Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]
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Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
double 5's on connecting regions seem a bit overprotective to me. that way unless someone has a castle bordering the same region, you are still protected if you break through your 10 and can snatch a village, while the others are stuck building up in their kingdom because the other player in their territory would take advantage of any breakthrough, if you understand what i mean.

- Assassin07
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Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
this map looks cool to me
IF YOU JOIN MULTIPLE OF MY 2 PLAYER GAMES AND FIND YOURSELF FOED IT IS ONLY TEMPORARY I AM ON A MEDAL HUNT.
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- benny profane
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Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
Since the title seems to be an issue, I would argue against anything having to do with an 8 in it.
If this were the original map adapted for 8 players, it would make sense.
But really, this is a completely different map.
Unless you pick Feudal Days A Week, which gets my vote.
If this were the original map adapted for 8 players, it would make sense.
But really, this is a completely different map.
Unless you pick Feudal Days A Week, which gets my vote.
Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
i cant wait to play this map.. Epic battles are sure to be plantiful on this.. I am commenting on the castle names... Since it appears the map isnt an add on to feudal and it also doesnt represent feudal at all in those aspects ... then why are the castle names brought over from the original game.. I am just suggesting maybe to make them something different..
Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
lets see, I'd also change the map name..
I also think the parts are clear enough, so the small map can be removed, it's a bit annoying
it would be nice if you can make it more 3D aswell, in the future, or change the graphics a bit
and lower the legend, so there's more room on the bottom
I also think the parts are clear enough, so the small map can be removed, it's a bit annoying
it would be nice if you can make it more 3D aswell, in the future, or change the graphics a bit
and lower the legend, so there's more room on the bottom
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106 won - 18 lost
Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
i can't wait to play this map 
- DiM
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Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
i see people don't like the name and to be honest i don't like it either so just call it Feudal Golf Course
anyway i have no clue on the gameplay as i don't have time to study it but i have some graphic comments.
1. the minimap features different coloured continets but the main map is all green. why not put different shades of green on the large map also? it would be better looking and it would also help identify each continent easier
2. the river is bland. add some waves make the water depth fluctuate by making the colour darker or lighter also you could add some small affluents (sp? i mean the small rivers going into a larger one) just
3. the villages look like peanuts thrown in the grass.
add some roads smoke some crops (you already have some in Cen) some animal pens, etc
4. add names instead of numbers. i hate numbered terits cause i make mistakes
PS: i just realised a gameplay thing i don't like. each kingdom has just 1 border. that kinda sucks. don't know if it's a big deal in the overall gameplay but my first impression is that i don't like it. perhaps it's good perhaps it's not.
PPS: if anything that i wrote has already been discussed then ignore it i haven't read the thread
anyway i have no clue on the gameplay as i don't have time to study it but i have some graphic comments.
1. the minimap features different coloured continets but the main map is all green. why not put different shades of green on the large map also? it would be better looking and it would also help identify each continent easier
2. the river is bland. add some waves make the water depth fluctuate by making the colour darker or lighter also you could add some small affluents (sp? i mean the small rivers going into a larger one) just
3. the villages look like peanuts thrown in the grass.
4. add names instead of numbers. i hate numbered terits cause i make mistakes
PS: i just realised a gameplay thing i don't like. each kingdom has just 1 border. that kinda sucks. don't know if it's a big deal in the overall gameplay but my first impression is that i don't like it. perhaps it's good perhaps it's not.
PPS: if anything that i wrote has already been discussed then ignore it i haven't read the thread
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- gimil
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Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
DiM you know I missed you right?
DiM wrote:i see people don't like the name and to be honest i don't like it either so just call it Feudal Golf Course![]()
I don't much like the name, but the yeti seems to want to stand his ground!
anyway i have no clue on the gameplay as i don't have time to study it but i have some graphic comments.
1. the minimap features different coloured continets but the main map is all green. why not put different shades of green on the large map also? it would be better looking and it would also help identify each continent easier
Breaking up the green is something I am putting thought into atm.
2. the river is bland. add some waves make the water depth fluctuate by making the colour darker or lighter also you could add some small affluents (sp? i mean the small rivers going into a larger one) just
We will see what can be done, the river currently has a little bit of dodge on it atm but I don't think it is enought.
3. the villages look like peanuts thrown in the grass.add some roads smoke some crops (you already have some in Cen) some animal pens, etc
Will do
4. add names instead of numbers. i hate numbered terits cause i make mistakes
NO! pay more attention
PS: i just realised a gameplay thing i don't like. each kingdom has just 1 border. that kinda sucks. don't know if it's a big deal in the overall gameplay but my first impression is that i don't like it. perhaps it's good perhaps it's not.
It has been discussed and seems to be a 50/50 split on opinions.
PPS: if anything that i wrote has already been discussed then ignore it i haven't read the thread
Getting lazy?
What do you know about map making, bitch?
Top Score:2403
natty_dread wrote:I was wrong
Top Score:2403
Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
I still haven't heard a better name suggestion so all I say is "Meh" to the naysayers.
C.
C.

Highest score : 2297
Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
awesome another feudal!
I like it but as everyone says, the fact that there's only one way to go will lead to some bad gameplay where only a few castles have access to each other
I like it but as everyone says, the fact that there's only one way to go will lead to some bad gameplay where only a few castles have access to each other
Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
I have new names you could try : Feudal Armageddon, and Feudal Assault
Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
daydream wrote:double 5's on connecting regions seem a bit overprotective to me. that way unless someone has a castle bordering the same region, you are still protected if you break through your 10 and can snatch a village, while the others are stuck building up in their kingdom because the other player in their territory would take advantage of any breakthrough, if you understand what i mean.

- benny profane
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Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
Nothing going on here?
Tossing out a few more names:
Feudal Epic
Feudal Epoch
Feudal Octet
Feudal Ehta (Old English root for eight)
Tossing out a few more names:
Feudal Epic
Feudal Epoch
Feudal Octet
Feudal Ehta (Old English root for eight)
- hecter
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Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
benny profane wrote:Feudal Ehta (Old English root for eight)
I like that one.
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Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
How about Eight Kingdoms War
- gimil
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Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
I rather like Feudal Epic myself.
What do you know about map making, bitch?
Top Score:2403
natty_dread wrote:I was wrong
Top Score:2403
Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
gimil wrote:I rather like Feudal Epic myself.
An improvement on the currect name, in my opinion.
Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
gimil wrote:I rather like Feudal Epic myself.
I'm tempted to agree.
C.

Highest score : 2297
- gimil
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Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
yeti_c wrote:gimil wrote:I rather like Feudal Epic myself.
I'm tempted to agree.
C.
In that case iI am changing it to that then
I will try to update this tomorrow guys.
What do you know about map making, bitch?
Top Score:2403
natty_dread wrote:I was wrong
Top Score:2403
Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
gimil wrote:yeti_c wrote:gimil wrote:I rather like Feudal Epic myself.
I'm tempted to agree.
C.
In that case iI am changing it to that then
I will try to update this tomorrow guys.
well can't wait for DIMWits simpler version, that can be called 'Feudal Doodle'.
- benny profane
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Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
Man...of all the names I suggested, I thought Feudal Epic was the worst.
Just goes to show you...
Anyways, glad I could help out.
Maybe with a title nailed down the discussion will return to the map itself!
Just goes to show you...
Anyways, glad I could help out.
Maybe with a title nailed down the discussion will return to the map itself!
Re: Feudal-ate *The sequal to Feudal War!* Update Page 5
yeti_c wrote:gimil wrote:I rather like Feudal Epic myself.
I'm tempted to agree.
C.
Wow.. somebody has found a name that yeti likes... Good job

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