with nowhere to go - once you hold that region, you're up against an eleven territory region that bottlenecks in Behar, a bottleneck which can work for you or against you. But I agree that +4 was a bit steep, and I've dropped it to 3.

Overall, this is a map with no obvious easy start, and I personally like it that way. Maps with one good start annoy me unless I happen to be the player who gets that start. The rail connections look about as good as any of the edge borders.

captainwalrus wrote:What is left to be done on this? It doesn't have that many posts but I'm having trouble finding problems. I'd say this could be on the final forge very soon.

No, not many posts, but the visuals came largely from my Brazil revamp effort, so I had a head start.
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ZeakCytho
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Re: Indian Empire (was British India) page 7

Post by ZeakCytho »

The only thing that concerns me is the +3 for farther India. It will be hard to get at first - so a high bonus is desirable. But right now, if you expand to Behar, you can hold that +3 from just one territory. This would be a big problem in no cards games, I believe. But at the same time, decreasing the bonus will make life hard for anyone who drops there.

What if you made an attack route from Calcutta to Arracan? Arracan is already a border, so it doesn't make the continent any harder to capture/defend initially, but it makes the player hold two borders to defend the continent after expansion to Behar. This is more justified for the +3, I think.

From a purely colorblind perspective, I can't tell the difference between the Northern Territories and Bombay Presidency. Since they're labeled, this is not a huge issue, and I assume Sindh is part of Bombay because of where the impassables fall, but if it's not too much trouble, could you tweak the color of one of them to be a bit more distinct?

Also, you label Afghanistan at the far west of the map, but have no comparable label at the far east. I'm not sure what the region was called at the time - French Indochina? To the north of that, China? But it seems that there should be label(s) there.

Really, this map is looking good.
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cairnswk
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Re: Indian Empire (was British India) page 6

Post by cairnswk »

I agree with ZeakCytho as above 100%...very good indeed.

oaktown wrote:
The Neon Peon wrote:Just wondering... could you make a series of maps in this style? like the Japan and Brazil maps. Just old maps of the world in that book of yours.

I certainly could - and between my Brazil revamp entry, a short-lived attempt at Japan, and this, you could say I already have made a series! But in the end, it would be a bit boring both for me and for the site. I think it's a nice look, but I'm not sure it's that nice.


And you'd be in danger of doing the same thing that you are encouraging other mapmakers not to do and that is present that same old same old. Sorry. But gotta get that one off my chest. I'm sure you'll agree. ;)
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HungrySomali
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Re: Indian Empire (was British India) page 7

Post by HungrySomali »

I cant find any obvious gameplay errors and the map looks wonderful. I really like the feel. I cant wait to play.
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oaktown
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Re: Indian Empire (was British India) page 6

Post by oaktown »

cairnswk wrote:
oaktown wrote:... But in the end, it would be a bit boring both for me and for the site. I think it's a nice look, but I'm not sure it's that nice.


And you'd be in danger of doing the same thing that you are encouraging other mapmakers not to do and that is present that same old same old. Sorry. But gotta get that one off my chest. I'm sure you'll agree. ;)

No apologies necessary... you're just supporting how I already feel. Believe me, nobody is a bigger critic of my work than I am.

Anyway, thanks to ZeakCytho et. al. for the recent feedback... always nice to have some direction. :)
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Re: Indian Empire (was British India) page 7

Post by Ogrecrusher »

Farther India continent colour doesn't match the colour of the highlight in the legend.
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Re: Indian Empire (was British India) page 7

Post by lostatlimbo »

This is a very nice looking map! Look forward to playing it.
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a.sub
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Re: Indian Empire (was British India) page 7

Post by a.sub »

which stamps does it have?
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Re: Indian Empire (was British India) page 7

Post by the.killing.44 »

a.sub wrote:which stamps does it have?

Just draft by my looking … gimil and ian get in here!

.44
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sailorseal
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Re: Indian Empire (was British India) page 7

Post by sailorseal »

When army numbers are added because of the way you have placed the names I feel that they will be oddly positioned. Can you change that? Also what stamps has this map received?
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Re: Indian Empire (was British India) page 7

Post by Premier2k »

Nice map Oaktown, love the fact that it's on a journal/book.

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oaktown
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Re: Indian Empire (D) page 7

Post by oaktown »

[bigimg]http://i141.photobucket.com/albums/r76/ron_parodi/Indian%20Empire/india11.jpg[/bigimg]

This map hasn't gotten any love in weeks, so here's an update.

• As per concerns about color blind friendliness, I've swapped the colors around and made some more pronounced. It is now easier for me to distinguish the colors, though i can't speak for everybody else.

• Added a sea attack route from Calcutta to Aracan. This is a better route than those previously suggested since it does not create any new border territories, but it solves the problem of Farther India being progressively easier to hold as that player expands.

• Stuck some army counts on there - while this map is being made sans-army circles, I/we will have to consider how the army counts are going to fall, because the map is pretty busy already.

• Moved my sig, added "China" to the east.
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a.sub
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Re: Indian Empire (D) page 8

Post by a.sub »

first off, i must say, well done! i like the new look
as for it looking too busy its cuz u have waaaaay too much on the may, you have
  • aesthetic things ie mountains
  • terr. names
  • Border colors
  • Bonus names
  • RailRoad

i recommend you remove the bonus names from the actually playing area, people ae smart enough to match up colors. And if you wanna argue that a person maybe color blind, well the bonus names are so low in opacity as is that it wont make a difference. as for the aesthetic things, although necessary, it might help to reduce the opacity on those, they are so in-your-face that it distract from the map. another thing the names on unimportant things like "Bay of Bengal" are too distracting from the main picture. Dont remove them because they really do add to the feel. But make them less in-you-face ish. lastly i find some of the terr. names are poorly placed, like "ceylon" etc.

oh and on a side note, instead of using the taj mahal, it would be better to use an indian temple, most of india is Hindu and the Taj Mahal is a grave. just my two cents, indian people have this "guilty by association thing" for example, you shouldnt step over a person because thats what they do to dead people, so similarly putting a grave on the map may not be the best idea. Im not saying its a bad idea and you should conform NOW!!! just throwing out my limited knowledge.

example of a good temple to use (from wikipedia)
[bigimg]http://upload.wikimedia.org/wikipedia/en/5/5a/Pattadakal_Virupaksha_temple.jpg[/bigimg]
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Re: Indian Empire (D) page 8

Post by oaktown »

a.sub wrote:oh and on a side note, instead of using the taj mahal, it would be better to use an indian temple, most of india is Hindu and the Taj Mahal is a grave. just my two cents, indian people have this "guilty by association thing" for example, you shouldnt step over a person because thats what they do to dead people, so similarly putting a grave on the map may not be the best idea. Im not saying its a bad idea and you should conform NOW!!! just throwing out my limited knowledge

Ah, but this is intended to represent India from a British point of view. I don't think the British were overly concerned about the history of the Taj as much as they were concerned with the aesthetics of the place.
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a.sub
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Re: Indian Empire (D) page 8

Post by a.sub »

oaktown wrote:
a.sub wrote:oh and on a side note, instead of using the taj mahal, it would be better to use an indian temple, most of india is Hindu and the Taj Mahal is a grave. just my two cents, indian people have this "guilty by association thing" for example, you shouldnt step over a person because thats what they do to dead people, so similarly putting a grave on the map may not be the best idea. Im not saying its a bad idea and you should conform NOW!!! just throwing out my limited knowledge

Ah, but this is intended to represent India from a British point of view. I don't think the British were overly concerned about the history of the Taj as much as they were concerned with the aesthetics of the place.

thats is an excellent train of thought! i didnt think of that, touche my friend
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Re: Indian Empire (D) page 7

Post by owenshooter »

oaktown wrote:This map hasn't gotten any love in weeks, so here's an update.

what are you talking about? i have just seen it and am ready to ask it to have my children!! very sweet... very kick ass... very "oaktown"... wow... the black jesus is in love...-0
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Re: Indian Empire (D) page 8

Post by Joodoo »

Are the cities a separate territory?
TheSaxlad wrote:The Dice suck a lot of the time.

And if they dont suck then they blow.

:D
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Re: Indian Empire (D) page 8

Post by yeti_c »

Shouldn't "Farther India" actually be "Further India"?

C.
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Re: Indian Empire (D) page 8

Post by owenshooter »

yeti_c wrote:Shouldn't "Farther India" actually be "Further India"?

C.

didn't realize that shiny new special medal was for spelling... *snicker*...-0
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Re: Indian Empire (D) page 8

Post by The Neon Peon »

The map looks great.

I have no complaints. Might move yourself to Final Forge.
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a.sub
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Re: Indian Empire (D) page 8

Post by a.sub »

The Neon Peon wrote:The map looks great.

I have no complaints. Might move yourself to Final Forge.


can mods move themselves?
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Re: Indian Empire (D) page 8

Post by The Neon Peon »

a.sub wrote:
The Neon Peon wrote:The map looks great.

I have no complaints. Might move yourself to Final Forge.


can mods move themselves?

I am pretty sure that oak is the one who stamps everyone into the Final Forge.
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