World 2.0/1 Map [Quenched]

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yeti_c
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Re: World 2.0/1 Map [Quenched]

Post by yeti_c »

max is gr8 wrote:Either this map should comply or maps should be allowed to go up to this size


Not this argument again.

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max is gr8
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Re: World 2.0/1 Map [Quenched]

Post by max is gr8 »

This may be before the rules but rules should affect all things before as well as after. For example, all old maps (with the exception of USA) had to have a large and small.
‹max is gr8› so you're a tee-total healthy-eating sex-addict?
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yeti_c
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Re: World 2.0/1 Map [Quenched]

Post by yeti_c »

max is gr8 wrote:This may be before the rules but rules should affect all things before as well as after. For example, all old maps (with the exception of USA) had to have a large and small.


Not this argument again.

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max is gr8
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Re: World 2.0/1 Map [Quenched]

Post by max is gr8 »

Yeti, name a valid reason why this map should not be changed?
‹max is gr8› so you're a tee-total healthy-eating sex-addict?
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RjBeals
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Re: World 2.0/1 Map [Quenched]

Post by RjBeals »

I can't stand this map. Probably my least favorite. Simply because it's just so confusing what borders what. For a vector based map, it could have been done so much better.
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max is gr8
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Re: World 2.0/1 Map [Quenched]

Post by max is gr8 »

In-fact by modern standards this map would still be in Ideas
‹max is gr8› so you're a tee-total healthy-eating sex-addict?
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RjBeals
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Re: World 2.0/1 Map [Quenched]

Post by RjBeals »

If only the borders were more clear.
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ZeakCytho
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Re: World 2.0/1 Map [Quenched]

Post by ZeakCytho »

RjBeals wrote:If only the borders were more clear.
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DO WANT.
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zim
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Re: World 2.0/1 Map [Quenched]

Post by zim »

If you'd like to debate the rules here is the appropriate thread:

viewtopic.php?f=127&t=25569&start=240&st=0&sk=t&sd=a

If you want to take a stab at remaking W2.1 to fit the size rules and/or make it clearer/prettier go nuts. I've made the illustrator files available and I agree that the graphics standards on CC have improved immensely since W2.1 was made. I think it was up to the standards of it's time but the bar has been raised. Only thing I care about is that the game play remain the same, that zimbabwe retains it's italics, that I get appropriate credit for creating the original and that you send me a link to the foundry revamp topic so that I can add my $0.02 where appropriate.

Cheers,

Zim
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edbeard
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Re: World 2.0/1 Map [Quenched]

Post by edbeard »

a revamp competition for this map would be quite interesting.
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max is gr8
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Re: World 2.0/1 Map [Quenched]

Post by max is gr8 »

RJBeals for world 2.2
‹max is gr8› so you're a tee-total healthy-eating sex-addict?
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RjBeals
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Re: World 2.0/1 Map [Quenched]

Post by RjBeals »

max is gr8 wrote:RJBeals for world 2.2


Ahhhw hell Naw. No more revamps for me.
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max is gr8
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Re: World 2.0/1 Map [Quenched]

Post by max is gr8 »

What if we give you a catchy slogan, "time for change"
‹max is gr8› so you're a tee-total healthy-eating sex-addict?
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Mr. Squirrel
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Re: World 2.0/1 Map [Quenched]

Post by Mr. Squirrel »

This map does need a revamp. I would really like to see a competition for this. It would be awesome. The only problem I would see with it is that the CC community might start complaining like they did with the classic revamp.

I would love to see you (RjBeals) do the revamp, since, in my opinion, you are one of the best mapmakers here, but if you don't want to nobody should try to force you. I'm just saying you of all mapmakers could really make this map even greater than it already is.
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Re: World 2.0/1 Map [Quenched]

Post by whitestazn88 »

dude... i love 2.1

for the longest time the only games i would play were

2.1, 1v1, esc, unlim, sunny, seq
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OnlyAmbrose
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Re: World 2.0/1 Map [Quenched]

Post by OnlyAmbrose »

Just thought I'd throw in that this has been my favorite map for around a year now :) Massive props to the author.

8 player standard flat rate games are a blast! (and they take forever lol)
"The Nation that makes a great distinction between its scholars and its warriors will have its thinking done by cowards and its fighting done by fools."
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n00blet
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Re: World 2.0/1 Map [Quenched]

Post by n00blet »

zim wrote:Only thing I care about is that the game play remain the same, that zimbabwe retains it's italics, that I get appropriate credit for creating the original and that you send me a link to the foundry revamp topic so that I can add my $0.02 where appropriate.

Cheers,

Zim


Just out of sheer curiosity (and I'm sure this has been answered before, sorry ><) but why is Zimbabwe italicized?
JudgeDredd2000
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Re: World 2.0/1 Map [Quenched]

Post by JudgeDredd2000 »

Hey I'm just curious, I love this map, and I wanted to use it for a risk night(non-electronic) with some friends. Is their anywhere I could buy this map?
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RjBeals
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Re: World 2.0/1 Map [Quenched]

Post by RjBeals »

JudgeDredd2000 wrote:Hey I'm just curious, I love this map, and I wanted to use it for a risk night(non-electronic) with some friends. Is their anywhere I could buy this map?


No. But you can print it and laminate it yourself.
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Re: World 2.0/1 Map [Quenched]

Post by whitestazn88 »

RjBeals wrote:
JudgeDredd2000 wrote:Hey I'm just curious, I love this map, and I wanted to use it for a risk night(non-electronic) with some friends. Is their anywhere I could buy this map?


No. But you can print it and laminate it yourself.


hold that thought!

by now, some admin has seen this comment. they will soon be contacting WM, keeper of the shop. He'll be able to redirect you to the conquerclub store, and within a few weeks, maps on real cardboard will be sold at the low low price of $25.99!

or you can be super nerds, get your laptops together, and have a lan party at your place for free....(well, not counting the electric bill)
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OnlyAmbrose
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Re: World 2.0/1 Map [Quenched]

Post by OnlyAmbrose »

n00blet wrote:
zim wrote:Only thing I care about is that the game play remain the same, that zimbabwe retains it's italics, that I get appropriate credit for creating the original and that you send me a link to the foundry revamp topic so that I can add my $0.02 where appropriate.

Cheers,

Zim


Just out of sheer curiosity (and I'm sure this has been answered before, sorry ><) but why is Zimbabwe italicized?


The "Zim" in Zimbabwe is italicized as the author's signature (his name is Zim).
"The Nation that makes a great distinction between its scholars and its warriors will have its thinking done by cowards and its fighting done by fools."
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n00blet
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Re: World 2.0/1 Map [Quenched]

Post by n00blet »

OnlyAmbrose wrote:
n00blet wrote:
zim wrote:Only thing I care about is that the game play remain the same, that zimbabwe retains it's italics, that I get appropriate credit for creating the original and that you send me a link to the foundry revamp topic so that I can add my $0.02 where appropriate.

Cheers,

Zim


Just out of sheer curiosity (and I'm sure this has been answered before, sorry ><) but why is Zimbabwe italicized?


The "Zim" in Zimbabwe is italicized as the author's signature (his name is Zim).


Clever.... :lol:
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reggie_mac
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Re: World 2.0/1 Map [Quenched]

Post by reggie_mac »

You need to get in touch with [player]ZiM[/player] and ask if he has a flattened hih res version, then print it out and stick it together, I've done it with what im trying to make and its alot of fun to play on a board that isn't the usual one, just keep in mind that if you decide to have cards your going to have to make all of them too.
Soviet Invaders: Space Invaders, it's not just a game
New Zealand Map - Foundry
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nsdjoe
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Re: World 2.0/1 Map [Quenched]

Post by nsdjoe »

Is there an exhaustive easy reference text list of what is needed for which bonus?

i.e. for Oceana bonus you need:

Hawaii
Borneo
Philippines
Sumatra
Sulawesi
Java
Irian Jaya
Papua New Guinea
New Caldonia
New Zealand
W. Australia
C. Australia
E. Australia

for Asia bonus you need:

etc?
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Re: World 2.0/1 Map [Quenched]

Post by reggie_mac »

Soviet Invaders: Space Invaders, it's not just a game
New Zealand Map - Foundry
"You can please all of the people some of the time, or some of the people all of the time, but not all of the people all of the time"
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