Holy Roman Empire 1648
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- Qwert
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Re: Holy Roman Empire 1648 - v31 - 01sep2008 [I,Gp] COMMENTS PLZ
names for country
yellow- centre
green- Pays de la Loire
Blue- Pays du Nord
red- Alsace-Loraine
pink- Bassin de la Garonne
light blue- Rhones-Alpes
yellow- centre
green- Pays de la Loire
Blue- Pays du Nord
red- Alsace-Loraine
pink- Bassin de la Garonne
light blue- Rhones-Alpes
Re: Holy Roman Empire 1648 - v31 - 01sep2008 [I,Gp] COMMENTS PLZ
eigenvector wrote:Can you please post the current version of the map? I saw the one on p.1 of the thread but it has probably changed since...
Page 1 is the last update
qwert wrote:names for country
yellow- centre
green- Pays de la Loire
Blue- Pays du Nord
red- Alsace-Loraine
pink- Bassin de la Garonne
light blue- Rhones-Alpes
qwert is this a suggestion for France 1789 ?!
Last edited by pamoa on Fri Sep 12, 2008 12:09 pm, edited 1 time in total.
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Re: Holy Roman Empire 1648 - v31 - 01sep2008 [I,Gp] COMMENTS PLZ
Are these of any use for naming the regions?
http://upload.wikimedia.org/wikipedia/c ... R_10Jh.png
http://en.wikipedia.org/wiki/Image:Holy ... e_1648.svg
C.
PS - I often play as the HRE in Civ 4!
http://upload.wikimedia.org/wikipedia/c ... R_10Jh.png
http://en.wikipedia.org/wiki/Image:Holy ... e_1648.svg
C.
PS - I often play as the HRE in Civ 4!

Highest score : 2297
Re: Holy Roman Empire 1648 - v31 - 01sep2008 [I,Gp] COMMENTS PLZ
No, not really, I used it to make the territories but the regions names is a big problem.
Actually at that time there weren't any naming for such a big area. And the influence fight between the existing powers was based on a undred's of small territories spread all over the empire and not contiguous. Basically it's the theme of this map. So the delimitation of the regions on the map are purely geographical for game purpose. That's the problem and the only way of naming those regions are nord, ost, west, süd, ost europa, west europa and süd europa... which is not very sexy.
Actually at that time there weren't any naming for such a big area. And the influence fight between the existing powers was based on a undred's of small territories spread all over the empire and not contiguous. Basically it's the theme of this map. So the delimitation of the regions on the map are purely geographical for game purpose. That's the problem and the only way of naming those regions are nord, ost, west, süd, ost europa, west europa and süd europa... which is not very sexy.
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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eigenvector
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Re: Holy Roman Empire 1648 - v31 - 01sep2008 [I,Gp] COMMENTS PLZ
pamoa wrote:No, not really, I used it to make the territories but the regions names is a big problem.
Actually at that time there weren't any naming for such a big area. And the influence fight between the existing powers was based on a undred's of small territories spread all over the empire and not contiguous. Basically it's the theme of this map. So the delimitation of the regions on the map are purely geographical for game purpose. That's the problem and the only way of naming those regions are nord, ost, west, süd, ost europa, west europa and süd europa... which is not very sexy.
Actually, there were names for sections of the empire - they were called circles. I even found a map here:
http://en.wikipedia.org/wiki/Image:Impe ... -15-en.png
I think that if you want to maximize historical accuracy it will be best to follow the division into circles but maybe someone will have better suggestions about this.
Re: Holy Roman Empire 1648 - v31 - 01sep2008 [I,Gp] COMMENTS PLZ
[bigimg]http://i295.photobucket.com/albums/mm126/pamoa_ch/HRE1648v31.png[/bigimg]
[bigimg]http://i295.photobucket.com/albums/mm126/pamoa_ch/Reichkreise.png[/bigimg]
Thanks for the info, but as I said they are not at the scale of my regions.
So either I split them but there will be a lot of small regions with 2 or 3 territs in it... I'm not a big fan
Or I twist them a bit as following:
[bigimg]http://i295.photobucket.com/albums/mm126/pamoa_ch/Reichkreise.png[/bigimg]
Thanks for the info, but as I said they are not at the scale of my regions.
So either I split them but there will be a lot of small regions with 2 or 3 territs in it... I'm not a big fan
Or I twist them a bit as following:
- west - Burgundkreis
nord - Sachsenkreis
center - Innerkreis
east - Österkreis
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Re: Holy Roman Empire 1648 - v31 - 01sep2008 [I,Gp] COMMENTS PLZ
I think noting that the sea routes and bridges connect territories is a little bit much on the detail, since most people realize that both connect territories after dozens of usages of both types of connections on other maps.
Re: Holy Roman Empire 1648 - v31 - 01sep2008 [I,Gp] COMMENTS PLZ
TaCktiX wrote:I think noting that the sea routes and bridges connect territories is a little bit much on the detail, since most people realize that both connect territories after dozens of usages of both types of connections on other maps.
Sorry what do you mean ?
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Re: Holy Roman Empire 1648 - v31 - 01sep2008 [I,Gp] COMMENTS PLZ
v32 new features: title font, bridges blending, guns size, regions name
[bigimg]http://i295.photobucket.com/albums/mm126/pamoa_ch/HRE1648v32.png[/bigimg]
[bigimg]http://i295.photobucket.com/albums/mm126/pamoa_ch/HRE1648v32.png[/bigimg]
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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eigenvector
- Posts: 95
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- Qwert
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Re: Holy Roman Empire 1648 [I,Gp] v32 16sep2008 COMMENTS NEEDED
well i look these map and (if mine oppinion valid here)i must say that i can not see nothing wrong with these map,and that these map fulfill everything what is need for FF.
ONly one thing is strange some shape in sea near ship Vereinight. All others is complete for second stage.But these all depend of mod.
ONly one thing is strange some shape in sea near ship Vereinight. All others is complete for second stage.But these all depend of mod.
Re: Holy Roman Empire 1648 [I,Gp] v32 16sep2008 COMMENTS NEEDED
qwert wrote:well i look these map and (if mine oppinion valid here)i must say that i can not see nothing wrong with these map,and that these map fulfill everything what is need for FF. ONly one thing is strange some shape in sea near ship Vereinight. All others is complete for second stage.But these all depend of mod.
Thanks for support qwert. The strange shape in north sea is called Britain. You know that island where some strange people called britsih are living on. They also use some forgotten language "english"...
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
- gimil
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Re: Holy Roman Empire 1648 [I,Gp] v32 16sep2008 COMMENTS NEEDED
Do you have a small image for me to check out pamoa?
What do you know about map making, bitch?
Top Score:2403
natty_dread wrote:I was wrong
Top Score:2403
Re: Holy Roman Empire 1648 [I,Gp] v32 16sep2008 COMMENTS NEEDED
gimil wrote:Do you have a small image for me to check out pamoa?
Not yet, but if you think it's the last thing you need to check, I'll produce it
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Re: Holy Roman Empire 1648 [I,Gp] v32 16sep2008 COMMENTS NEEDED
in the mini-map, does it look bad if u write four territories in full?
there are now good names for each bonus region. the bonuses themselves are well-balanced, so that the easily-attacked kreisen in the middle are worth more than the europa regions on the outside, and i see nothing wrong with the gameplay that u've produced.
if gimil has no graphics issues and the small map is of the same quality as the large one, then i think we're ready for final forge.
ian.
there are now good names for each bonus region. the bonuses themselves are well-balanced, so that the easily-attacked kreisen in the middle are worth more than the europa regions on the outside, and i see nothing wrong with the gameplay that u've produced.
if gimil has no graphics issues and the small map is of the same quality as the large one, then i think we're ready for final forge.
ian.
- The Neon Peon
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Re: Holy Roman Empire 1648 [I,Gp] v32 16sep2008 COMMENTS NEEDED
I think you could vary the bonus colors to not have 2 shades of greyish color. I have to look for a bit to tell the difference.
Re: Holy Roman Empire 1648 [I,Gp] v32 16sep2008 COMMENTS NEEDED
I applaud putting the region name in the region, but in my opinion the current names make the map look significantly worse that it did two weeks ago. I'd find a different font, lose the outline effect (which doesn't work with the map), and drop the opacity way down so the names are a part of the map rather than popping out of the map.
Re: Holy Roman Empire 1648 [I,Gp] v32 16sep2008 COMMENTS NEEDED
http://i295.photobucket.com/albums/mm12 ... 648v32.png
It looks good, one thing im not too keen on though is the white gradient as a background for the impassables and maybe the influence.
I just dont feel they fit in, everyhting has a texture and looks great but they're just there being plain and it doesnt fit in.
Perhaps a sort of scroll effect of some kind, using the beigy (sp) colours you have on the map and it could help fit the theme a bit more?
Just a thought.
It looks good, one thing im not too keen on though is the white gradient as a background for the impassables and maybe the influence.
I just dont feel they fit in, everyhting has a texture and looks great but they're just there being plain and it doesnt fit in.
Perhaps a sort of scroll effect of some kind, using the beigy (sp) colours you have on the map and it could help fit the theme a bit more?
Just a thought.
Re: Holy Roman Empire 1648 [I,Gp] v32 16sep2008 COMMENTS NEEDED
iancanton wrote:in the mini-map, does it look bad if u write four territories in full?
In fact it does, either it goes over netherland "arrow" or ouside the left frame, that's why I shorted it.
iancanton wrote:there are now good names for each bonus region. the bonuses themselves are well-balanced, so that the easily-attacked kreisen in the middle are worth more than the europa regions on the outside, and i see nothing wrong with the gameplay that u've produced. If gimil has no graphics issues and the small map is of the same quality as the large one, then i think we're ready for final forge. ian.
Thanks
The Neon Peon wrote:I think you could vary the bonus colors to not have 2 shades of greyish color. I have to look for a bit to tell the difference.
Could you be more precise.
oaktown wrote:I applaud putting the region name in the region, but in my opinion the current names make the map look significantly worse that it did two weeks ago. I'd find a different font, lose the outline effect (which doesn't work with the map), and drop the opacity way down so the names are a part of the map rather than popping out of the map.
Thanks for the constructive critic. I also wasn't very satisfied with the current effect. I'll work on it.
t-o-m wrote:It looks good, one thing im not too keen on though is the white gradient as a background for the impassables and maybe the influence.
I just dont feel they fit in, everyhting has a texture and looks great but they're just there being plain and it doesnt fit in. Perhaps a sort of scroll effect of some kind, using the beigy (sp) colours you have on the map and it could help fit the theme a bit more? Just a thought.
I allready tried it and wasn't convinced but I'll try again.
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
- The Neon Peon
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Re: Holy Roman Empire 1648 [I,Gp] v32 16sep2008 COMMENTS NEEDED
pamoa wrote:The Neon Peon wrote:I think you could vary the bonus colors to not have 2 shades of greyish color. I have to look for a bit to tell the difference.
Could you be more precise.
Westeurope, Sudeuropa, and Osteuropa colors are too similar, could you change two of them to be different colors rather than having all 3 be some shade of grey/tan?
Re: Holy Roman Empire 1648 [I,Gp] v32 16sep2008
The Neon Peon wrote:pamoa wrote:The Neon Peon wrote:I think you could vary the bonus colors to not have 2 shades of greyish color. I have to look for a bit to tell the difference.
Could you be more precise.
Westeurope, Sudeuropa, and Osteuropa colors are too similar, could you change two of them to be different colors rather than having all 3 be some shade of grey/tan?
Perhaps if you just changed Sudeuropa the other two wouldn't need a change. It would just break the greys up. Just for the record, doesn't bug me much but I can see where Neon is coming from.
Re: Holy Roman Empire 1648 [I,Gp] v32 16sep2008 COMMENTS NEEDED
The Neon Peon wrote:I think you could vary the bonus colors to not have 2 shades of greyish color. I have to look for a bit to tell the difference.
...Westeurope, Sudeuropa, and Osteuropa colors are too similar, could you change two of them to be different colors rather than having all 3 be some shade of grey/tan?
foregone wrote:Perhaps if you just changed Sudeuropa the other two wouldn't need a change. It would just break the greys up. Just for the record, doesn't bug me much but I can see where Neon is coming from.
Well, I'm afraid no. The idea is to have the empire with colors and the rest of europe with grey shade. So your proposition is coming against this basic concept so if you can distingish them enough even if it takes a few seconds more, it will stay like this. Look at version 30 when it was more contrasted but I was asked to lower it.
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Re: Holy Roman Empire 1648 - v31 - 01sep2008 [I,Gp] COMMENTS PLZ
v33 new features: regions name, legends frame
[bigimg]http://i295.photobucket.com/albums/mm126/pamoa_ch/HRE1648v33.png[/bigimg]
[bigimg]http://i295.photobucket.com/albums/mm126/pamoa_ch/HRE1648v33.png[/bigimg]
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Re: Holy Roman Empire 1648 [I,Gp] v33 29sep2008
No one else thinks the way Britain is depicted is very strange? I can't be the only one against that...
Re: Holy Roman Empire 1648 [I,Gp] v33 29sep2008
Well this another of endless topic everyone wanted it different so if it really disturb you then it will be removed so the subject will be closed and sorry for British people.
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts

