Egypt: Upper [Quenched]

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TaCktiX
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Re: Egypt: Upper [Quenched]

Post by TaCktiX »

Andy, you should be shot. I had JUST FINISHED writing up Maps in Development for the 3rd Issue, including sticking Upper Egypt as a Final Forge map, and you go and quench the thing. Don't worry, changes already made, happy to have it on the list with the other 3 maps for this issue.

Cairns, congrats!
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ZeakCytho
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Re: Egypt: Upper [Quenched]

Post by ZeakCytho »

Congrats, Cairns!
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yeti_c
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Re: Egypt: Upper [Quenched]

Post by yeti_c »

Congrats Cairns... just 1 more to go!!

C.
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cairnswk
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Re: EGYPT UPPER V14 (P12) [I,Gp,Gr,X]

Post by cairnswk »

AndyDufresne wrote:
              Quenching
--Andy


Cheers Andy, much appreciated. :)

TaCktiX wrote:Cairns, congrats!


ZeakCytho wrote:Congrats, Cairns!


yeti_c wrote:Congrats Cairns... just 1 more to go!!

C.


Hey thanks guys. Yes I'm hoping this will be a good quadtych for nice short games; well on the first three onyways. ;)
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DiM
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Re: Egypt: Upper [Quenched]

Post by DiM »

congrats cairns. =D>


PS: anybody else thinks is getting ready for a hostile takeover of CC :?
either that or he's planning his own version of CC and he's testing his maps here. :mrgreen:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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cairnswk
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Re: Egypt: Upper [Quenched]

Post by cairnswk »

DiM wrote:congrats cairns. =D>


PS: anybody else thinks is getting ready for a hostile takeover of CC :?
either that or he's planning his own version of CC and he's testing his maps here. :mrgreen:


Thanks Dim, :)
You know it's a share-market thing. The more you have the better placed to takeover :twisted:
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Gilligan
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Re: Egypt: Upper [Quenched]

Post by Gilligan »

It's up :D
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cairnswk
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Re: Egypt: Upper [Quenched]

Post by cairnswk »

Gilligan wrote:It's up :D

Yes. let's see if everyone is happy with this one ;)
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Eliminator15
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Re: Egypt: Upper [Quenched]

Post by Eliminator15 »

I like all of the maps to an extent

And it is spelled desert not dessert.
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cairnswk
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Re: Egypt: Upper [Quenched]

Post by cairnswk »

Eliminator15 wrote:I like all of the maps to an extent

And it is spelled desert not dessert.


I'm pleased to hear your liking is to an extent. And Thanks for the comment, but i'm not with you on the dessert, i mean i'm aware of how to spell it, but where you're referencing that from i have no idea. :roll:
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yeti_c
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Re: Egypt: Upper [Quenched]

Post by yeti_c »

cairnswk wrote:
Eliminator15 wrote:I like all of the maps to an extent

And it is spelled desert not dessert.


I'm pleased to hear your liking is to an extent. And Thanks for the comment, but i'm not with you on the dessert, i mean i'm aware of how to spell it, but where you're referencing that from i have no idea. :roll:


First draft had it spelt wrong - but it's not on the current version!? Not sure why it was brought up!

C.
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cairnswk
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Re: Egypt: Upper [Quenched]

Post by cairnswk »

yeti_c wrote:
cairnswk wrote:
Eliminator15 wrote:I like all of the maps to an extent

And it is spelled desert not dessert.


I'm pleased to hear your liking is to an extent. And Thanks for the comment, but i'm not with you on the dessert, i mean i'm aware of how to spell it, but where you're referencing that from i have no idea. :roll:


First draft had it spelt wrong - but it's not on the current version!? Not sure why it was brought up!

C.


C...lovely to have you back....you solve so many issues...you deserve a medal....here have one of mine. *Cairns hands C a medal* now buff your chest up to have it pinned on. :)
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yeti_c
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Re: Egypt: Upper [Quenched]

Post by yeti_c »

cairnswk wrote:C...lovely to have you back....you solve so many issues...you deserve a medal....here have one of mine. *Cairns hands C a medal* now buff your chest up to have it pinned on. :)


He he he!!

I'm not sure I'll ever catch you up on the medal front!! -> Although I do have 3 maps in the Forge ready to Quench that might get me a shade closer...

You're like China - I'm like GB! (Widowmakers is USA)

C.
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BaldAdonis
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Re: Egypt: Upper [Quenched]

Post by BaldAdonis »

Atef-Pehu looks like it should border Anpu, but it doesn't.
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Re: EGYPT UPPER V14 (P12) [I,Gp,Gr] - Sml/Lge/XML/Armies

Post by cairnswk »

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BaldAdonis wrote:Atef-Pehu looks like it should border Anpu, but it doesn't.


It does border...an xml correction coming up. Thanks BaldAdonis. :)
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cairnswk
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Re: EGYPT UPPER V14 (P12) [I,Gp,Gr] - Sml/Lge/XML/Armies

Post by cairnswk »

BaldAdonis wrote:Atef-Pehu looks like it should border Anpu, but it doesn't.


It does border...an xml correction coming up. Thanks BaldAdonis. :)


http://h1.ripway.com/cairnswk/egypt_upper_240808.xml
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AlbroShlo
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Re: Egypt: Upper [Quenched]

Post by AlbroShlo »

Not sure if this is where to post this, but, I cannot attack from Anpu to Atef-pehu. As far as I can tell from the rules I should be able to. Seems like it would be the same as attacking from Wast to Herui which is possible. Maybe just a missed spot in the program list.

http://www.conquerclub.com/game.php?game=3104700&full_log=Y

Thx
AlbroShlo
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Re: Egypt: Upper [Quenched]

Post by Bones2484 »

AlbroShlo wrote:Not sure if this is where to post this, but, I cannot attack from Anpu to Atef-pehu. As far as I can tell from the rules I should be able to. Seems like it would be the same as attacking from Wast to Herui which is possible. Maybe just a missed spot in the program list.

http://www.conquerclub.com/game.php?game=3104700&full_log=Y

Thx
AlbroShlo



The 4 posts directly above yours are working on a solution to this.
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djak.
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Re: Egypt: Upper [Quenched]

Post by djak. »

Suggestion: crop Aa-ta a bit from the north so it doesn't touch the top of the map, because it can't attack Minu.
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Gilligan
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Re: Egypt: Upper [Quenched]

Post by Gilligan »

djak. wrote:Suggestion: crop Aa-ta a bit from the north so it doesn't touch the top of the map, because it can't attack Minu.


It shows you in the middle of the map that it can't attack it.
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djak.
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Re: Egypt: Upper [Quenched]

Post by djak. »

Gilligan wrote:
djak. wrote:Suggestion: crop Aa-ta a bit from the north so it doesn't touch the top of the map, because it can't attack Minu.


It shows you in the middle of the map that it can't attack it.


I know, but it would be clearer if not touching the top of the map.
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Re: Egypt: Upper [Quenched]

Post by cairnswk »

djak. wrote:Suggestion: crop Aa-ta a bit from the north so it doesn't touch the top of the map, because it can't attack Minu.

Thanks djak....if anyone else has an issue with it, then i will respond accordingly. :)
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Gilligan
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Re: Egypt: Upper [Quenched]

Post by Gilligan »

I did, at first, think it could attack it as well, until I saw the middle.
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Re: Egypt: Upper [Quenched]

Post by Bones2484 »

I thought so too until I saw the text that says "Minu does not border Aa-ta".
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rutherfoo
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Re: Egypt: Upper [Quenched]

Post by rutherfoo »

This is a cool map
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