[Abandoned] - The Hamptons
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Re: The Hamptons V5
Which version where? You forgot the image link. 
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LED ZEPPELINER
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Re: The Hamptons V5
sailorseal wrote:Here is my long awaited new version I hope it's everything we hoped it to be...
wait did u upload it, or are you about to?
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
- sailorseal
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Re: The Hamptons V7.5 NEW VERSION!
Sorry technical problems and a typo here it is with a new part I have been working on for a while. I took the Westhampton Beach welcome sign and made it welcome to the hamptons
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LED ZEPPELINER
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Re: The Hamptons V7.5 NEW VERSION!
that sign looks really out of place, and i know that you darkened the borders of the bonuses, but try making the borders between each territory a little more noticable
- sailorseal
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Re: The Hamptons V7.5 NEW VERSION!
Alright how can I make the sign look better?
- the.killing.44
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Re: The Hamptons V7.5 NEW VERSION!
Ok I'm posting this from my sis's comp and she wants me off soon so this will be just some of my thoughts. I will rant for a long post later.
(a) you need to post a reply with the version so it is easy to correspond the comments with a version
(b) you said the blur was gone!!!!!!!!!!!!
be back soon with a Wall of Text™ (not my ™
)
(a) you need to post a reply with the version so it is easy to correspond the comments with a version
(b) you said the blur was gone!!!!!!!!!!!!
be back soon with a Wall of Text™ (not my ™
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Corum1234567
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Re: The Hamptons V7.5 NEW VERSION!
good Idea. Similar to yacht race and reggata. Maybe if there was a way for players to affect the wind to stiff other players, maybe that would work. Maybe have some Helicoptors fly in from NYC with Wall Street and LIRR come in with Main Street
- sailorseal
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Re: The Hamptons V7.5 NEW VERSION!
Very good idea I will try and I will try to incorporate some of this
- the.killing.44
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Re: The Hamptons V7.5 NEW VERSION!
Get ready, Luke…
GET. RID. OF. THE. BLUR!!!!!!!!!
Now that that's said, on to my rant:
Firstly, the sad part about the GFX is that you have Ps. So, here's a mini-tutorial on how to make your borders decent:
PRE-: convert the image to a .jpg and bring the .jpg into Ps.
Step 1) go to the brush tool and select [default brushes › color = black › 4pt › 100% opacity, flow, etc.] *if 4pt isn't big enough use 5pt. Nothing above 7pt, and 6pt probably won't be good*
Step 2) in one continuous line trace over each one of your outlines for each color bonus making them flow and making sure they create a closed shape
Step 3) now that those look good, make the color a bit grayer and the size 3pt
Step 4) in a new layer, trace over your gray-brown tert borders making them flow and making sure they connect
Step 5) step back and if it isn't good correct as necessary
Now then, first thing to say is that you have to get rid of the sign. It is ridiculously out of place and looks cheaply Photoshopped. Get rid of it all together or make a better sign-like title. It's a good idea for a title but the way it looks + the way the rest of the map looks collides and, well, it isn't pretty.
About the text — well for one the tert text is really boring; fix that up. Also, don't worry about the 88s which you have as 00s. Just leave em out for now. Somehow you switch fonts on the beaches … wait no it's just random. Hmm, dunno what that is. Try to keep them all the same but new font please! Also, your font shouldn't stop the border from going through it. Forget about the ##s and place the tert names somewhere nice and away from the border.
The lines from the boats (which by the way are subject to copyright, are they not?): I suggest you just draw them with the brush tool to make them nicer. However, the "colors" that go with the boats are both hard to tell and unnecessary? Why have them, anyway? I do like the fact that they add another gameplay aspect. But still, look at some bonus tools in the Map Making Tools thread (announcement in the main foundry).
Bonuses … well, for starters you need names. This is easy enough, isn't it? Westhampton, Bridgehampton, etc… Also, I'd like "Regatta" better than "Boats." Overall your map seems very bland, due partly to blur, text, and names. How do the separate bonuses connect?!?!? Or do they even? Hopefully that becomes more apparent when you redo the borders… The gameplay aspect of it: Green: if it is indeed true that it doesn't connect to the Blue, then +2 seems right; Blue: only +3 for 4 terts to defend and 4 connections? +4, maybe +5 even; Red: here's where it gets weird — you have a boat in the Sound which seems really out of place for a couple of reasons. (a) it makes it incredibly hard for someone to build from the boats outwards seeing how they need the Red bonus unless they just stack a literal TON on … the boats you haven't numbered … hmm, well you need to do that but hopefully you know which boat I'm talking about; (b) there are so many connections but it all goes back to (a) — that boat just doesn't belong there. Hmm.
So I leave you with that. There is one hell of a road ahead of you on this map. 22 terts, 4 continents — I'm not quite sure how CCers will accept something that tiny out of a region that hardly anyone knows. This will be hell to quench, but if you do a) I owe you a lot for perseverance and b) possible first 100+ page map thread? Well, you know my standpoint on this map for sure.
.44
P.S. You should look up Ps tutorials.
GET. RID. OF. THE. BLUR!!!!!!!!!
Now that that's said, on to my rant:
Firstly, the sad part about the GFX is that you have Ps. So, here's a mini-tutorial on how to make your borders decent:
PRE-: convert the image to a .jpg and bring the .jpg into Ps.
Step 1) go to the brush tool and select [default brushes › color = black › 4pt › 100% opacity, flow, etc.] *if 4pt isn't big enough use 5pt. Nothing above 7pt, and 6pt probably won't be good*
Step 2) in one continuous line trace over each one of your outlines for each color bonus making them flow and making sure they create a closed shape
Step 3) now that those look good, make the color a bit grayer and the size 3pt
Step 4) in a new layer, trace over your gray-brown tert borders making them flow and making sure they connect
Step 5) step back and if it isn't good correct as necessary
Now then, first thing to say is that you have to get rid of the sign. It is ridiculously out of place and looks cheaply Photoshopped. Get rid of it all together or make a better sign-like title. It's a good idea for a title but the way it looks + the way the rest of the map looks collides and, well, it isn't pretty.
About the text — well for one the tert text is really boring; fix that up. Also, don't worry about the 88s which you have as 00s. Just leave em out for now. Somehow you switch fonts on the beaches … wait no it's just random. Hmm, dunno what that is. Try to keep them all the same but new font please! Also, your font shouldn't stop the border from going through it. Forget about the ##s and place the tert names somewhere nice and away from the border.
The lines from the boats (which by the way are subject to copyright, are they not?): I suggest you just draw them with the brush tool to make them nicer. However, the "colors" that go with the boats are both hard to tell and unnecessary? Why have them, anyway? I do like the fact that they add another gameplay aspect. But still, look at some bonus tools in the Map Making Tools thread (announcement in the main foundry).
Bonuses … well, for starters you need names. This is easy enough, isn't it? Westhampton, Bridgehampton, etc… Also, I'd like "Regatta" better than "Boats." Overall your map seems very bland, due partly to blur, text, and names. How do the separate bonuses connect?!?!? Or do they even? Hopefully that becomes more apparent when you redo the borders… The gameplay aspect of it: Green: if it is indeed true that it doesn't connect to the Blue, then +2 seems right; Blue: only +3 for 4 terts to defend and 4 connections? +4, maybe +5 even; Red: here's where it gets weird — you have a boat in the Sound which seems really out of place for a couple of reasons. (a) it makes it incredibly hard for someone to build from the boats outwards seeing how they need the Red bonus unless they just stack a literal TON on … the boats you haven't numbered … hmm, well you need to do that but hopefully you know which boat I'm talking about; (b) there are so many connections but it all goes back to (a) — that boat just doesn't belong there. Hmm.
So I leave you with that. There is one hell of a road ahead of you on this map. 22 terts, 4 continents — I'm not quite sure how CCers will accept something that tiny out of a region that hardly anyone knows. This will be hell to quench, but if you do a) I owe you a lot for perseverance and b) possible first 100+ page map thread? Well, you know my standpoint on this map for sure.
.44
P.S. You should look up Ps tutorials.
- sailorseal
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Re: The Hamptons V7.5 NEW VERSION!
I have to agree with the killing. 22 territories is not a lot, is there anyway you could incorporate more territs in?
I'm not familiar with the Hamptons, is it a group of islands? A region?
I'll do a little more research on the area and try and think of something to help you out.
Premier2k
I'm not familiar with the Hamptons, is it a group of islands? A region?
I'll do a little more research on the area and try and think of something to help you out.
Premier2k
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LED ZEPPELINER
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Re: The Hamptons V7.5 NEW VERSION!
your borders are to hard, make them more curvy
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
- sailorseal
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tlane
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Re: The Hamptons V7.5 NEW VERSION!
listen to jake
GET RID OF THE BLUR
GET RID OF THE BLUR
- sailorseal
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Re: The Hamptons V7.5 NEW VERSION!
Tyler that was a WASTE of a comment of course I will listen to jake
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LED ZEPPELINER
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Re: The Hamptons V7.5 NEW VERSION!
with the sign, i totally think you should get rid of it, but if by any chance you don't, you can tell that you took a normal sign, and used the brush tool, and brushed over the writing, with a different color (and you didn't brush all of it) and just re-wrote it,
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
- sailorseal
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Re: The Hamptons V7.5 NEW VERSION!
It will be gone...
Any sign suggestions?
Any sign suggestions?
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LED ZEPPELINER
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Re: The Hamptons V7.5 NEW VERSION!
sailorseal wrote:It will be gone...
Any sign suggestions?
no sign, just a title of soething
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
- sailorseal
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Re: The Hamptons V7.5 NEW VERSION!
WHAT KING OF FREAKING SIGN!!!!!!!!!!!!!!!!!!!!!!!1
- The Neon Peon
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Re: The Hamptons V7.5 NEW VERSION!
Change all except for the last option.
Graphics need serious improvement, that goes along with the sign. There is no need for another small and simple map. The gameplay needs to be changed by increasing the territory count, which you can't do until you use thiner and more defined lines, which goes along with graphics.
Graphics need serious improvement, that goes along with the sign. There is no need for another small and simple map. The gameplay needs to be changed by increasing the territory count, which you can't do until you use thiner and more defined lines, which goes along with graphics.
- sailorseal
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Re: The Hamptons V7.5 NEW VERSION!
Here's a cleaner map. I'll be helping Sailorseal with the graphics side of things.
[bigimg]http://www.atomation.com/~thazzard/fun/hamptons/hamptons.gif[/bigimg]
That's 23 territories on 4 continents (5, 5, 5, 8 )
I don't quite get the logic behind bonuses ... and I think there's something me we could do with the boats, OR we could do Long Island as a whole to make more, and more significant territories.
[bigimg]http://www.atomation.com/~thazzard/fun/hamptons/hamptons.gif[/bigimg]
That's 23 territories on 4 continents (5, 5, 5, 8 )
I don't quite get the logic behind bonuses ... and I think there's something me we could do with the boats, OR we could do Long Island as a whole to make more, and more significant territories.
Last edited by shakeycat on Mon Jan 12, 2009 7:09 pm, edited 2 times in total.
- the.killing.44
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Re: The Hamptons V7.5 NEW VERSION!
.44
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LED ZEPPELINER
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Re: The Hamptons V7.5 NEW VERSION!
wait is the orange boat a part of the orange bonus?
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
- captainwalrus
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Re: The Hamptons V7.5 NEW VERSION!
The blue bonus should be 5 and the boats should be 6.
~ CaptainWalrus