Europa [Quenched]
Moderator: Cartographers
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
New Europe map
Why can't I attack from San Marino to a neighboring territory? This really stinks!
Mark
Mark
Re: New Europe map
San Marino (and Vatican City) are entirely surrounded by Italy, and you can attack Italy from either of them - and vice versa.

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
Re: Europa [Quenched]
Wow Benn... You've got a lotta patience.
I just don't understand why all these people come here asking the same stupid question. It IS clear from the map, if you simply look at it you see there are no 'neighbouring territories' because SMR and VAT are nested inside Italy. And the funny thing is, it's not even your crazy idea... It's like that in real life too.
So hang in there, replying to people who don't look out well enough...](./images/smilies/eusa_wall.gif)
I just don't understand why all these people come here asking the same stupid question. It IS clear from the map, if you simply look at it you see there are no 'neighbouring territories' because SMR and VAT are nested inside Italy. And the funny thing is, it's not even your crazy idea... It's like that in real life too.
So hang in there, replying to people who don't look out well enough...
](./images/smilies/eusa_wall.gif)
Re: Europa [Quenched]
Hey! I just noticed one more thing
(But maybe it's been discussed before... Just ignore me then
)
Shouldn't 'mkd' for Macedonia be 'mcd' ?
Shouldn't 'mkd' for Macedonia be 'mcd' ?
Re: Europa [Quenched]
The ISO country code for Macedonia is MKD 

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
Re: Europa [Quenched]
MrBenn wrote:The ISO country code for Macedonia is MKD
Nice. I didn't even know something like that existed
Edit: Whoever came up with that, I still think it's weird...
Re: Europa [Quenched]
This is a really excellent map MrB!
I have not discovered any weakness in gameplay (from my single game
) but i can see that there is great flexibility for different and varied strategies!
nice work mate!
I have not discovered any weakness in gameplay (from my single game
nice work mate!
Re: Europa [Quenched]
The map looks so nice, however there are some mistakes in the map... The eastern borders of Turkey, with Armenia and Georgia is wrong. The correct way that they look can be seen in http://geology.com/world/europe-map.gif It would be nice to fix that, to have a better and more realistic map.
Re: Europa [Quenched]
mpxy wrote:The map looks so nice, however there are some mistakes in the map... The eastern borders of Turkey, with Armenia and Georgia is wrong. The correct way that they look can be seen in http://geology.com/world/europe-map.gif It would be nice to fix that, to have a better and more realistic map.
I think you're actually referring to the Turkish border with Azerbaijan...
The Azerbaijani exclave was in an early version, but was joined to the rest of Azerbain to avoid confusion with the 'secret territory' (viewtopic.php?f=64&t=38304&p=1148358&hilit=+azerbaijan#p1148358)
Turkey does border all three of the Causacus territories

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
- Balsiefen
- Posts: 2299
- Joined: Wed Aug 30, 2006 6:15 am
- Gender: Male
- Location: The Ford of the Aldar in the East of the Kingdom of Lindissi
- Contact:
Re: Europa [Quenched]
So nice to see this map go through, sorry I didn't comment on it more
However, it might be nice to have the sea routes a little more visible, several (such as faroe-scotland) are pretty hard to see.
However, it might be nice to have the sea routes a little more visible, several (such as faroe-scotland) are pretty hard to see.
Re: Europa [Quenched]
Balsiefen wrote:So nice to see this map go through, sorry I didn't comment on it more![]()
However, it might be nice to have the sea routes a little more visible, several (such as faroe-scotland) are pretty hard to see.
OK, I'll have a look at adjusting the sea paths... you're not the first person to mention it
While I'm at it, does anybody have any suggestions for how to make Italy slightly clearer?
I'm tempted to add a line of text explaining that KGD is required for the transcontinental bonus too...
I'll see if I get any spare time to look at it this evening...

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
Re: Europa [Quenched]
I think the Faroe Isles sea path will be clearer if you put it around the West of the islands. Make it start more from the northern tip of Scotland. That way it doesn't get too close to the Denmark - Faroe Isles sea path.
Also, an idea to make the paths clearer: maybe add a slight white glow around every dot? That brings them out of the ocean a bit
Just like the region names.
To me, Italy is pretty clear. As is the Transcontinental bonus... They're all brown, right? Concerning KGD, I'd make the ";" of the Motherland explanation into a ":".
Also, an idea to make the paths clearer: maybe add a slight white glow around every dot? That brings them out of the ocean a bit
To me, Italy is pretty clear. As is the Transcontinental bonus... They're all brown, right? Concerning KGD, I'd make the ";" of the Motherland explanation into a ":".
Re: Europa [Quenched]
Game #3523893, I was not awarded my transcontinental bonus of +4. Someone may want to take a look at that.
- cena-rules
- Posts: 9740
- Joined: Sat Apr 28, 2007 2:27 am
- Gender: Male
- Location: Chat
Re: Europa [Quenched]
reelkmcn wrote:Game #3523893, I was not awarded my transcontinental bonus of +4. Someone may want to take a look at that.
I was going to post the same thing
19:41:22 ‹jakewilliams› I was a pedo
- cena-rules
- Posts: 9740
- Joined: Sat Apr 28, 2007 2:27 am
- Gender: Male
- Location: Chat
Re: Europa [Quenched]
C'mon guys...
The transcontinental bonus is brown in the legend. And KGD is... brown! I don't get why people don't get that
The transcontinental bonus is brown in the legend. And KGD is... brown! I don't get why people don't get that

Re: Europa [Quenched]
OK, I've made a few adjustments, although I'm feeling a bit ambivalent about some of them... Any and all feedback on these potential adjustments is welcome 

[bigimg]http://i275.photobucket.com/albums/jj320/bpawley/EuropaB-L.jpg[/bigimg]
- -The sea route between Scotland and Faroe Islands has been made more visible
-Text explaining the Kaliningrad (KGD) is part of the transcontinental region has been added to the bottom corner
-An additional label for Italy has been added

[bigimg]http://i275.photobucket.com/albums/jj320/bpawley/EuropaB-L.jpg[/bigimg]

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
Re: Europa [Quenched]
I hate the extra label for Italy. It bothers me.
- Balsiefen
- Posts: 2299
- Joined: Wed Aug 30, 2006 6:15 am
- Gender: Male
- Location: The Ford of the Aldar in the East of the Kingdom of Lindissi
- Contact:
Re: Europa [Quenched]
InkL0sed wrote:I hate the extra label for Italy. It bothers me.
I agree actually, all else looks fine (sea routes especially improved) but if people cant tell whats italy and what isn't they deserve what they get
Re: Europa [Quenched]
The extra label for Italy is the thing that bugs me too...

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
- Incandenza
- Posts: 4949
- Joined: Thu Oct 19, 2006 5:34 pm
- Gender: Male
- Location: Playing Eschaton with a bucket of old tennis balls
Re: Europa [Quenched]
Balsiefen wrote:InkL0sed wrote:I hate the extra label for Italy. It bothers me.
I agree actually, all else looks fine (sea routes especially improved) but if people cant tell whats italy and what isn't they deserve what they get
QFT. Italy's not exactly an obscure portion of the world.... but I'm glad to see the northern attack routes made clearer.
I'm in the opening rounds of a 2v2 on this map, and thus far it's quite an interesting one. Very well done indeed, MrB.
THOTA: dingdingdingdingdingdingBOOM
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Re: Europa [Quenched]
perhaps making san marino larger would make the "Italic continent" easier to understand?
It is almost ten times as large as gibraltar, but looks much smaller on this map.
It is almost ten times as large as gibraltar, but looks much smaller on this map.
Re: Europa [Quenched]
snufkin wrote:perhaps making san marino larger would make the "Italic continent" easier to understand?
It is almost ten times as large as gibraltar, but looks much smaller on this map.
But Monaco, Andorra and Liechtenstein are all oversized to make them clearer, just like Gibraltar. If you did that to San Marino or Rome, they'd cover half of Italy...
I guess adding another line of text ("italy surrounds smr and vat") would be too much? The extra label is one way, but then again, won't people complain that there's a country without army circle on the map? Some geographic dumbass might even think the Alps are Italy
Re: Europa [Quenched]
I was playing the beta version and found that the engine wouldn't allow me to attack from crete to cyprus (as the dotted line suggests). Just FYI for tweaking.
Game 3544710.
Game 3544710.
Re: Europa [Quenched]
jyor0385 wrote:I was playing the beta version and found that the engine wouldn't allow me to attack from crete to cyprus (as the dotted line suggests). Just FYI for tweaking.
Game 3544710.
Crete and Cyprus do border. I expect this is down to user error...
Game 3544710 Log wrote:2008-11-07 16:01:38 - Game has been initialized
2008-11-07 16:02:23 - jyor0385 receives 3 troops for 7 regions
2008-11-07 16:02:53 - jyor0385 deployed 3 troops on Northern Ireland
2008-11-07 17:58:03 - tyche73 receives 3 troops for 7 regions
2008-11-07 16:05:00 - jyor0385: Hello, if the designer of this map is playing, Great Map! However, the engine won't allow an attack from crete to cyprus. Just thought you'd want to know.
So you deployed onto Northern Ireland, and were hoping to attack 3 neutrals in Cyprus with your 3 in Crete? Just as well you couldn't, as the odds would not have been in your favour!
All I can imagine is that you clicked 'end assaults', and that you thought you were attacking, when the game engine was in the fortification phase (you cannot fort to neutrals).

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that


