New Map: Space [Quenched]
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- AndyDufresne
- Posts: 24935
- Joined: Fri Mar 03, 2006 8:22 pm
- Location: A Banana Palm in Zihuatanejo
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Well, this is the second time that Marvaddin has requested that I post my continent breakdown to help him analyze it, and then never commented on it. You're on your own next time, Marv!
Since he hasn't given his reasoning for why he feels the bonuses need changing, I've little choice but to leave them as they are. I considered raising Sol like Andy said, but I don't think I want to raise Valhalla to go with it; I'm pretty happy with Valhalla the way it is. So there you go. I'll post what might be the final version today or tomorrow.
Since he hasn't given his reasoning for why he feels the bonuses need changing, I've little choice but to leave them as they are. I considered raising Sol like Andy said, but I don't think I want to raise Valhalla to go with it; I'm pretty happy with Valhalla the way it is. So there you go. I'll post what might be the final version today or tomorrow.
Here's what should be a more or less final version.
[url=http://grunk.org/risk/space11-large.jpg]
(Click for larger version.)[/url]
I think this should clear up the legibility issues once and for all. Not sure why I didn't think of it sooner. It also provides one last rocket option, at kingwaffle's suggestion. If this doesn't get all the seals of approval, then it's back to "...in Spaaace!"
[url=http://grunk.org/risk/space11-large.jpg]
(Click for larger version.)[/url]
I think this should clear up the legibility issues once and for all. Not sure why I didn't think of it sooner. It also provides one last rocket option, at kingwaffle's suggestion. If this doesn't get all the seals of approval, then it's back to "...in Spaaace!"
If they haven't gotten around to suing the ancient Irish mythmakers over it yet, then I don't think they'll be coming after me.
- thegrimsleeper
- Posts: 984
- Joined: Thu Jan 26, 2006 10:40 am
- Location: Seattle
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Been vaguely watching the whole way along, and... I like it. Looks good to go. Oh one little thing:
think you could rename Tir na Nog to Tír na nÓg. As it stands it sounds like um... Tir as opposed to "Teer", and Nog (like Egg-nog) as opposed to "Nogue"- (Like rogue).
think you could rename Tir na Nog to Tír na nÓg. As it stands it sounds like um... Tir as opposed to "Teer", and Nog (like Egg-nog) as opposed to "Nogue"- (Like rogue).
Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
I can do that. I'd considered doing it originally, but expected lots of people to "correct" me for putting a capital letter in the middle of a word :) Lack, if you're listening, will there be any trouble with putting funky characters like that in the XML?
Oh, and any final opinions on "Space!"/"...in Spaaace!"/CC logo on the rocket before I mail it off?
Oh, and any final opinions on "Space!"/"...in Spaaace!"/CC logo on the rocket before I mail it off?
- thegrimsleeper
- Posts: 984
- Joined: Thu Jan 26, 2006 10:40 am
- Location: Seattle
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I'm no lack, but there wouldn't be any problem putting that character in the xml file, because Marv already did it in the Brazil map without any problems.
My opinion: Warp the Conquer Club logo slightly to go along with the contour of the ship, moving it up a bit higher on the fuselage... and add ...in Spaaace!"
Conquer Club...
...IN SPAAACE!!!
Tell me that wouldn't be awesome!!
My opinion: Warp the Conquer Club logo slightly to go along with the contour of the ship, moving it up a bit higher on the fuselage... and add ...in Spaaace!"
Conquer Club...
...IN SPAAACE!!!
Tell me that wouldn't be awesome!!
- kingwaffles
- Posts: 718
- Joined: Mon Jan 23, 2006 9:05 am
- Location: Pseudopolis Yard, Ankh Morpork, Discworld
And it's now in lack's hands. Just for fun, I'd like to celebrate by quoting from an earlier message in the thread...
And, for a comparison:
See? I told you I'd make it nicer looking.
Jota wrote:This is the new map I'm working on right now. Note that the graphics are still a bit crude: I fully intend to make it nicer-looking before it's done, but I wanted some feedback on the layout before I did anything that would be too difficult to change.
And, for a comparison:
See? I told you I'd make it nicer looking.
- max is gr8
- Posts: 3720
- Joined: Sat Jan 21, 2006 6:44 am
- Location: In a big ball of light sent from the future

