Winning %
Moderator: Community Team
Winning %
I was wondering if it would be possible to keep track of Wins and Losses and have a winning percentage. I think this would make it alot more competitive.
I know in baseball if someone is a .300 batter over their career, that is a hall of famer or at least should be. I would imagine this would be the same for risk...maybe a little higher who knows.
Let me know what you guys think, I would be interested to see what my % is.
I know in baseball if someone is a .300 batter over their career, that is a hall of famer or at least should be. I would imagine this would be the same for risk...maybe a little higher who knows.
Let me know what you guys think, I would be interested to see what my % is.
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garionoldwolf
- Posts: 53
- Joined: Sat May 06, 2006 8:12 am
- Location: West Hazleton, PA, USA
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well cuz I was bored and stuff I calculated it.
You've won 15 games and have 55 completed games(according to game finder for finished games and your profile for total number).
Thus your winning percentage is 27% or .270 in baseball terms
You've won 15 games and have 55 completed games(according to game finder for finished games and your profile for total number).
Thus your winning percentage is 27% or .270 in baseball terms
check out xigames' forum
http://xigames.net/forum
http://xigames.net/forum
alot of us have been asking for a change for along time now....
very good idea sir...... GL getting them to put down there map making database and impliment what im sure over 90% of players here wanna see>>>>>>>>!!!!!!!!
Another and better way of keeping score or track.
even keep the old one if they want!
very good idea sir...... GL getting them to put down there map making database and impliment what im sure over 90% of players here wanna see>>>>>>>>!!!!!!!!
Another and better way of keeping score or track.
even keep the old one if they want!
- Sargentgeneral
- Posts: 379
- Joined: Thu Nov 16, 2006 11:55 pm
- Location: On Conquerclub, duh!
actually, me and my friends have been keeping track of our own. This makes much more sense for joining games as well. Your rank tells you a lot, but then this completely changes the way you play a game. I think we should also tell if we are on a current streak. (3 straight wins, 6 straight loses) Then, people choosing games will either step out of the way of a hot player, or look to knock off the current unbeatable. This opens so many options. I think we should push hard for the winning % to be added!
- sully800
- Posts: 4978
- Joined: Wed Jun 14, 2006 5:45 pm
- Gender: Male
- Location: Bethlehem, Pennsylvania
dugcarr1 wrote:alot of us have been asking for a change for along time now....
very good idea sir...... GL getting them to put down there map making database and impliment what im sure over 90% of players here wanna see>>>>>>>>!!!!!!!!
Another and better way of keeping score or track.
even keep the old one if they want!
I've said this before, but the admins don't make the maps- the users do. Lack on the other hand is working on things that many users have requested to see, such as 8 man games, real time etc. (He has hinted at these coming updates several times now).
I agree that better user statistics is a very good suggestion and one I would love to see... I think it will come with time and it doesn't matter how many users decide they want to create a map.
- KoolBak
- Posts: 7414
- Joined: Fri Feb 03, 2006 1:03 pm
- Gender: Male
- Location: The beautiful Pacific Northwest
That is impressive...however, it will be interesting to see if it remains the same after 500 games instead of 30ish.....
My average is around 1 in 5 or 6 to win in singles, however winning and losing go in streaks...for instance, I have won 5 of the last 11 games I have played which is way out of line.....
An interesting game!
My average is around 1 in 5 or 6 to win in singles, however winning and losing go in streaks...for instance, I have won 5 of the last 11 games I have played which is way out of line.....
An interesting game!
"Gypsy told my fortune...she said that nothin showed...."
Neil Young....Like An Inca
AND:
Neil Young....Like An Inca
AND:
riskllama wrote:Koolbak wins this thread.
- joeyjordison
- Posts: 1170
- Joined: Wed Apr 19, 2006 9:10 am
one way to see how gd a player is is to simply take their score, minus 1000 (for the points u start with) divide by the number of games. problem with this is that the higher rank u r, the less points u get so if u look at their rank then that will show u somethin as well. if a sergeant has 6.33ppg then that is nothing compared to a general having 6.33ppg
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Pedronicus
- Posts: 2080
- Joined: Tue Jan 24, 2006 2:42 pm
- Gender: Male
- Location: Busy not shitting you....
joeyjordison wrote:one way to see how gd a player is is to simply take their score, minus 1000 (for the points u start with) divide by the number of games. problem with this is that the higher rank u r, the less points u get so if u look at their rank then that will show u somethin as well. if a sergeant has 6.33ppg then that is nothing compared to a general having 6.33ppg
Sometime ago - I was sent a graph that sully had done for Robinette.
the x axis was games played
the y axis was points (-1000)
Sully had stuck about 150 players info on the graph and then plotted an average curve line.
With stats being so easy to run from an inital programme, why cant we have more things like this.
Then every single player (regardless of rank or number of games played) - could see if they were above or below average.
- what,me worry?
- Posts: 1250
- Joined: Wed Jul 05, 2006 3:40 pm
- Gender: Male
- Location: Bay area, California
This is actually already on the Pending To-Do list. More Individual User Stats
Give Lack some time he's just one person and can only do so much.
Give Lack some time he's just one person and can only do so much.
"The suitcoats say, 'There is money to be made.'
They get so excited, nothing gets in their way
My road it may be lonely just because it's not paved.
It's good for drifting, drifting away."
-Vedder
They get so excited, nothing gets in their way
My road it may be lonely just because it's not paved.
It's good for drifting, drifting away."
-Vedder
