Poker Club [Quenched]

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Which version is easier to see the army numbers on?

Poll ended at Thu Oct 02, 2008 6:09 am

Version 12
2
22%
Version 13
7
78%
 
Total votes: 9

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Stroop
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Re: Poker Club [Quenched]

Post by Stroop »

yeti_c wrote:I'm playing a game where I had a Royal Straight A-10...

Like we say I can't see whether or not you did have it or not as the moment has passed?!

C.


Not royal, normal straight.

Isn't it possible to check the part of the coding that specifies this bonus?
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yeti_c
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Re: Poker Club [Quenched]

Post by yeti_c »

Actually - you're right...

This is the XML...

Code: Select all

<continent>
  <name>Straight</name>
  <bonus>6</bonus>
  <components>
    <continent>Straight from Ace to Five</continent>
    <continent>Straight from Two to Six</continent>
    <continent>Straight from Three to Seven</continent>
    <continent>Straight from Four to Eight</continent>
    <continent>Straight from Five to Nine</continent>
    <continent>Straight from Six to Ten</continent>
    <continent>Straight from Seven to Jack</continent>
    <continent>Straight from Eight to Queen</continent>
    <continent>Straight from Nine to King</continent>
  </components>
  <required>1</required>
  <overrides>
    <override>Three of a Kind</override>
    <override>Two Pairs</override>
    <override>One Pair</override>
    <override>High Card</override>
  </overrides>
</continent>


It's missing the continent "Straight from Ten to Ace"

And I know why... Our good friend Copy and Paste... I copied and pasted the "Straight Flush" - and of course 10 - A in Straight Flush - is a Royal Flush.

Apologies - I'll get a fixed version up ASAP... and great spot.

C.
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Stroop
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Re: Poker Club [Quenched]

Post by Stroop »

Great :)
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yeti_c
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Re: Poker Club [Quenched]

Post by yeti_c »

OK - new XML file is http://www.fileden.com/files/2008/1/19/ ... _fixed.xml

Will send to Lack immediately.

C.
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Boss_oss_ss
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Re: Poker Club [Quenched]

Post by Boss_oss_ss »

yeti quite a few people have said its hard to see continents- is there a way u could make the cards ever so slightly darker so that it makes the continent easier to see??



Boss
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yeti_c
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Re: Poker Club [Quenched]

Post by yeti_c »

Boss_oss_ss wrote:yeti quite a few people have said its hard to see continents- is there a way u could make the cards ever so slightly darker so that it makes the continent easier to see??



Boss


Continents?? - there are no continent markers?

C.
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Ralfbuske
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Re: Poker Club [Quenched]

Post by Ralfbuske »

nice to find that i'm not crazy :P
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yeti_c
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Re: Poker Club [Quenched]

Post by yeti_c »

Ralfbuske wrote:nice to find that i'm not crazy :P


Yeah apologies for that... CnP is the bane of my life sometimes - yet is also the saviour of my life others!!!

C.
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Hacx5nine
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Re: Poker Club [Quenched]

Post by Hacx5nine »

Whoever thought of this map.... cheers.
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Boss_oss_ss
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Re: Poker Club [Quenched]

Post by Boss_oss_ss »

yeti_c wrote:
Boss_oss_ss wrote:yeti quite a few people have said its hard to see continents- is there a way u could make the cards ever so slightly darker so that it makes the continent easier to see??



Boss


Continents?? - there are no continent markers?

C.


My bad i mean each territory :? i get confused sometimes. #-o

What i mean is that with the red and green colours its hard to see the armies on the territories when they are red and green
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yeti_c
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Re: Poker Club [Quenched]

Post by yeti_c »

Boss_oss_ss wrote:My bad i mean each territory :? i get confused sometimes. #-o

What i mean is that with the red and green colours its hard to see the armies on the territories when they are red and green


Righto...

Hmmm- bit confused that people can't see the difference between Red & Green on a white background?

Are you sure you're not colourblind? (I'm not trying to be offensive!)

C.
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BENJIKAT IS DEAD
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Re: Poker Club [Quenched]

Post by BENJIKAT IS DEAD »

yeti_c wrote:
Boss_oss_ss wrote:My bad i mean each territory :? i get confused sometimes. #-o

What i mean is that with the red and green colours its hard to see the armies on the territories when they are red and green


Righto...

Hmmm- bit confused that people can't see the difference between Red & Green on a white background?

Are you sure you're not colourblind? (I'm not trying to be offensive!)

C.


I have very very good eyesight, yet have found that in 1v1s I have been almost totally lost without the BOB hovers. I think this is because the green numbers are very similar to the background, and the red numbers are very easily lost with all the red numbers on the cards.
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Ralfbuske
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Re: Poker Club [Quenched]

Post by Ralfbuske »

I had the same problem with the red numbers...
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yeti_c
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Re: Poker Club [Quenched]

Post by yeti_c »

OK - fair enough - I'll have a word with WM to see what we can do.

Cheers for the comments.

C.
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Boss_oss_ss
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Re: Poker Club [Quenched]

Post by Boss_oss_ss »

BENJIKAT IS DEAD wrote:
yeti_c wrote:
Boss_oss_ss wrote:My bad i mean each territory :? i get confused sometimes. #-o

What i mean is that with the red and green colours its hard to see the armies on the territories when they are red and green


Righto...

Hmmm- bit confused that people can't see the difference between Red & Green on a white background?

Are you sure you're not colourblind? (I'm not trying to be offensive!)

C.


I have very very good eyesight, yet have found that in 1v1s I have been almost totally lost without the BOB hovers. I think this is because the green numbers are very similar to the background, and the red numbers are very easily lost with all the red numbers on the cards.



1.None taken- im not colorblind.
2. This is what i meant - thanks for making that clear benjikat
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yeti_c
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Re: Poker Club [Quenched]

Post by yeti_c »

So apart from the visibility issues...

Any gameplay issues?

C.
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BBoz
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Re: Poker Club [Quenched]

Post by BBoz »

Just wanted to reiterate what others are saying about the visibility. You can tell, but seeing the colors and locations are hard. Grey centers or greying the cards will probably do it.
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poker map

Post by martyn »

only received 12 armies for running flush when it states 13
danfrank
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Re: Poker Club [Quenched]

Post by danfrank »

Played my first game on this board ... Under fog.. cool game.. Ok now with the issues.. First i held high card and received only 2 armies instead of three .. Second my opponent held straight flush and received 12 instead of thirteen.. Thirdly i think that each player should start with only one two or three territories .. he started a game with a pair on the drop under fog it seemed pretty even because he could not see me... without fog he clearly would have been a favorite...
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Gilligan
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Re: poker map

Post by Gilligan »

Post this in the map's thread.
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cicero
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Re: poker map

Post by cicero »

Moved from Sugs & Bugs for merging with Poker Map foundry thread.

Cicero
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t-o-m
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Re: poker map

Post by t-o-m »

Why come to the foundry and then ignore the actual thread for the map?
May as well post it in suggs and bugs anyway if you're doing that :roll:
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Kaplowitz
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Re: poker map

Post by Kaplowitz »

You need to be a CA to edit threads in the foundry, so he cant merge it himself.
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MrBenn
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Re: Poker Club [Quenched]

Post by MrBenn »

[merged]
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PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
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edbeard
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Re: Poker Club [Quenched]

Post by edbeard »

not that hard guys. notice that you get 1 army for holding a territory. add this to your bonus and voila. you've got the same total as shown in the legend.
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